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  • Members: 2220
  • Category: Other
  • Founded: Jul 11, 2004
  • Language: English
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Messages 160 - 190 of 7641   Oldest  |  < Older  |  Newer >  |  Newest
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160 Dale Emery
dalehemery Send Email
Jul 27, 2004
7:26 pm
Hi Alistair, ... I often use a form that I call The Value Question: "If you had that, what would that do for you?" Sometimes I use a longer form: "If you had...
161 Mike Kuniavsky
mkabroad Send Email
Jul 27, 2004
7:54 pm
One way I've done this kind of breakdown is by audience: do the features for the most important audience first, then focus on the secondary audiences in...
162 Jeff Patton
jeff621 Send Email
Jul 27, 2004
8:55 pm
... features ... was ... We broke ... focused ... before ... prototype ... was ... scheduling ... That's exactly what I was looking for - that's a good...
163 Mike Kuniavsky
mkabroad Send Email
Jul 27, 2004
9:44 pm
... Watching target audience users behave in ways completely unexpected by the products' managers, designers and developers is one of the most powerful ways of...
164 Bankston, Arlen
banksar Send Email
Jul 28, 2004
12:56 am
Mike, I wondered why you didn't spend much time discussing specific agile processes in your book; much of the text seemed germane to them. It was my latest...
165 Brian O'Byrne
bobyrne_stat... Send Email
Jul 28, 2004
9:59 am
... The interaction design was mapped very directly and deliberatly on the factory-floor activities. Since the manufacturing had nice discrete steps it was...
166 Paul Hodgetts
agilelogic Send Email
Jul 29, 2004
6:59 pm
David J. Anderson wrote: [...] ... [...] ... What types of activities and artifacts get produced in the HLD/initial part vs. the LLD/detailed part? Although...
167 Jeff Patton
jeff621 Send Email
Jul 30, 2004
3:24 pm
... how ... all ... by the ... powerful ... that ... Mike, after attending a usability conference recently, I found a lot of people questioning the kinds of...
168 Ron Vutpakdi
vutpakdi Send Email
Jul 30, 2004
3:34 pm
... We do quite a bit with (relatively) inexpensive homegrown portable usability labs. We sort of have an expensive fixed usability lab which still sees very ...
169 David J. Anderson
netherby_uk Send Email
Jul 30, 2004
5:52 pm
Paul, Thanks for the questions. First off I really don't like the HLD, LLD nomenclarure so I won't be using it here. It sufficed at the time for want of...
170 Phlip
phlipcpp Send Email
Jul 30, 2004
6:30 pm
... When you see a user with two edit fields, typing into one of them, does your life suck when you see them take their hand off the keyboard, grab the mouse, ...
171 Jeff Patton
jeff621 Send Email
Jul 30, 2004
7:13 pm
... That's a pretty common thing to see. Your post makes me think of they quesion I always ask when I see it: "does it matter?" As a pragmattic interaction...
172 Randy MacDonald
rando0227 Send Email
Jul 30, 2004
7:29 pm
Worse is when the Enter key completes the input process for the whole form. This is a problem I had in spades when our users migrated from DOS to Windows. ... ...
173 acockburn@...
aacockburn Send Email
Jul 30, 2004
7:39 pm
In a message dated 7/30/2004 11:03:20 AM Mountain Daylight Time, agile-usability@yahoogroups.com writes: I'm wondering if there are some principles for UI...
174 Phlip
phlipcpp Send Email
Jul 30, 2004
7:42 pm
... Then if I were their customer, I could politely mention the <Tab> key. Then they'd get so flustered between their helplessness and their orders to remain ...
175 Phlip
phlipcpp Send Email
Jul 30, 2004
7:53 pm
... Should <Enter> refuse to commit but move the focus to the next empty field? Naw - that would prohibit fields from containing default options... ===== Phlip...
176 Randy MacDonald
rando0227 Send Email
Jul 30, 2004
7:58 pm
Agreed. It was a design mistake that disappeared quickly. Most forms got an "Ok" button, but hooking Enter to that button was asking for trouble. ... From:...
177 Mike Kuniavsky
mkabroad Send Email
Jul 30, 2004
9:11 pm
... I think it's absolutely true, and also a red herring. Yes, people behave differently in a lab setting than they do in "real life" (this is related to...
178 Mike Kuniavsky
mkabroad Send Email
Jul 30, 2004
9:34 pm
... Are you asking whether there are "best practices" for toplevel UI (and, presumably Information Architecture) development? If so, that's a holy grail that...
179 Gary
gmacomber2002 Send Email
Jul 30, 2004
9:51 pm
Jeff, Hopefully the back end system had a very different UI or you've now set up an inconsistent user experience... Probably the most frequent errors I've seen...
180 Jeff Patton
jeff621 Send Email
Jul 30, 2004
10:24 pm
... set ... Yup - after I posted, I thought I shoulda mentioned that. One app behaved like a website - the other like a keyboard driven POS system. The user...
181 Charlie Trainor
charlietrainor Send Email
Jul 30, 2004
10:26 pm
... The reason I argue for going to the user rather than inviting them in, is that in "real life", people have interruptions, noisy surroundings, colleagues...
182 Phlip
phlipcpp Send Email
Jul 30, 2004
10:45 pm
... http://cortext.co.il/ ... I'm going with this verbiage: The Development Lifecycle with GUIs Naive programmers often confuse the beginning of a project with...
183 acockburn@...
aacockburn Send Email
Jul 30, 2004
10:51 pm
Alistair, would you mind telling a story I've heard you tell before about an application written using use cases. It was built, things seem to be fine until...
184 Ann Dillon
ae_dillon Send Email
Jul 30, 2004
11:09 pm
I agree with Mike's 'holy grail' comment, and would be very interested in anyones' thoughts on the matter. ... (and, presumably Information Architecture)...
186 Jeff Patton
jeff621 Send Email
Jul 30, 2004
11:52 pm
... Here's what makes high level design more resilient for me: I'm using C&L's Usage-Centered Design. They describe an interaction context. An interaction...
187 Adam Carter
typidemon Send Email
Jul 31, 2004
1:21 am
... Most applications don't tell uses that tab moves to the next window, so people only find out by experimentation. I don't think there is anything intuitive...
188 Randy MacDonald
rando0227 Send Email
Jul 31, 2004
4:19 am
I thought the Windows GUI standards meant one didn't have to tell users what Tab means. ... From: Adam Carter To: agile-usability@yahoogroups.com Sent: Friday,...
189 Adam Carter
typidemon Send Email
Jul 31, 2004
5:43 am
... How many users read GUI standards? Adam...
190 Phlip
phlipcpp Send Email
Jul 31, 2004
6:09 am
... The GUI Standards also say, "All users manuals shall say such-and-so." I know I know - how many users read users manuals..? ===== Phlip ...
Messages 160 - 190 of 7641   Oldest  |  < Older  |  Newer >  |  Newest
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