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Messages 44 - 73 of 96   Oldest  |  < Older  |  Newer >  |  Newest
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44
Enter your vote today! A new poll has been created for the abalone_prog group: Do you plan to participate in the 2006 Olympics? o Yes o Maybe o No To vote,...
abalone_prog@yahoogro...
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Feb 1, 2006
8:13 am
45
You mean in Italy this winter? Yeah i'll do bobsleigh ;) Moggie....
david.malek@...
mogwaifrance
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Feb 1, 2006
8:25 am
46
No, acctually I was talking about speed skating ;-) http://www.cs.unimaas.nl/olympiad2006/ Peer ... Fra: abalone_prog@yahoogroups.com ...
peer.d.sommerlund@...
peer_sommerlund
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Feb 1, 2006
8:30 am
47
As you work with Abalone programming you often have to examine properties of the game, such as how many bits are needed to represent a move or what is the...
peer_sommerlund
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Feb 21, 2006
8:43 am
48
Now, theres is a new version of my engine released last sunday. You can download it for free at : http://www.mogwai.lunarpages.com/lovely/ Be sure you pick the...
mogwaifrance
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Feb 21, 2006
2:58 pm
49
Hi David. I would like to voulenteer a COM component that adapts abnet to your interface. This way you would be able to play not only windows engines, but also...
peer.d.sommerlund@...
peer_sommerlund
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Feb 21, 2006
3:05 pm
50
Hi Tino, I'm coming back to you on the hash issue. I noticed that, before putting my new MLA 2.5 on the web I had deleted one hash table feature in MLA (i dont...
mogwaifrance
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Feb 21, 2006
3:15 pm
51
I only see advantages to this :) Abnet become the communication protocol with MLA, and MLA gets the abalone arena. I see one issue nevertheless, the...
david.malek@...
mogwaifrance
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Feb 21, 2006
3:25 pm
52
Hi David, Thanks a lot for your email and sharing your ideas! Unfortunately I haven't programmed for more than a month and haven't even started to implement...
Werner, Tino
abalono
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Feb 24, 2006
5:23 pm
53
Hello, you can download MLA 2.5 in its final build (2.5.4). I have a bug fix release to be published soon, but I'm cooking 3.0, and I'm clearly working on an...
mogwaifrance
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Mar 11, 2006
12:06 pm
54
Hi david and others. My own work with automatic generation of opening book (based on the paper by Michael Buro, 1999) indicated that weak spots in the program...
peer.d.sommerlund@...
peer_sommerlund
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Mar 17, 2006
2:16 pm
55
... function looks ... the value ... there is ... .. a little more info about the work of Stéphane. Note, the following is based on simply reading the source....
peer_sommerlund
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Mar 17, 2006
10:48 pm
56
Hi Peer, My own experience shows, also, that an opening book is not a substitute for program weaknesses. My current problem is that humans have shown,...
david.malek@...
mogwaifrance
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Mar 18, 2006
6:57 am
57
Thanks a lot Peer for this analysis. A few words on the work i've done on these evaluation ideas. 1. Non linear center distance evaluation is an interesting...
david.malek@...
mogwaifrance
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Mar 18, 2006
7:38 am
58
Hi David. I'm not sure I agree that players are not strong yet. It is true that they loose many games to computers. It is also true that there are very few...
peer.d.sommerlund@...
peer_sommerlund
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Mar 20, 2006
10:51 am
59
I think all you say makes a lot of sense. I'm still planning to generate knowledge, the daisy "attack" is only true with the most recent versions of MLA (for...
david.malek@...
mogwaifrance
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Mar 20, 2006
4:30 pm
60
The following abalone_prog poll is now closed. Here are the final results: POLL QUESTION: Do you plan to participate in the 2006 Olympics? CHOICES AND RESULTS...
abalone_prog@yahoogro...
Send Email
May 2, 2006
2:19 am
61
Hello all! A quick introduction: I am new to the field of Abalone programming. Nevertheless, my goal is clear, I want to create an Abalone engine superior to...
icyclemort
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May 15, 2006
7:17 am
62
Hi Sebastian, and welcome. Good to hear about your ambitions, we will do what we can to help you so don't hestiate to use this list. ... Although Aba-Pro is...
peer_sommerlund
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May 15, 2006
7:58 am
63
... I will not, though it seems to be rather small at the moment... ;) ... I already found it after posting my message (too impatient, i am). Haven't got it...
icyclemort
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May 15, 2006
1:06 pm
64
... Only the first message you post is moderated. This is to prevent spam-bots from creating a new member and posting spam, which have previously been a...
peer_sommerlund
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May 16, 2006
7:20 am
65
... Well, my first Abalone implementation back in 1997 was in Delphi 3, and judging from the replies to ...
peer_sommerlund
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May 17, 2006
6:50 am
66
... I probably won't convert my GUI to C++. I am far too efficient using Delphi. I could probably build a text editor blindfolded (well, maybe not...) I'll...
icyclemort
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May 18, 2006
4:22 pm
67
Hi Sébastian, Welcome to the Abalone world :) ... Aba-pro is a powerful engine, I think Tino has done a very impressive work. I took me ages to beat this...
david.malek@...
mogwaifrance
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May 19, 2006
2:16 am
68
... Thx :) ... impressive work. I ... in node ... I'll look at both. I still havn't asked Tino for AbaPro, but I'll do so once I find the time. ... you'll be...
icyclemort
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May 19, 2006
5:08 pm
69
i'm now programming an abalone game server with AJAX find it at http://mogsinteractive.net click "se connecter" or the UK flag and then "connect" marbles are...
mogwaifrance
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Sep 2, 2006
9:57 pm
70
Cool. How do you do broadside moves? ... Fra: abalone_prog@yahoogroups.com [mailto:abalone_prog@yahoogroups.com] På vegne af mogwaifrance Sendt: 2. september...
peer.d.sommerlund@...
peer_sommerlund
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Sep 4, 2006
8:20 am
71
You cannot (yet) Mogwai...
david.malek@...
mogwaifrance
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Sep 4, 2006
5:26 pm
72
The server has moved to http://moggames.net Yes you can enter broadside moves, but move entry ergonomy has changed drastically. You click on one marble,...
mogwaifrance
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Dec 4, 2006
8:52 am
73
... http://148009.aceboard.net/148009-512-5872-0-enter-move.htm ... I suppose this is just a matter of time. Here are a couple of liks (which I'm sure you...
Peer Sommerlund
peer_sommerlund
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Dec 4, 2006
9:30 am
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