Same discourse. We (Interaction Designers) design it, and You (developpers) build it. If the project fails, it's because You (developpers) just don't know how...
... I find it curious that it's Alan Cooper, a famous Software Engineer (Microsoft love child and Father of Visual Basic), turned Interaction Designer (famous...
... What do you make of this pargaprap? **Emphasis** and [notes] added by me. ... Over the last 15 years **my company** [which is only made up of interaction...
Well I am probably not the first to note that Alan has a tendency to poke at his audience. He writes towards controversey. Drawing on something Dave Malouf...
... Just to make things clear, you are talking about Alan Cooper here, not Alain Désilets (i.e. me) right? I personally hate controversy and never consciously...
... Speaking as a software engineer, I don't see that as antagonistic. In fact, I'd say it was a pretty accurate observation about typical development culture....
One part of Cooper's article I found especially provocative is his assertion that agile delivers only non-commercial quality code: "Yes, software can be a...
I think there is a huge difference between production code and prototype code. Production code requires a much higher level of testing, and needs to be able...
... Yeesh, that reads wrong. Let me try that again, without ambiguous antecedents: Agile is a response to older production methods that were wasting valuable...
Hi William. Thanks again for persisting. ... Yes, it is. I've seen many (not only here, but in my work) who laud collocation as necessary in their day-to-day...
... That's quite a statement. Did you miss the hundreds of posts on the topic of co-location that happened on this list earlier this year? A lot of cogent...
Besides the large body of work, how about just plain old human nature? We've been communicating for 1,000s of years face to face and interacting in that ...
Eh? I've been teleworking from my home office as a senior, full-time employee for over two years, collaborating in real time with virtual teams in Florida,...
The big problem in Cooper approach as I've seen it exercised is not necessarily "us vs them" although the high priest approach definitely gets peoples' backs...
... I don't think it's a problem with the Cooper approach so much as being in dissonance with the entrenched SDLC frameworks applied by many organisations....
Just a ping to remind people of this. If you cannot get a "complete" proposal finished but you want to participate, please contact me. -Desirée P.S. Susan,...
... I agree that there is a huge difference. The problem is that too many people, including those who should know better, want to treat prototype code as code...
Hello George. A score of 92% would be against the same criteria that your performance would be measured against if you were to hold a similar position. The ...
Hello, Owen. On Friday, November 2, 2007, at 10:10:53 PM, you ... Owen, in my work, I visit very many teams. I visit teams who work in separate offices, in...
Hi, Wayne. ... Well, I've tried it both way myself, and I have teams that are still trying it. The dispersed teams are just not as effective as in-person ...
... I agree completely. Of course, from what I've seen people like that would have churned out junk regardless of the process, but there's no sense giving them...
Hi John ... I have indeed come to this conclusion over many of the opinions (one or two from former managers) I have heard. ... I think I'm being glib (but I...
fwiw...I've worked remotely and in-house (mostly the latter), and have found that on some projects, with very well-defined roles, tasks, objective, and ...
Hi, What if we reframed it? People are primarily attracted to people (extroverts) or things or ideas. Team roles are based on differing propensities...
Hello, Owen. On Sunday, November 4, 2007, at 1:57:14 AM, you ... No. However the technology for virtual collaboration has not improved greatly since, say,...