Hi folks, Has everyone fallen asleep? Anyway, I downloaded "MegaDemo1.lha" from Aminet a while ago and finally got around to watching it today. It has almost...
Hi, Just letting everyone know that the October 1998 archive is now on Aminet. I uploaded the November 1998 archive tonight, so hopefully that will be...
Hi, I have found AMOS Eyes, it's a text viewer which has a image scroll in the background, or sometimes incorporates images with the text. Whilst I am...
So what's the disk number? Is it on a f1 Licenseware disk, as if it is I might already have it on this F1 LIcenseware CD. I have been throught the first 20...
Andrew I dont know if its on that PD House range of disks. I posted some months back about this disk on this group. Just check the posts for last year. The PD...
Hi Andrew, I can explain the notation of the formula under "Generalization" in the Wikipedia article. The big sigma with the i=0 on the bottom and n on the top...
... OK, I think I understand the formula now. ... Yeah, I;d already worked that bit out for myself thanks to the animated GIF's on the Wiki page. ... Not had a...
Hi, Just a quick message to let everyone know that I have uploaded the message archives for Dec 1998 to March 1999 to Aminet. Simply search for the appropriate...
Hi, Just uploaded the latest AMOS-list message archive to Aminet tonight and just noticed a new game uploaded too. Space Leger happens to be made in AMOS and...
... No wonder people thought AMOS was rubbish when games like this get uploaded to Aminet. I played it today and well... not really worth your time. If it's a...
Lord Year 2008, 30th March, Sunday Hi AMOS users, my nick is EsseEmmeErre and I am a new member! :) On AMINET there are some of my AMOSPro creations,...
Stefano Maria
esseemmeerre@...
Mar 30, 2008 3:00 pm
8391
Hello Stefano, You can download the .ADF disk images for AmosPro and the compiler from the new Amos Factory website. It is at http://amos.pspuae.com/. Note...
Lord Year 2008, 30th March, Sunday Hi Sam, Thank you for you kind reply! :) I have AMOSPro 2.0 properly installed on my AMIGA 1200 hard disk already; my...
Stefano Maria
esseemmeerre@...
Mar 30, 2008 7:46 pm
8393
Why would you want to install AMOS 1.3 onto your Amiga when you can use AMOS Pro 2.0 which is alot easier to use? Regards, Andrew B aliensrcooluk@... ...
It's great to see you here. I played Mattonite a few weeks ago. Can't recall much about it now, but I'll play it again tomorrow and let you know what I think...
Lord Year 2008, 30 March, Sunday Hi Andrew, thank you for the reply and the question. I want to install AMOS 1.3 on my AMIGA 1200 hard disk to gain access to...
Stefano Maria
esseemmeerre@...
Mar 30, 2008 8:35 pm
8396
If that's the case then why not use the 3D libaries that were made for AMOS Pro? As regards to the randomise (RND) problem, I rarely use it myself. I'll have a...
Hi Stefano and Andrew, Randomize should work on AmosPro just as well as Amos the Creator, and I've heard that the 3d extension is designed to work equally well...
Unless I'm mistaken something terribly... insert the two words "Randomize Timer" in your init.... somewhere between the "Screen ...." and the first call for...
... between ... routine/loop/procedure. ... Randomize and RND() are 2 different things. Randomize generates the "seed" from which all future random (RND) ...
I know that. But "Randomize Timer" forces RND() to roll on a different table each time, instead of the same table over and and over. Or mayhaps I'm mixing it...
Yes, you are quite right, but the placing of "Randomize Timer" is crucial. If you have a "Press Space", or some other key, to start the game then I'd place it...
Lord Year 2008, 3rd April, Thursday Hi all, here is Stefano Maria Typing from Italy! I have decided to share with all you one of my most recent AMOS sources, ...
Stefano Maria
esseemmeerre@...
Apr 3, 2008 9:11 pm
8403
Hi, I had a look at your program (not easy since I don't speak Italian). I couldn't get it to work either. I think the sprites may be the wrong size (need to...
I believe they have to be 16x16 and they have to use certain colors. Think it is only 3 colors and it has to be something like colors 15,16,17 or something...
Yeah sprites need to 4 colour graphics, 16px wide and /any/ height - color 0 is always transparent and colours 1-3 map to (something like) 17-19, 21-23, 25-27...
Lord Year 2008, 5th April, Saturday Hi everybody, here is Stefano Maria from Italy! :) I have to type that I have solved the not changing mouse shape in my ...