You can also try ScrumDesk (www.scrumdesk.com <http://www.scrumdesk.com> ) - project management tool for teams using SCRUM. ... - task board with story cards (...
Brett, I would consider dropping wireframes as an effective way to develop designs. I see many designers get hung up in Agile when they bring their legacy of...
Hi, I am new to Agile/XP/Scrum, doing some research to see if it makes sense to apply this process where I work. I am an interaction designer at an interactive...
We invite you to submit a presentation proposal for the Agile Development Practices 2008 conference based on your experiences and insight into agile software...
Guillermo My company has a similar set-up to yours, from the sound of things. We find that clients like the seeing-things-early elements of iterative delivery,...
Guillermo, Here's some initial feedback to your questions - which I hope helps frame your understanding of Agile as you explore adopting it in your agency. The...
Well, most of the times we need to skip a phase, to meet client expectations or certain project circumstances. On Mon, Apr 7, 2008 at 6:39 AM, Desilets, Alain...
In this Skills Matter In-the-Brain session Agile expert, Rachel Davies will discuss Agile retrospectives. Retrospectives are meetings that get the whole team...
Hello, Guillermo. On Thursday, April 10, 2008, at 7:44:06 PM, you ... So, maybe if this is happening most of the times, we're mistaken to think that the...
On Mon, Apr 7, 2008 at 6:39 AM, Desilets, Alain ... design>visual design>development>QA) ... expectations or certain project circumstances. I guess what I am...
Guillermo, Do you mean skip a website design phase, a project phase....? Please elaborate a bit. Four At 4:44 PM -0700 4/10/08, Guillermo Torres wrote: Well,...
Actually, the biggest frustration comes because we end up having to skip phases when we follow the waterfall model. Due to client demands, usually the...
Four, I held on to your post here to give some thought. Would you mind providing some tangible examples of what you'd recommend as an effective way to develop...
Where unit tests deal with checking for coding errors at class levels, functional testing is more from an end users perspective. But the major difference ...
Manish, A couple of things: (1) Usability is more than just presentation. It has many dimensions and can be different things to different people. Usability to...
Better Software Conference & EXPO 2008 Focus on Agile Development June 9-12, 2008 * Las Vegas, Nevada * The Venetian http://www.sqe.com/go?NG08BSCE This year,...
Please distribute this email. This is a reminder. Data on both agile and plan-driven projects are welcome. Dear To Whom It May Concern, My name is Donald...
If you are committed to agile practices in your organization, this conference has valuable information for you - now's the time to take advantage of learning...
Hello, Just a quick note of introduction. I'm a user experience consultant and new to Agile, although iterative design has been a part of my practice all...
Hi Susan, I'm really excited to learn from the redesign for www.gatesfoundation.org. I would be specifically keen know what process you follow. I have been...
Have folks here implemented (or evolved in parallel) Adaptive Path's sketchboard approach as an alternative to or a way to feed the construction of wireframes?...
This is a reminder. Please distribute this email. Data on both agile and plan-driven projects are welcome. To Whom It May Concern, My name is Donald Buresh,...
I have used what I have called story boards, and I know the guys at yahoo have used cartoons to illustrate concepts and stories. The key is to make sure that...
I have been doing agile for about 2 years now (scrum xp). I'm primarily a UI Interaction designers for a corporate enviornment(10 years). I've been heavily...
I am willing to give this a try. It may be tricky to pull off, but I think it is a good approach. I can see how adapative path would utilize this for "web...
... I agree that this danger exists. The effect may be reduced, though, because iterating and designing alternatives is an integral part of "sketchboarding"...
As an usability manager I have been working on agile projects with user stories for more than a year but only at the sprint /iteration level. I noticed that...
Not sure it makes sense to have usability as being separate from the user story. I think it's better if the user story is written in such a way that it talks...