Hi ... Oho that's a bad idea. JPEGs, GIFs can be accessed through JAR easily, but other data doesn't work for every browser. For example MSIE 4.0 or bellow has...
87
Joachim Diepstraten
chojin@...
Jun 1, 2000 2:20 pm
Ehlo p! ... Thanks. ... Heheh 39 points is still fine. That netscape crash is mysterious seems only to crash with Win32-Netscape. (Not my fault ask AnfyTeam ;)...
88
p
pe7@...
Jun 1, 2000 11:59 pm
ok, i fixed the problem... the reason was the additional drawing via "anfy3dAPI.setPaint(...)" over the opengl-canvas, that works with the netscape-, but not...
89
p
pe7@...
Jun 2, 2000 1:56 pm
huh, until today i got no problems putting all files into a jar file. can you say me the oldest ms-java-vm build number that handels jar files right ? i think...
90
Maciek Drejak (EHPT)
Maciek.Drejak@...
Jun 5, 2000 11:46 am
... I had similar problems when using the url.getContent() method. This is a rather strange method that tries to guess what kind of object to create from the...
91
p
pe7@...
Jun 5, 2000 12:01 pm
hi, i did another anfy3d-applet: http://www.jzone.de/java/robo/index.htm its a fighting game (like e.g. virtua fighter) with 2 robots. ciao peter -- ...
92
Mauro Colella
mauro.colella@...
Jun 5, 2000 3:10 pm
Hey, Mister Ciucci, I'm gently comin'with bad ass demos. I'm trying to extract levelmaps from gif bitmaps, for the purpose of REAL 3D GAMES on the net (...
93
Blanche
bead@...
Jun 6, 2000 6:32 pm
... From: p To: anfy3d-api@egroups.com Sent: Sunday, June 04, 2000 8:49 PM Subject: [anfy3d-api] new stuff hi, i did another anfy3d-applet: ...
94
Joachim Diepstraten
chojin@...
Jun 6, 2000 10:13 pm
Hi there! ... For blurs check my 3d-room-demonstration. It has some pseudo-bluring in it. But for Quake-Like-Engines you need some extras like BSP-Trees or ...
95
nuli@...
nuli@...
Jun 7, 2000 3:38 pm
Wow, that is something else. -- Nuli Ibrahim nuli@...- email (510) 496-2740 x3585, x3586 - voicemail/fax ... ...
96
Mauro Colella
mauro.colella@...
Jun 7, 2000 3:39 pm
... From: Joachim Diepstraten [mailto:chojin@...] Sent: mardi 6 juin 2000 21:57 To: anfy3d-api@egroups.com Subject: Re: [anfy3d-api] question on other...
97
Joachim Diepstraten
chojin@...
Jun 7, 2000 8:33 pm
Hi Mauro! ... Oh okay didn't know that. Well next time I would do some real motion-bluring. ... BSP are Binary-Space-Parition-Trees. These and Raycasting are...
98
Mauro Colella
mauro.colella@...
Jun 8, 2000 2:05 pm
... From: Joachim Diepstraten [mailto:chojin@...] Sent: mercredi 7 juin 2000 20:41 To: anfy3d-api@egroups.com Subject: Re: [anfy3d-api] question on...
99
ara3n
ara3n@...
Jun 8, 2000 5:23 pm
hello I had a question. What 3d program do you use to create the 3dc files?...
100
Joachim Diepstraten
chojin@...
Jun 8, 2000 6:27 pm
Hi Mauro! ... Sorry I didn't want to destroy your illusions, if I did I appologize. ... Yep got that. It's mainly some sort of marble :) ... Yep. Good idea....
101
Fabio Ciucci
fabioc@...
Jun 8, 2000 6:43 pm
On the actual samples you see each programmer uses his own format. However, next release of Anfy3D API will have extra libs and tools for his own .a3d binary...
102
Mauro Colella
mauro.colella@...
Jun 9, 2000 12:07 am
IT'S HARD TO DESTROY MY ILLUSIONS. I GOT PLENTY OF THEM, AND GENERALY I END UP CASTING THEM INTO REALITY. In our case, Virtual Reality... ;-) My main hope is...
103
Tobias S Nilsson
tobias.s.nilsson@...
Jun 9, 2000 2:15 pm
... Yep, expectations are so much higher when dealing with pure gamemachines... We are not playing in the same division here, but I must say, with the JVM in...
104
Maciek Drejak (EMW)
Maciek.Drejak@...
Jun 9, 2000 2:20 pm
Hi all, I'm looking for a lightning fast software rasterizer for Java. Is it possible to use anfy3d as a low-level, polygon drawing api? Regards, Maciek Drejak...
105
Casteel, Don
dcasteel@...
Jun 9, 2000 2:20 pm
What's wrong with VRML anyway? ... From: Mauro Colella [mailto:mauro.colella@...] Sent: Thursday, June 08, 2000 9:12 PM To: anfy3d-api@egroups.com ...
106
Fabio Ciucci
fabioc@...
Jun 9, 2000 4:07 pm
Gamelan wrote an article about me and Anfy Team: http://gamelan.earthweb.com/journal/profiles/060600_fabio.html Of course, except celebrating me as that great...
107
Bobbi Bennett
bb@...
Jun 10, 2000 3:01 pm
I had recently had Lightwave 6 ( the joy of Six ) demo-ed for me, one of my express needs being to have good VRML import and VRML export, and LW6 was not able...
108
Joachim Diepstraten
chojin@...
Jun 10, 2000 3:01 pm
Ehlo Fabio! ... Nice profile :). But I think you're a bit too optimistic in some points. For example special-effects on the web. Macromedia Flash is digging...
109
Joachim Diepstraten
chojin@...
Jun 10, 2000 3:01 pm
Ehlo ... Non, it's basically a very simple format used by me :). Just look at the source-codes to get the specification of it. EOF, J.D. (aka Chojin/OtakInc) ...
110
Joachim Diepstraten
chojin@...
Jun 10, 2000 3:01 pm
Ehlo Tobias! ... Naah. Look at decent OpenGL-Discussions you can do alot of things in hardware people never thought of you could. Only Game-programmers are so...
111
Joachim Diepstraten
chojin@...
Jun 10, 2000 3:01 pm
Ehlo ... We had that discussion before, just look back :) EOF, J.D. (aka Chojin/OtakInc) -- **************************************************** * The new...
112
Mauro Colella
mauro.colella@...
Jun 10, 2000 3:03 pm
You really think VRML can compare to any Java high-q 3d engine? Plus the fact about Internet is: It's used by any kind of user. I mean, will my grandaddy enjoy...
113
Mauro Colella
mauro.colella@...
Jun 10, 2000 3:04 pm
BUT TONIGHT, I ( MAuro Colella ) am really out of mind, f'd up, drunk and unable to check the meaning of my phrases. I hope my answers were of any use. I'm...
114
Andrea Fasce
executor@...
Jun 10, 2000 3:04 pm
Yes, it's possible using the "extended modes" that let you directly call the routines for drawing on the screen... Anyway if you really need speed there're...
115
zen design
pbamber@...
Jun 11, 2000 4:32 pm
Impressive but not all functioning and a bit wonky & slow The uses for such anims are unlimited and if in Java on multi supported platforms -well the benefits...