On 17-Feb-04, Todd Oberly wrote:
> Hello,
>
> I installed AmigAIM over the weekend for the first time, and was
> really surprised at how glossy and trouble-free it's been. :-) I
> don't think it gets enough publicity! As I'm new to to the program
> (and have never used an official AIM client), would somebody answer a
> few things that aren't in the manual?
You are probably right about the publicity - but, it actually has a webpage,
livejournal community and a mailing list :-)
> 1) An underlined nick in the Buddy List means, umm, "Idle"? And Idle means
> no network activity for, err, about 10 minutes?
Yes, Idle - and actually, that is based on keyboard/mouse movement, so the
person who is idle hasn't done anything for a certain amount of time (That
is selectable as to whether the person on that end allows that to be known,
and with AmigAIM, it can be set to start at a certain time)
- If you let the mouse stay over the person for a little while, the bubble
help system will give info about the person, including an Idle time, if they
are shown as Idle
> 2) What's the significance
> of the "Warning Level" number in the Info Window?
That is a capability to send warnings to someone that has sent a message to
you that you didn't want to receive - or if they continue to send them, be
abusive, etc...
- I doubt that I will ever implement that as it can be abused, and is
currently low on my prioritty list
> 3) If I add a user to my Buddy List but don't contact them immediately,
> can they see any trace of me? Apparently ICQ's server- side contact lists
> can trigger stuff like that, although I realize AmigAIM's lists are still
> always local. (Right?)
Actually, the way ICQ and AIM work when adding someone to the buddy list are
completely different. When you add a buddy to your buddy list, the person
with that buddy name has no idea that you have added them to your buddy list
and you would have no idea that they added you to their buddy list.
In the released versions, the buddy lists for AmigAIM are stored locally only.
> 4) In the "Update E-Mail Address" window, is there
> any significance to the "Requesting" text never disappearing?
I'll have to get back to you on that, as it might be a change in the way AIM
is sending data...
> Some quirks:
>
> 5) My TCP/IP stack is Miami Deluxe, which is loaded on bootup, and
> AmigAIM will not connect automatically if it's started before I go
> online. It goes through its "Automatic reconnect" cycle ad-
> infinitum, even when the interface is finally up. (Two are
> configured, ppp0 and ppp1...and if I have to say it, I *am* using a
> real Amiga. ;-) This happens only with "Online Check" disabled,
> since that feature generates an error if I'm not already online. If
> I click Cancel to break the cycle, then immediately click OK, AmigAIM
> goes online normally. Do other people have this problem?
I'm really not sure about that at the moment...
> 6) I noticed some windows never get an MUI snapshot gadget when the
> feature is activated through global MUI prefs. Two examples are the
> "My Options -> Confirm Account" window and the Directory Info window,
> which is spawned from the Info Window. Has anybody else noticed
> this?
Some windows don't have a Snapshot and simply open relative to the Screen
and/or Buddy List (Not sure which)
> 7) I suppose "Find a Buddy -> By Common Interest" isn't supposed to
> work?
Not really sure, AIM likes to be complicated sometimes and either change
things so they don't work - or the separate servers they make AIM programs
connect to for searches stop working, etc...
Seems to be operational at present (You do have to select an Interest with
the right mouse button over the selection area)
BTW: Try <custom> and type in "AmigAIM" :-)
> Richard, I also found an Enforcer hit when clicking "Remove" for a
> chat window, via the context-sensitive menu in the Dock. I can email
> you the Sashimi log if necessary. I also have a few user interface
> suggestions that are probably too dull for the list, which I can also
> email, assuming your alpha isn't radically different from the current
> beta. ;-)
Hmmm... haven't seen that one yet
- Some parts are quite radically different (And not ready for release)...
> Thanks...and thanks for continuing to support AmigAIM!
>
> Todd
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Richard H. Poser II (The Next Regeneration) <mailto:whomiga@...>
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