Hi there! Well I was silent lately, but I can assure you I'm not dead yet :). I'm currently working on this : http://www.animevrpark.net/starjcon/index.html ...
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p
pe7@...
Sep 4, 2000 10:07 am
... great ! today i use (for the jump'n run applet) a mixture between packaged and root classes. somehow it forces me to have quite strange program constructs...
166
p
pe7@...
Sep 5, 2000 8:54 am
... cool stuff... but i di not manage to shot the butterfly :( regarding other primitives: i would also like other primitives, but i think the anfy3d-classes...
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Joachim Diepstraten
chojin@...
Sep 6, 2000 11:34 am
Hi P ... Well that's because it's not implemented yet. :). As it will be a Multiplayer thing I only need the 2nd ship for testing reasons. ... Well I don't...
168
p
pe7@...
Sep 11, 2000 3:27 pm
hi, their is a new applet on my homepage: http://www.jzone.de/java/movie/index.htm the applet allows to create 3d films or demos. therefore it interpretes an...
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Joachim Diepstraten
chojin@...
Sep 13, 2000 5:47 pm
Hi Just wondering it has been rather quite lately concerning anfy3d ? Is there a new version coming at all and what's the progress on the 4gl thing? EOF, J.D....
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Andrea Fasce
executor@...
Sep 14, 2000 10:59 am
I'm going for a new big release with new features: -multidriver support (now it's easy to create new display drivers for new tecnologies) -opengl support...
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Paris Theofanidis
theofp@...
Sep 15, 2000 8:44 am
Hello there... i'm in search of help. i'm making a simple game (cube of rubic). I have divided each face of the cube into 9 squares, and perform a rotation to...
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Joachim Diepstraten
chojin@...
Sep 17, 2000 2:00 pm
Hi Andrea! ... Sounds great. :) ... Sure just was asking if still something is happening :) Anyway in the meantime you can check out StarJCon3d new version ...
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Joachim Diepstraten
chojin@...
Sep 17, 2000 2:00 pm
Hi Paris ... Sounds cool. ... Well yep but that's not weird that's the way it looks like when you multiply those two transformation-matrix. (I think) I guess...
174
theofp@...
Sep 25, 2000 2:11 pm
Greets, i was wondering if someone could write a simple tutorial/demo regarding hierarchy. Not about the basics, but about more advanced, such as having a...
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Maciek Drejak
maciek@...
Sep 26, 2000 8:06 pm
Hi all, Did some testing of anfy 3d - cool! I have a little problem, on the two tests I've made there are white pixels appearing at the borders of the objects....
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bedsitter@...
Sep 27, 2000 8:49 am
I just downloaded the latest Anfy 3D API and I have a question about the tutorial: I've looked at the tutorials source code and I dont see any import for the...
177
p
pe7@...
Sep 27, 2000 10:51 pm
hi, until today the anfy3d-classes are not within a package. so you needn't import them, but have to write also not packaged classes to use them (i think). in ...
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Joachim Diepstraten
chojin@...
Oct 1, 2000 7:58 pm
Hi ... Yes you need anfy3dapi.class a3dswh.class anf a3dUTIL.class EOF, J.D....
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Joachim Diepstraten
chojin@...
Oct 1, 2000 7:59 pm
Hi ... Well I think there is one demo which is a bit going into this way. It's included in the package. Check Vscene.java. It's not quite that what you want ...
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ymistry@...
Oct 9, 2000 5:19 pm
Suppose i have four squares joined to form a single square. Now i want to stretch a jpg on the whole newly formed square... how am i suppose to do it??...
181
ymistry@...
Oct 9, 2000 5:19 pm
I have an applet which does rotation, zoom in and zoom out operations on 3D objects which have texture mapped on it. It works well with IE5 but the performance...
182
p
pe7@...
Oct 9, 2000 6:50 pm
in my experience netscpae is a little slower than ms, but not that significant. so if i have 15 fps on ie, i get about 13 fps on netscape. a friend of mine ...
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Andrea Fasce
executor@...
Oct 10, 2000 9:55 am
Simply modify the uv texture coords of the new faces. BYE Andrea ... From: <ymistry@...> To: <anfy3d-api@egroups.com> Sent: Monday, October 09, 2000 2:20...
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Andrea Fasce
executor@...
Oct 10, 2000 9:55 am
Send a link and I will check Andrea ... From: <ymistry@...> To: <anfy3d-api@egroups.com> Sent: Monday, October 09, 2000 1:55 PM Subject: [anfy3d-api]...
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Andrea Fasce
executor@...
Oct 10, 2000 9:56 am
I still have to include 2d sprites into anfy3d; any idea on how the interface to this new feature should be ? Greets, Andrea ... From: "p" <pe7@...> To:...
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Paris Theofanidis
theofp@...
Oct 10, 2000 11:09 am
I tried to run a project under Netscape, and it always 'crashes' when a3dUTIL.loadImage is called. The exception speaks of a security problem. However, under...
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ymistry@...
Oct 10, 2000 11:16 am
Hi Andrea, You can try the tutorial applets which come with the Anfy Demo Version. I think you will get a fair idea of what i'm saying... Yez. "Andrea Fasce"...
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ymistry@...
Oct 10, 2000 11:16 am
Hi Andrea, Can u be a bit more specific pls... Yez. "Andrea Fasce" <executor@...> on 10-10-2000 02:53:06 PM Please respond to anfy3d-api@egroups.com To:...
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p
pe7@...
Oct 10, 2000 1:19 pm
hi, i have some proposals for changes to the anfy3d-api. lets discuss it :) -introduction of 8 bit alpha blending for textures. -introduction of zbuffer...
190
p
pe7@...
Oct 10, 2000 1:20 pm
hi, in my opinion there is no need for extra 2d sprites. if i want to have sprites (graphics, that dont rotate, in front of the camera) i can put the mesh data...
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Andrea Fasce
executor@...
Oct 10, 2000 4:24 pm
Ok, so I will not implement sprites :-) Still thinking about the other changes .... BYE Andrea ... From: "p" <pe7@...> To: <anfy3d-api@egroups.com> Sent:...
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Andrea Fasce
executor@...
Oct 10, 2000 4:24 pm
Sorry but I do not have problems in running the applet under NS Andrea ... From: <ymistry@...> To: <anfy3d-api@egroups.com> Sent: Tuesday, October 10,...
193
p
pe7@...
Oct 10, 2000 7:34 pm
cool. i feel as if i had some legislative power... :-) but if you upload the next release of the anfy3d-api, please please please put the stuff in a package...