Hello Anfy 3D users, Anfy 3D API beta 7 is available for download at: http://www.anfyteam.com/dev/ What's new: -fixed a clipping bug Also, we released the A3D...
131
Mauro Colella
mauro.colella@...
Jul 7, 2000 5:42 pm
Still another bug to fix in your loader(sigh!). The browser is: Netscape 4.7 The OS is: Win NT 4.0 Server The CPU is: PII 450 Mhz The sequence is:...
132
vicente@...
Jul 9, 2000 5:50 pm
Hi all!! I'm learning to use this API, and I wonder some questions: Is there any way to render a texture/image over a whole mesh, without having to render...
133
Joachim Diepstraten
chojin@...
Jul 10, 2000 11:18 am
Hi ... Hmm I don't quite understand what you want, so I make an assumption you want to place a texture map other a object, right? Well that's quite easy you ...
134
Shannon Q.
Shannon_Quentn@...
Jul 10, 2000 11:22 am
Check out some cool summer reading and get a FREE laminated collector's bookmark with any order. If the occult or supernatural, suspense, espionage or mystery...
135
tphan@...
Jul 10, 2000 10:28 pm
Hello, Is there an easy way to import 3d models into Anfy3d API? I have 3d studios max 3, so I can't use the plugins. The editor only makes video clips, and...
136
executor@...
Jul 12, 2000 12:02 am
You can use the new a3dAPI with the wizards that converts directly from vrml and then use the APIs method to access the fields do what you want. BYE Andrea ......
137
Mauro Colella
mauro.colella@...
Jul 12, 2000 11:45 am
They, at ANFY, designed the A3D API Beta 1. It's a loader you can use to convert your vrml scenes to anfy "*.a3d" format, and then include those scenes into...
138
Barbara Ruane
RuaneB@...
Jul 13, 2000 12:19 pm
... From: executor@... [mailto:executor@...] Sent: Tuesday, July 11, 2000 7:32 AM To: anfy3d-api@egroups.com Subject: Re: [anfy3d-api] import models You...
139
p
pe7@...
Jul 21, 2000 12:05 am
hi, anfy3d folks ! i'm working on another java game. its a jump 'ne run and it contains physical environment (still a little buggy), teleporters and some new ...
140
Julien
jools@...
Jul 21, 2000 12:49 pm
Hi, Oh my god it's fabulous! How did you manage to make such a game? What a boot a doom like game? Jools ... From: "p" <pe7@...> To:...
141
Fabio Ciucci
fabioc@...
Jul 25, 2000 3:21 pm
Hello Anfy 3D users, Anfy 3D API beta 8 is available for download at: http://www.anfyteam.com/dev/ What's new: -enabled setKeyCode function used for...
142
Roxroy Bollers
rbollers@...
Jul 26, 2000 10:31 pm
Hey do you guys give training on this kind of stuff.Like building men or anything moving around. -- %Have fun%, rbollers@... on 7/26/00 at...
143
mark@...
Jul 30, 2000 3:51 pm
Anfy3d looks like it might be just what I need for rendering 3D cross-sections of 4D star polytopes. In playing around with it, I come up with the following...
144
Joachim Diepstraten
chojin@...
Jul 31, 2000 1:18 am
Hi Roxroy ... or anything moving around. ... Well I can't speak for the others but I would say some basic knowledge about 3d-graphics and math doesn't harm to...
145
mark@...
Aug 1, 2000 1:31 pm
Whoops -- in appletviewer I had the JIT compiler switched off. That is why it was slow. I switched it on and the sample programs are very fast. I guess the...
146
Joachim Diepstraten
chojin@...
Aug 2, 2000 11:37 am
Ehlo Mark! Funny I couldn't find your original post. But well. ... Yep that's an often made mistake. ;) But still with JIT Appletviewer isn't as fast as MSIE...
147
Andrea Fasce
executor@...
Aug 3, 2000 2:09 pm
Will add ambient light in the next release BYE Andrea ... From: "Joachim Diepstraten" <chojin@...> To: <anfy3d-api@egroups.com> Sent: Wednesday,...
148
mark@...
Aug 3, 2000 5:44 pm
In my applet, each face is outlined in black wireframe lines: http://dogfeathers.com/java/hyperslice-run11.html I can't think of any way to get lines like this...
149
Fabio Ciucci
fabioc@...
Aug 4, 2000 3:14 am
Hello. The drawline function is not implemented yet in Anfy3D. We may implement them if required by much people. Fabio ... Fabio Ciucci - Artist & Java...
150
Simon Leonard
maxlittlemore@...
Aug 4, 2000 3:14 am
Is it possible to scale a texture when mapping it onto a mesh? A VRML example would be: texture ImageTexture { url "pic.jpg" scale 1.0 0.7 } If there is a way...
151
Andrea Fasce
executor@...
Aug 4, 2000 12:16 pm
Nope, you have to create new mapping coords. BYE Andrea ... From: Simon Leonard To: anfy3d-api@egroups.com Sent: Thursday, August 03, 2000 3:44 PM Subject:...
152
Joachim Diepstraten
chojin@...
Aug 6, 2000 8:40 pm
Hi Mark! ... Well I'm not sure. But what about if you set the meshes on active = false and only let the transformation work for you can grab the transformed...
153
Joachim Diepstraten
chojin@...
Aug 6, 2000 8:40 pm
Hi Andrea! ... Sounds like a cool idea. EOF, J.D. (aka Chojin/OtakInc)...
154
Carabali@...
Aug 8, 2000 11:51 am
Cristian Carabalí ... Von: Joachim Diepstraten [mailto:chojin@...] Gesendet: Sonntag, 6. August 2000 11:07 An: anfy3d-api@egroups.com Betreff: Re:...
155
Ezziyeh Gheith
egheith@...
Aug 10, 2000 2:22 am
hello; I am looking for a 3d package that will upgrade our product as a thin client install. Our product currently requires install in order to view a 3d...
156
Fabio Ciucci
fabioc@...
Aug 10, 2000 11:07 am
Hello. We believe Anfy3D API could be used to create a Bar chart applet which does not require plugins. Of course, such applet has to be programmed. Fabio ... ...
157
p
pe7@...
Aug 23, 2000 2:14 am
hi i updated the jump'n run applet: http://www.jzone.de/java/jump/index.htm it now provides: -vivid attacking dinos -medikits -a weapon (sword) -multiple maps ...
158
p
pe7@...
Aug 23, 2000 2:14 am
hi, i have a general question: when i programm an applet that shall use the anfy3d-engine, i have to write a class that is not part of a package because the...
159
lindo david
lindo_david@...
Aug 23, 2000 4:37 pm
Dear sir, We are a software company , working on various projects on java.we visited your site and came across many interesting examples on java 3D.we are ...