Re: [agile-usability] Re:are you making efficient designs?
Mark Schraad wrote:
> Thanks William. I am a BayChi member (though I do not live there) and will
request that podcast. I guess one of the issues clouding my vision is that most
of our larger project utilize off shore dev teams, or an outside vendors. The
smaller projects involve the dev team that is 20-30 foot away... and that works
quite well.
>
You've definitely put your finger on a major issue.
As a designer, you're well aware how much seemly tiny factors affect
human behavior. Ease of communication changes substantially from 5 feet
to 30, and again substantially at 100. Bumping that to the
50,000,000-foot flight to Bangalore is bound to have a major effect.
I used to think that doing agile methods with an offshore team was
impossible. Having helped shepherd one offshore project onto an agile
path, I now merely think it's much, much harder and a fair bit less
effective than getting everybody in the same room.
Whether the increased pain and reduced quality are overmatched by other
factors is a local decision, of course. And if offshoring or oursourcing
has to be involved, I think an agile approach is much better than a
waterfall. But I'd hate for people to judge agile methods solely by an
outsourced project; it'd be like judging a runner on his performance
knee-deep in a swamp.
Thanks William. I am a BayChi member (though I do not live there) and will request that podcast. I guess one of the issues clouding my vision is that most of...
... You've definitely put your finger on a major issue. As a designer, you're well aware how much seemly tiny factors affect human behavior. Ease of...
Hello, William. On Friday, January 26, 2007, at 8:54:03 AM, you ... Marvelous! Ron Jeffries www.XProgramming.com Q: How do we get to Aspen? A: Climb to the...
You have to qualify "being in the same room is more effective" -- there are lots of assumptions going on in that statement <g> Though I know what you mean,...
... I must admit, I have NEVER experienced even a single case where putting people far from each other improved communication between them. But I agree with...
... I will, sometimes, use instant-messaging to communicate with a colleague at the next desk. This _helps_ the verbal chit-chat, when the textual chat message...
I'm a big fan of getting more than one designer in the same room, working on the same design problems. I've called it 'pair design' in the past and compared it...
what i was referring to was a case where teams in the same building had a habit of fracturing into little pockets of doing their own things, leaving other team...
... Even when those various teams were all together in the same war room? I have seen teams located in the different parts of the same building have little...
the team fracturing is not so much when we are in a "war" (?) room temporarily collaborating. but rather when folks go off on their own tangents, designing,...
... 2 ... of ... to ... tools... ... in ... continents ... skype ... I am curious about that. Specifically, what roles comprise your team? All you all...
no argument... maybe my point was stupid... tools don't make the difference, people do. just like being in the same room doesn't make the difference, people...
... You can if qualify that if you want, but honestly, I'm not sure I do. Sure, there are pathological cases, and sure, approaches that diminish feedback and...
... That's odd since I've found agile methods very effective at web development. So many practices are much easier when you don't have to ship software to...
On 25 Jan 2007, at 13:21, Robert Davis wrote: [snip] ... [snip] What do you think those benefits are, and are there any ways of getting those benefits in...
part of the balancing act in agile is understanding the timing of when a decision must be made, and its impact on the project's success. if it is costly to...
(re-send from 3:09pm) part of the balancing act in agile is understanding the timing of when a decision must be made, and its impact on the project's success. ...
I sent this out this morning and although Yahoo's servers accepted it, it doesn't appear to have reached the list. Please excuse me if this eventually results...
... Heh. Sorry about that, Robert. That's how it feels to a lot of people who have tried it both ways, but it sounds like they could be more polite about it. ...
... "Waterfall" is the process where, for each mistake you find, you must repeat each entire phase between making the mistake and discovering it. Anything less...
All - many helpful points. I'm glad none of the projects in which I've been involved have gone as poorly as the "poster child" projects that are continually...
snip ... for (1) software for internal users and/or, to a lesser extent (2) web businesses that start out with no customers and even one registration for a...
... To an end user, ALL software is a means to reaching his goals. This is as much true for in-house software as it is of consumer-facing software. But you are...
... "delivering one or two little chunks of value" will not lead to good user experience. I think on the contrary, you're more likely to achieve a good user...
... Oh, I see where you're coming from. Yes, I have heard of many XP teams starting out with features like "Add movie to queue" and "register on the site", and...
Hello, Alain. On Tuesday, January 30, 2007, at 10:48:14 AM, you ... Perhaps there are more kinds of business value than just "revenue". How many can you think...