If you could send it to me then I could put it on the GV site.. I think most people would love to read anything from that "era"!!! Steve G ...
s g
smg1089@...
Oct 2, 2000 2:27 pm
365
OK, I'll post it as soon as I can (lack of floppy drive on the Mac is holding me back at the moment). I've got a shitload of scene texts from "the Grapevine...
Kenny Anderson
kend@...
Oct 2, 2000 5:02 pm
366
Hi guys, I just found this group after many months / years of looking for Grapevine news, and it was good to hear that people are keeping the Grapevine legend...
b.patterson2@...
Oct 8, 2000 11:53 am
367
Hmm. Psx. Well, it should be Psx, DC, old Amiga, and definately NOT the new crap Amiga "Hi we're a linsux box" bullshit SDK crap thing. But, well, see, go look...
Truck
abk@...
Oct 8, 2000 10:12 pm
368
... Slightly.. hmmm... Thanks for your input Lando Patterson! GV needs to be publisised more. When anyone joins this list they always seem to say they'd been...
s g
smg1089@...
Oct 9, 2000 12:27 pm
369
on 8/10/00 12:53 pm, b.patterson2@... at b.patterson2@... ... Hey hey hey, where were you 2 years ago when we were having the code vs web ...
Kenny Anderson
kend@...
Oct 9, 2000 6:49 pm
370
It's nice to see stuff posted to the list again!!! Two ideas to run past everyone! 1) A GV Newsletter. Every month a kinda GV e-zine could be released. In it ...
s g
smg1089@...
Oct 9, 2000 8:21 pm
371
... Funny you should say that :o) Yeah, I had pretty much the same idea... maybe release a GV issue 22 preview / trailer a couple of months before the issue...
b.patterson2
b.patterson2@...
Oct 10, 2000 1:12 am
372
Well Don't know about everyone else but i really gave up after pazza's slatting! I did some Gfx and they where nothing to write home about! but i tried! As did...
mark
mark@...
Oct 10, 2000 2:00 am
373
... Yeah, I personally thought Pazza's slating was a bit harsh, but he's got a right to his opinion and I agree with a lot of what he said. He did say tho,...
b.patterson2
b.patterson2@...
Oct 10, 2000 2:34 am
374
... web ... we ... Thanks Ken, it's great to be reading your comments again after so long :o). I agree with what you say about the webpage idea. There are...
b.patterson2
b.patterson2@...
Oct 10, 2000 3:42 am
375
Well, find the coders with time to do it and let's get going... ... people,...
Truck
abk@...
Oct 10, 2000 8:00 am
376
... Well don't. None of the ex-LSD folks bother with him. We pay him as much attention as we did D-man. I done told you if no one else does it eventually I'll...
Truck
abk@...
Oct 10, 2000 8:08 am
377
Hi guys Just to update you on whats happening with the code:- PSX version is started.. At the moment just displays a startup picture then dumps you to a menu...
b.patterson2@...
Oct 22, 2000 2:40 am
378
Sorry, Barry, I didn't quite understand the message ... I was OK until I got to the word "progress". Pro ..gress ... er ... is that some new fangled fancy...
Kenny Anderson
kend@...
Oct 22, 2000 11:26 am
379
Oh yeah, I should finally have Lamer News uploaded tonight. Damn those dodgy null-modem cables :) -- Kenny Anderson aka Ken D/LSD Amiga; why compromise? .sig...
Kenny Anderson
kend@...
Oct 22, 2000 11:38 am
380
... scene ... the ... HTML = Web Page = Huge Market / Easy access PSX = I haven't the foggiest = On your own pal! ... code vs web ... So what was the outcome...
mandy@...
Oct 22, 2000 7:57 pm
381
... Well, you can check the list archives at www.egroups.com for yourself. But as no-one was willing to code a Grapevine, it was more or less decided by ...
Kenny Anderson
kend@...
Oct 22, 2000 8:11 pm
382
Well, you can check the list archives at www.egroups.com for yourself. But as no-one was willing to code a Grapevine, it was more or less decided by default...
MandyBee
mandy@...
Oct 22, 2000 8:54 pm
383
Hi BaZ, On 22-Oct-00, you wrote: -> Hi guys -> -> Just to update you on whats happening with the code:- -> -> PSX version is started.. -> -> Amiga version at...
Darren Kenney
darren.k2@...
Oct 22, 2000 9:34 pm
384
... I think we've been over this ground before, and to be truthful there are good and bad points about both. But if you've been on the list for any amount of...
s g
smg1089@...
Oct 23, 2000 9:52 am
385
... *Warning, I completely lost any point -I may have had- in this reply* I must admit, I've only been here on the odd occasion, to see how things have or...
MandyBee
mandy@...
Oct 23, 2000 7:48 pm
386
... Yeah, - I only found this group about 3 weeks ago after searching for anything Grapevine for ages - about 5 years on and off to be exact :o), so when I...
b.patterson2
b.patterson2@...
Oct 23, 2000 11:31 pm
387
... No need to apologise at all, we're making progress after years of stalemate, thanks to you! ... Well, we've tried before, and it got kinda slated by Pazza....
Kenny Anderson
kend@...
Oct 25, 2000 7:55 pm
388
Hi guys, Is there any news lately regarding GV..??? It always makes me nervous when it goes quiet in here.. :) Catch ya later, *DaZ* -- *ICQ* #95255793 ...
Darren Kenney
darren.k2@...
Nov 15, 2000 4:01 pm
389
Hi Daz Well, code-wise everything is progressing fine, but I've been a bit busy lately working on a demo for my group Trinity (shameless plug) ;o) If you look...
b.patterson2
b.patterson2@...
Nov 15, 2000 8:38 pm
390
Hi, Sarek here i will still do some gfx panels/icons whatever but will be quiet on this group after my last outburst i thought it was time i kept my gob shut...
mark
mark@...
Nov 15, 2000 10:16 pm
391
I've got the meat of an editorial written, and a few new articles. I've also got (somwhere) some old articles destined for GV22 that didn't make it. I dunno...
Kenny Anderson
kend@...
Nov 16, 2000 6:35 pm
392
Bloody huge reference to the Amiga Scene... -- 8<- -- - - SCENERY is the most complete and comprehensive text-based (and thanks to Buzz, web-based :) guide to...
MandyBee
mandy@...
Nov 16, 2000 9:43 pm
393
Hi ya! I've searched the net, but I cant find any information about Watchman. Does anyone know what happened to him? TanxInAdvance MandyBee...