Code Improvement: Create Designs With Curb Appeal By Jeff Grover and Zhon Johansen Well-designed software is a joy to use. However, pages of preliminary ...
... Prototype of what, Alain? I also don't understand the use of "wireframe" and "photo-realistic" together. At least with the designers I work with, a...
I assume you want to work to pixel-level accuracy, rather than working at a sketchier level. I find that Fireworks is an excellent tool for this. It combines...
... You mean a photo-realistic prototype? Because photo-realistic and wireframe cancel each other out. For photo-realistic prototypes, it's usually a...
... Wow, that's a great statement. One of my clients got into agile methods gradually, with a large backlog of product specifications. The specifications were...
I assume you want to work to pixel-level accuracy, rather than working at a sketchier level. -- Alain: Actually, as I think of this more, this is really what I...
-- Alain: Actually, as I think of this more, this is really what I need: - The mockup must be in electronic form - The mockup must be "neat" (i.e. neater than...
... Great. I gather this is a web app or a desktop app, then, rather than a physical object. ... Heh. My pals use Photoshop for this, but perhaps that's...
I usually lay out a huge sheet in Illustrator (10.000 x 10.000 pixels) with a gray background and create screen flows with fairly realistic mockups of the...
... Yep, that's Axure. It's a bit clunky, interface-wise, but it's capabilities are worth all the clicking. I've used Axure for lots of projects so far, so if...
... Great. I gather this is a web app or a desktop app, then, rather than a physical object. -- Alain: That's right. I'm not much of a handy man ;-)....
... If you're planning to use Photoshop, Fireworks, etc. to make static images, you might be interested in EasyPrototype (http://www.easyprototype.com). It's...
De-lurking to second the recommendation on Axure. It's clunky but robust and allows rapid, semi-functional html prototyping of just about anything. Combine...
(I apologize for the cross-posting) I have a unique opportunity - we are kicking off a UX program to raise awareness and increase involvement with UX...
... That's a good suggestion, but for such a mixed audience I'd recommend: Don't Make Me Think: A Common Sense Approach to Web Usability (2nd Edition) by Steve...
... I use Canvas from ACD Systems (formerly from Deneba Software) for my wireframes and mockups. Canvas is a jack of all trades graphics package that is a...
... Why? It's one of the ones I often recommend to and people seem to manage to separate the message from the rhetoric pretty well. Sure there's a lot in the...
On 1 Sep 2006, at 18:24, haimhirsch wrote: [snip] ... [snip] I'd second that. Don't Make Me Think is also good, but I think misses some of the broader message...
I've been reading Steve Krug's Don't Make Me Think and he references a 1995 paper on browser behaviour that indicates 40.6% of browser actions are the Back...
Well, first i call only simple wireframes as wireframes... Photorealistic stuff is usually called hifi prototype (if it's clickable) or visualized storyboard...
Hello Jason, thanks for your ideas. On Sunday, September 3, 2006, at ... If you don't count scrolling down as an action, that sounds about right for me, except...
Hi Alain, A belated response to your belated response :) On 29 Aug 2006, at 19:25, Desilets, Alain wrote: [snip] ... [snip] An excellent question. Some...
... Statistics like this are meaningless without context. It's like saying 99% of all clicks are with the left button, so why do we have a right mouse button? ...