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#564 From: "oldatum" <oldatum@...>
Date: Sun Oct 2, 2005 5:30 am
Subject: Expert system
oldatum
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anyone can give me some clues about the up-to-date info about expert
system? Seems this topic has been being faded?

Thanks in advance.

#565 From: Paolo Amoroso <amoroso@...>
Date: Mon Oct 3, 2005 4:20 pm
Subject: Re: Expert system
amoroso_paolo
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"oldatum" <oldatum@...> writes:

> anyone can give me some clues about the up-to-date info about expert
> system? Seems this topic has been being faded?

I wondered this myself, and posted some notes to my blog:

   Expert systems: what happened in the past decade?
   http://www.paoloamoroso.it/log/050309.html


Paolo
--
Lisp Propulsion Laboratory log - http://www.paoloamoroso.it/log

#566 From: Ivan Villanueva <ivan@...>
Date: Fri Oct 7, 2005 5:55 pm
Subject: artificialidea.com logic package
artificialidea
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Hello ML,
I'm the guy who's doing an alternative implementation of the algorithms in the
book in Java. I've done a long break but now I've decided to continue with the
project, even with no help :-(

I've just finished the package related to chapter 7.

You can see the documentation in:
http://www.artificialidea.com/my_programs/docs/index.html

If you would like to download all I have done until now:
http://www.artificialidea.com/index.php?page=my_programs

I'd more than appreciate any comment.

Regards,
--
Ivan F. Villanueva B.
The dream of intelligent machines: www.artificialidea.com
Encrypted mail preferred.
GPG Key Id: 3FDBF85F 2004-10-18 Ivan-Fernando Villanueva Barrio

#567 From: Ulit Jaidee <ulitjd@...>
Date: Mon Oct 10, 2005 6:01 am
Subject: Research on Automatic Music Composition Generator
ulitjd
Send Email Send Email
 

Dear everyone:

 

Could anyone please tell me if I would like to do research on Automatic Music Composition Generator, who is the professor in this area and what is the website to focus on?

Thank you for all answers.

 

Best regards,

Jaidee, Mr.


Yahoo! Music Unlimited - Access over 1 million songs. Try it free.

#568 From: Robert Futrelle <futrelle@...>
Date: Mon Oct 10, 2005 2:16 pm
Subject: Re: Research on Automatic Music Composition Generator
bobfutrelle
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Googling on

automated "music composition" ai

produced about 12,500 page hits.

I think you'll find what you need there,
though I realize there may be someone on this
list who is familiar with the area (I'm not).

("automated" gets more hits than "automatic")

 - Bob Futrelle



Dear everyone:
 
Could anyone please tell me if I would like to do research on Automatic Music Composition Generator, who is the professor in this area and what is the website to focus on?
Thank you for all answers.
 
Best regards,
Jaidee, Mr.
               

Yahoo! Music Unlimited - Access over 1 million songs. Try it free.

YAHOO! GROUPS LINKS



#569 From: "\[3!|_/\\|_" <bilal_hayat_butt@...>
Date: Tue Oct 11, 2005 8:44 am
Subject: RE: about A* search
bilal_hayat_...
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Does anyone have the implementation of A* search
Of Romania Map or some other
in prolog or any other
reply urgently

savastinuk <minnie@...> wrote:
Rob,
 
Thanks so much! This helps me with a homework problem that I was completely stumped on. I'll cite your letter, as our teacher asked us to do if we get help with an answer.
 
Your admissible but inconsistent trip example went right past where I live, near Philadelphia. : )
 
regards,
Susan


From: aima-talk@yahoogroups.com [mailto:aima-talk@yahoogroups.com] On Behalf Of The Geek
Sent: Tuesday, September 27, 2005 1:46 PM
To: aima-talk@yahoogroups.com
Subject: RE: [aima-talk] about A* search

Consistency of heuristics is a little more tricky to
explain, since every consistent one is also
admissible.

If you're not from the U.S., I'll apologize in advance
for the following example....

Lets say you're trying to get from New York to L.A. by
car - forget the fact that it would now cost you a
small fortune to do so.  A consistent heuristic is one
where the estimate to get from New York to L.A. must
be equal to or smaller than the actual cost to get
from New York to any other city **plus** the estimate
to get from that city to L.A.  In other words, if you
drive from New York to Chicago, then estimate the
distance from Chicago to L.A. you're not supposed to
get a smaller answer than your original estimate.  If
you use straight-line distance, it's easy to see this
is consistent.

Admissible heurstics must guarantee the estimate is no
larger than the actual cost turns out to be.
Consistent heuristics must also guarantee the "revised
estimate" (the sum of the actual distance traveled so
far plus the estimate of what you've got remaining)
never goes down as you explore the path.

You have to get kind of goofy to find things that are
admissible but not consistent - taking the
straight-line distance divided by the number of
letters in the city name for example.  The estimate is
guaranteed to be low (since it's always less than the
straight-line distance), and thus is admissible.  When
you start at New York your estimate would be 2400/7 =
342.86.  If you drove 95 miles to Philadelphia, you're
estimate from Philadelphia to L.A. would be 2320 / 12
= 193.33.  Adding that back to the 95 miles you drove
from New York we see that we now think we can get from
New York to L.A. by way of Philadelphia for an
estimated cost of 193.33 + 95 = 288.33, less than our
original estimate of 342.86, thus demonstrating that
the heuristic is not consistent.

Rob G.

--- savastinuk <minnie@...> wrote:

> This makes sense. : )

> Can you also explain consistent? Or, better yet,
> INconsistent?
> Still talking A*.

> thanks....
> Susan
>
>
>   _____ 
>
> From: aima-talk@yahoogroups.com
> [mailto:aima-talk@yahoogroups.com] On Behalf
> Of The Geek
> Sent: Monday, September 26, 2005 6:03 PM
> To: aima-talk@yahoogroups.com
> Subject: Re: [aima-talk] about A* search
>
>
> I think my version is different from yours, but I
> assume you're talking about the A* search algorithm.
>
> The proof is in the book a page or so later, but
> look
> at it the other way for a second - if the path
> estimate were sometimes too high, then based on the
> inflated estimate you might ignore a path that would
> have turned out to have a "short cut" in it.  But by
> guaranteeing that the actual cost will always be
> more
> than your estimate, you're guaranteed never to
> ignore
> a short cut. 
>
> To put it another way, with an admissible heuristic
> any unexplored path is guaranteed to be worse than
> or
> equal to it's estimate - never better.  Thus when
> you
> actually explore a path, you're guaranteed that it's
> cost will only get worse.  So if you've found an
> actual path solution that's equal to or better than
> the best unexplored path estimates, the actual path
> you've found is guaranteed to be the best because
> the
> unexplored paths can only get more costly when
> they're
> explored.
>
> I hope that made sense.
>
> Rob G.
>
> --- lwudong <wudongs@...> wrote:
>
> > In page97, line 7:
> > The restriction is to choose an h function that
> > never overestimates
> > the cost to reach the goal. Such an h is called an
> > admissible
> > heuristic. Admissible heuristics are by nature
> > optimistic, because
> > they think the cost of solving the problem is less
> > than it actually is.
> >
> > Can anyone give me more explanation why it always
> > gets the optimial
> > result when it never overestimates the total cost.
> >
> >
> >
> >
> >
>
>
>
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#570 From: "kmool100" <kmool100@...>
Date: Wed Oct 12, 2005 6:59 am
Subject: answers
kmool100
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How can we know that our solutions are correct or not ?

#571 From: "saad0105050" <saad0105050@...>
Date: Wed Oct 12, 2005 4:23 pm
Subject: do u have aima exercise solutions?
saad0105050
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hi there!
  is there any solution to the excercises of aima? like
  chapter by chapter? If there is any on the net, plz let
  it be known, and if anyone has solved any hirself, plz
  let us share.

#572 From: Ivan Villanueva <ivan@...>
Date: Thu Oct 13, 2005 1:40 pm
Subject: Re: about A* search
artificialidea
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On Tue, Oct 11, 2005 at 01:44:06AM -0700, [3!|_/|_ wrote:
> Does anyone have the implementation of A* search
> Of Romania Map or some other
> in prolog or any other

If by "any other" you mean any other language, yes there are A* implementations
in Lisp, Python and Java on the Aima webpage, and on my homepage in java at:
www.artificialidea.com/index.php?page=my_programs

Regards,
Iván.
--
Ivan F. Villanueva B.
The dream of intelligent machines: www.artificialidea.com
Encrypted mail preferred.
GPG Key Id: 3FDBF85F 2004-10-18 Ivan-Fernando Villanueva Barrio

#573 From: Neil Conway <neilc@...>
Date: Fri Oct 14, 2005 8:19 am
Subject: random walks in an infinite state space
nconway2
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Page 126 of AIMA, 2nd ed, notes that:

"It is easy to prove that a random walk will eventually find a goal or
complete its exploration, provided that the space is finite."

Here, a footnote continues:

"The infinite case is much more tricky. Random walks are complete on
infinite one-dimensional and two dimensional grids, but not on three
dimensional grids! In the latter case, the probability that the walk
ever returns to the starting point is only about 0.3405."

I was surprised by the claim above (random walks are complete for 1 and
2 dimensions but not for 3). Can anyone explain why this is true?

-Neil

#574 From: Robert Futrelle <futrelle@...>
Date: Fri Oct 14, 2005 11:56 am
Subject: Re: random walks in an infinite state space
bobfutrelle
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It all began with Polya's 1921 proof:

http://mathworld.wolfram.com/PolyasRandomWalkConstants.html

Then follow the link from there "[Pages Linking Here]"

which has links to discussions of 1-, 2-, and 3-dimensional walks.

   - Bob

_______________________________________________________________
Robert P. Futrelle      | Biological Knowledge Laboratory
     Associate Professor  | College of Computer  and Information
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Office: (617)-373-4239  | Northeastern University
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_______________________________________________________________


>Page 126 of AIMA, 2nd ed, notes that:
>
>"It is easy to prove that a random walk will eventually find a goal or
>complete its exploration, provided that the space is finite."
>
>Here, a footnote continues:
>
>"The infinite case is much more tricky. Random walks are complete on
>infinite one-dimensional and two dimensional grids, but not on three
>dimensional grids! In the latter case, the probability that the walk
>ever returns to the starting point is only about 0.3405."
>
>I was surprised by the claim above (random walks are complete for 1 and
>2 dimensions but not for 3). Can anyone explain why this is true?
>
>-Neil
>
>
>
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Fax:    (617)-373-5121  | 360 Huntington Ave.
futrelle@...    | Boston, MA 02115
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            http://biologicalknowledge.com
         mailto:biologicalknowledge@...
_______________________________________________________________

#575 From: billy peralta <billyperalta@...>
Date: Fri Oct 14, 2005 10:46 pm
Subject: Re: Research on Automatic Music Composition Generator
billyperalta
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hello
 
well, It is highly possible that the genetic programming is the most apropiate technic.
 
Billy Mark*
 

Robert Futrelle <futrelle@...> escribió:
Googling on

automated "music composition" ai

produced about 12,500 page hits.

I think you'll find what you need there,
though I realize there may be someone on this
list who is familiar with the area (I'm not).

("automated" gets more hits than "automatic")

 - Bob Futrelle



Dear everyone:

 
Could anyone please tell me if I would like to do research on Automatic Music Composition Generator, who is the professor in this area and what is the website to focus on?
Thank you for all answers.

 
Best regards,
Jaidee, Mr.
               

Yahoo! Music Unlimited - Access over 1 million songs. Try it free.

YAHOO! GROUPS LINKS




Correo Yahoo!
Comprueba qué es nuevo, aquí
http://correo.yahoo.es

#576 From: "oldatum" <oldatum@...>
Date: Tue Oct 18, 2005 8:41 am
Subject: another question about the heuristic function
oldatum
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Hello all,

I met this when I was doing my homework.

Prove that, if the heuristic function h never overestimates by more
than cost c, A* search using h returns a solution whose cost exceeds
that of the optimal solution by no more than c.

This is Question 4.6 from AIMA book. Any hints will be very much
appreciated.

Regards,
odm

#577 From: <pranjalawasthi@...>
Date: Sun Oct 23, 2005 8:51 am
Subject: conditional random fields
pranjalawasthi
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hi,
     is it true that CRFs require less training data
than other discriminative models.If yes what is the
reason?

Pranjal Awasthi





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#578 From: Jan-Georg Smaus <smaus@...>
Date: Tue Oct 25, 2005 3:26 pm
Subject: pattern databases
jangeorgsmaus
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Hi everyone,

the book explains pattern databases on page 107 (2nd ed.). It says that it
is currently unknown how how the pattern database approach can be applied
to Rubik's cube. However there is now the work by Korf

@InProceedings{Kor97,
   author = 	 {Richard E. Korf},
   title = 	 {Finding Optimal Solutions to {R}ubik's {C}ube Using
Pattern Databases},
   booktitle = 	 {Proceedings of the 14th National Conference on
Artificial
                   Intelligence and 9th Innovative Applications of
                   Artificial Intelligence Conference},
   pages =  {700-705},
   year =  1997,
   publisher =  {MIT Press}
}

which addresses this question. It would be nice if the authors could
mention this work.

Cheers,
Jan Smaus, Freiburg

#579 From: Ivan Villanueva <ivan@...>
Date: Thu Oct 27, 2005 4:23 pm
Subject: marginalization chapter 13
artificialidea
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Hello,
in 13.4 of the book, there is the formula:

P(Y) = Sum over z of: P(Y,z)

I have problems to understand this formula and probably I'm not the only one
because the meaning of the P(a,b) notation is IMHO not well explained in the
book.

Here my question: does P(Y,z) means P(y1 & z) when P(Y) is P(y1) ?
If yes, why not to write: P(Y & z) ?
--
Ivan F. Villanueva B.
The dream of intelligent machines: www.artificialidea.com
Encrypted mail preferred.
GPG Key Id: 3FDBF85F 2004-10-18 Ivan-Fernando Villanueva Barrio

#580 From: "viviansnowlk" <VivianSnow@...>
Date: Sun Oct 30, 2005 11:12 am
Subject: Question - Search
viviansnowlk
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Some quz about search:

1> A* algorithm
    When I make a program to slove a graph problem, I use graph search
so that I must do the thing to cheak if a node has been visited. To
this thing, I could use hash table to check, but whether a better
approach to do it?

2> IDS algorithm
    The book said that IDS will be bether than the BFS because that IDS
will bounds less nodes than BFS. But in fact the IDS run slower than
BFS when I use the algorithms to slove a same search problem, why?

btw, I want to know that if Peking University in China use this book to
teach the class of AI?

#581 From: "Ravi Mohan" <magesmail@...>
Date: Thu Nov 3, 2005 2:38 pm
Subject: Anti Virus False Positives and the Hunt for Shai Hulud
magesmail
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Hi all,
  A couple of people wrote to me saying their Anti Virus software
reported that the "learning" directory of the java code is infected
with a worm,  W32.Sircam.Worm@mm to be precise.
Symantec's description of the worm is here
http://www.symantec.com/avcenter/venc/data/w32.sircam.worm@mm.html.

As far as I know this is not true and the code on the site is clean
(but see below) . This is what I did to track down any infestation

1.I have Norton Anti Virus on my Windows system (I do most of my
development on Linux) and a full system scan did not reveal this worm.

2.I downloaded the zip file from the AIMA site and ran a scan on it.
Still "No Infection found".


3.I then visually inspected the code. Since the zip file contains
only, txt, xml, java and class files (and no executable files) I am
not able to make out how the code could be infected. (the SYmantec
description seems to indicate that the worm travels via email with an
executable attachment being the carrier.)

4.I uploaded the  zip file from the aima site as an attachment to an
email using a yahoo account(Yahoo scans all attachments for
viruses/worms ) and yahoo reported an "all clear " as well.

5.I ran the symantec  worm removing
tool(http://securityresponse.symantec.com/avcenter/venc/data/w32.sircam.worm@mm.\
removal.tool.html)
which specifically checks for this worm and found nothing , on the
code on my development machine and the code on the AIMA site

At this point I think one of the following is happening (a) an
antivirus product is delivering a false positive (b)The Symantec
Norton Anti Virus product is broken and does not detect an infection
or (c) the zip file is being infected after being downloaded onto an
infected PC.The fact that aima.zip is often the first zip file
encountered in a search may have something to do with this? (d)
Smething really weird is happening and I have no clue what.



As far as I can make out, the code on my machine and that on the aima
site are not (repeat NOT) infected. However I am not an expert on
security and I could be wrong. I request anyone encountering this
phenomenon to kindly mail me with details of

(a)what antivirus software they are using
(b) the exact message the AV tool pops up
(c) the infected file's name if the tool points to a particular file
as being infected.

A generic report of " your code is infected. Please help" is next to
useless.

You may want to try run the worm removal tool and re download the zip
file from the website. If your AV tool reports the zip file as
infected  *as you download*, please write to *me* ( and NOT to this
forum) at magesmail@.... Any help much appreciated.


Regards,
Ravi

#582 From: "Ravi Mohan" <magesmail@...>
Date: Thu Nov 3, 2005 6:27 pm
Subject: Virus/Worm update
magesmail
Send Email Send Email
 
Hi all,

<update>
I have completed checking the aima java archive with norton, mcAffee
and PC Cillin.All 3 products report that the archive is clean. It
seems that the archive is getting infected AFTER download onto an
infected network.(both reports came from the same university)

The worm's description at
http://www.symantec.com/avcenter/venc/data/w32.sircam.worm@mm.html
seems to indicate that the worm spreads through email (executable)
attachments.

Since the archive does not contain any kind of binary file(except
.class files) worm infection is very unlikely. In the next upload, I
will  include an MD5 hash so people can check if the archive has been
tampered with.

Conclusion : The aima.zip file  on the AIMA site is clean.
If I get any data to indicate the contrary, I'll post it here.

</update>

Regards,
Ravi

#583 From: mohammad tavangary <m_tavangary@...>
Date: Tue Nov 15, 2005 11:05 am
Subject: Hi all
m_tavangary
Send Email Send Email
 
hi all dears member in all world.
i am so exited to join to this group. and i wanna to take part all of your debate around AI specially the Russel book.
also i have some idea around human thinking and chines room and will describe it later soon.
bye and wait for your mails.
good luck.


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#584 From: "phantomsg1" <phantomsg1@...>
Date: Sun Nov 20, 2005 7:42 pm
Subject: Hi , i would like your help!
phantomsg1
Send Email Send Email
 
Hi every one i am new to the group, my name is Ahmad i'm a CS student
and cruntly taking "Introduction to AI " and using the "Artificial
intelligence : Amodren approach by Stuart Russell & Peter Norving 2
edition and my problem is that i was given an assinment to implement
the vacume-world problem using the breadth-first & depth-first search
stratigies and i do not know where to start so if some one could
please give me an idea on how to start and i would be gratley thankfull.

#585 From: Siamak Sobhany <siamaksobhany@...>
Date: Mon Nov 21, 2005 6:39 am
Subject: Re: Hi , i would like your help!
siamaksobhany
Send Email Send Email
 
start by AIMA online code repository: http://aima.cs.berkeley.edu/ . They have implemented parts of discussed problems in some languages like: Lisp and Java.
vaccum cleaner is here in lisp: http://aima.cs.berkeley.edu/lisp/doc/overview-AGENTS.html .
 

phantomsg1 <phantomsg1@...> wrote:
Hi every one i am new to the group, my name is Ahmad i'm a CS student
and cruntly taking "Introduction to AI " and using the "Artificial
intelligence : Amodren approach by Stuart Russell & Peter Norving 2
edition and my problem is that i was given an assinment to implement
the vacume-world problem using the breadth-first & depth-first search
stratigies and i do not know where to start so if some one could
please give me an idea on how to start and i would be gratley thankfull.








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#586 From: mohammad tavangary <m_tavangary@...>
Date: Mon Nov 21, 2005 8:42 am
Subject: Re: Hi , i would like your help!(Hi Ahmad)
m_tavangary
Send Email Send Email
 
Hi Ahmad
ofcurs you should have a random initialization.
and for your vacume direction indicating you must use random function too.
but you must take care that your first point coordination shouldnt be in a wall coordination.
by the way i have this program and if you need it say to me to sent if.
good luck


phantomsg1 <phantomsg1@...> wrote:
Hi every one i am new to the group, my name is Ahmad i'm a CS student
and cruntly taking "Introduction to AI " and using the "Artificial
intelligence : Amodren approach by Stuart Russell & Peter Norving 2
edition and my problem is that i was given an assinment to implement
the vacume-world problem using the breadth-first & depth-first search
stratigies and i do not know where to start so if some one could
please give me an idea on how to start and i would be gratley thankfull.








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#587 From: Munajjed ahmad <phantomsg1@...>
Date: Fri Nov 25, 2005 11:23 pm
Subject: Re: Hi , i would like your help!(Hi Ahmad)
phantomsg1
Send Email Send Email
 
hi, and thank you for your replay , and you are right but the problem that i am facing now is hot write the vacume direction random function , so if you could explan it for me or send me an algo of it or the code of it i would be thankfull .

thank you , ahmad


mohammad tavangary <m_tavangary@...> wrote:
Hi Ahmad
ofcurs you should have a random initialization.
and for your vacume direction indicating you must use random function too.
but you must take care that your first point coordination shouldnt be in a wall coordination.
by the way i have this program and if you need it say to me to sent if.
good luck


phantomsg1 <phantomsg1@...> wrote:
Hi every one i am new to the group, my name is Ahmad i'm a CS student
and cruntly taking "Introduction to AI " and using the "Artificial
intelligence : Amodren approach by Stuart Russell & Peter Norving 2
edition and my problem is that i was given an assinment to implement
the vacume-world problem using the breadth-first & depth-first search
stratigies and i do not know where to start so if some one could
please give me an idea on how to start and i would be gratley thankfull.








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#588 From: Rashid Hussain <hussain_cs@...>
Date: Tue Nov 29, 2005 7:30 am
Subject: send messages
hussain_cs
Send Email Send Email
 
i want to get information , and to send messages to this group. as i m student of Computer Science.


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#589 From: "Pavan" <pkkayathi@...>
Date: Wed Nov 30, 2005 6:51 am
Subject: A small question
pavankayathi
Send Email Send Email
 
Hello friends,
     I have been going through the chapter of Rapid Software
Development. When I came across Extreme Programming what puzzled me
was what can be the disadvantages of using story cards in XP. I
searched for the same in google but hardly found anything. So can
someone tell me if they are any disadvantages of using a story card.
Thanx in advance
Pavan.

#590 From: "Ravi Mohan" <magesmail@...>
Date: Wed Nov 30, 2005 11:55 am
Subject: Re: A small question
magesmail
Send Email Send Email
 
Pavan,
This question is irrelevant in  *this* forum, which is about the AIMA
book, written by Dr Norvig and Dr. Russell. You may want to try the
extreme programming group on yahoo, where you'll get  answers to your
questions.
Thanks,
Ravi


--- In aima-talk@yahoogroups.com, "Pavan" <pkkayathi@y...> wrote:
>
> Hello friends,
>     I have been going through the chapter of Rapid Software
> Development. When I came across Extreme Programming what puzzled me
> was what can be the disadvantages of using story cards in XP. I
> searched for the same in google but hardly found anything. So can
> someone tell me if they are any disadvantages of using a story card.
> Thanx in advance
> Pavan.
>

#591 From: mohammad tavangary <m_tavangary@...>
Date: Wed Nov 30, 2005 1:23 pm
Subject: Re: Re: A small question
m_tavangary
Send Email Send Email
 
yes.
i think so dear pavan.
i looking for this subject but i fail to found it in the Russle book.
sorry.

Ravi Mohan <magesmail@...> wrote:
Pavan,
This question is irrelevant in  *this* forum, which is about the AIMA
book, written by Dr Norvig and Dr. Russell. You may want to try the
extreme programming group on yahoo, where you'll get  answers to your
questions.
Thanks,
Ravi


--- In aima-talk@yahoogroups.com, "Pavan" <pkkayathi@y...> wrote:
>
> Hello friends,
>     I have been going through the chapter of Rapid Software
> Development. When I came across Extreme Programming what puzzled me
> was what can be the disadvantages of using story cards in XP. I
> searched for the same in google but hardly found anything. So can
> someone tell me if they are any disadvantages of using a story card.
> Thanx in advance
> Pavan.
>









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#592 From: "mattias_kristoffersen" <mattias@...>
Date: Thu Dec 15, 2005 8:56 am
Subject: The future of AI
mattias_kris...
Send Email Send Email
 
Hi all!

What do you belive will be the most usefull area for AI. Perhaps in the
mediclal area, to cure and take care of the sick and elderly, or in
crime prevention?

i just started to read the book and i hope that my time will be well
spent.


/MK

#593 From: mohammad tavangary <m_tavangary@...>
Date: Thu Dec 15, 2005 8:12 pm
Subject: Re: The future of AI
m_tavangary
Send Email Send Email
 
Hi dear sir and modams..
i think AI in future will change into a practical way to awake the Philasopher that Human intelligenc have a bassical diffrence with Artificial intelligence because it is not stand up for her material mind , IT STAND FOR OUR HEAVEN PART .
please tell me if i make mistake eathere in text or in concept.
have pleasent time.

mattias_kristoffersen <mattias@...> wrote:
Hi all!

What do you belive will be the most usefull area for AI. Perhaps in the
mediclal area, to cure and take care of the sick and elderly, or in
crime prevention?

i just started to read the book and i hope that my time will be well
spent.


/MK







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