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  • Members: 82
  • Category: Geometry
  • Founded: Nov 2, 2006
  • Language: English
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Messages 4239 - 4268 of 7749   Oldest  |  < Older  |  Newer >  |  Newest
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4239 Adrian Rossiter
adrianrossiter Send Email
Feb 1, 2010
12:12 pm
Hi Roger ... Well done for finding the solution. I have checked and I introduced this error into the development code when I was renaming function arguments to...
4240 Roger Kaufman
vortexswirling Send Email
Feb 1, 2010
3:34 pm
Hi Adrian, ... But it will not work (for me) when I have P+P_dir. I suppose I am using it as though it were P0,P1,Q0,Q1. When I use P+P_dir the found...
4241 Roger Kaufman
vortexswirling Send Email
Feb 1, 2010
3:59 pm
Hi All, I some recent searching I came across this little "Gem". It is a collection of the code examples from some publications called "Graphics Gems" from the...
4242 Adrian Rossiter
adrianrossiter Send Email
Feb 1, 2010
6:30 pm
Hi Roger ... I have included a test program at the end of the email that checks the nearpoints on a couple of diagonals through a unit cube (that don't pass...
4243 Adrian Rossiter
adrianrossiter Send Email
Feb 1, 2010
6:41 pm
Hi Roger ... I forgot to include it. It is below. Adrian. -- Adrian Rossiter adrian@... http://antiprism.com/adrian #include...
4244 Roger Kaufman
vortexswirling Send Email
Feb 1, 2010
7:58 pm
Hi Adrian, ... Then my P_dir is really a position vector as you say. You have vec3d P0 = C100; vec3d P1 = C011; vec3d P_dir = P1-P0; but the P0+P_dir would be...
4245 Roger Kaufman
vortexswirling Send Email
Feb 2, 2010
12:13 am
Hi Adrian, ... I found this on opengl blending. I had seen it before and even have some example programs about it. This site says ...
4246 Adrian Rossiter
adrianrossiter Send Email
Feb 2, 2010
12:26 pm
Hi Roger ... I'll remove it then. ... The approach is quite difficult to follow! I didn't really get it until I had written some code. ... SGI changed the...
4247 Adrian Rossiter
adrianrossiter Send Email
Feb 2, 2010
1:00 pm
Hi Roger ... It is interesting, but it looks like the problem of blending coplanar polygons might require a bit more than this. Each plane would probably need...
4248 Roger Kaufman
vortexswirling Send Email
Feb 2, 2010
3:04 pm
Hi Adrian, ... For dealing with two triangles only, I think what I can write will be fairly efficient and not too complex. If it were to deal with large...
4249 Roger Kaufman
vortexswirling Send Email
Feb 2, 2010
7:51 pm
Hi Adrian, ... By the letter of the definition "congruent triangles" are just have the same angles and edge lengths. What I meant to say is simulataneous...
4250 Alan M
a.michelson Send Email
Feb 3, 2010
3:34 am
... Somehow, this reminds me of the discussion of the orientation of the figure-8 <http://groups.yahoo.com/group/synergeo/messages/23476?threaded=1&m=e&va&#92; ...
4251 Roger Kaufman
vortexswirling Send Email
Feb 3, 2010
4:32 pm
Hi Adrian, ... I have given this some more thought and the algorithm gets simpler. Redefine the problem as this. Given two triangles which intersect, the aim...
4252 Alan Michelson
a.michelson Send Email
Feb 4, 2010
7:54 am
... Actually, they might not be OK 2-dimensionally. You see, I was rotating each polyhedron along its 3-fold axis, assuming 22.5°[?] increments. But Rybo has...
4253 Adrian Rossiter
adrianrossiter Send Email
Feb 4, 2010
9:59 am
Hi Alan ... In the first image it is possible to interpret the dodecahedron and icosahedron in two positions. If you pick a face it can be on the front side or...
4254 Adrian Rossiter
adrianrossiter Send Email
Feb 4, 2010
10:24 am
Hi Roger ... That is useful as the code can be used without restrictions. I have bookmarked the page and will try to make a list of the geometry related code...
4255 Adrian Rossiter
adrianrossiter Send Email
Feb 4, 2010
10:57 am
Hi Roger ... It depends on the winding. If you join a couple of triangles that wind in opposite directions by a bridging (double) edge then you get a zero...
4256 Adrian Rossiter
adrianrossiter Send Email
Feb 4, 2010
11:43 am
Hi Roger ... I thought about the how you might solve this, and you seem to be describing what I was thinking of, except the the triangle in triangle wouldn't...
4257 Alan M
a.michelson Send Email
Feb 5, 2010
12:21 am
* GeoJourney : Messages : 2758-2761 of 3972 <http://tech.groups.yahoo.com/group/GeoJourney/messages/2758?threaded=1&\ m=e&var=1&tidx=1> * "All faces now are...
4258 Roger Kaufman
vortexswirling Send Email
Feb 5, 2010
2:09 am
Hi Adrian, ... I was looking at this a bit. First I didn't know that antiview did this! I've been looking at "winding number" and there seems to be algorithms...
4259 Adrian Rossiter
adrianrossiter Send Email
Feb 5, 2010
12:46 pm
Hi Roger ... If you mean regular polygon, in this case all the edges wind the same way around the centre. If you choose a point in some closed region and shoot...
4260 Adrian Rossiter
adrianrossiter Send Email
Feb 5, 2010
3:21 pm
Hi Roger ... Here is an example. Three prisms are joined, each sharing an edge with the other two http://www.antiprism.com/misc/orient_choice.jpg The...
4261 Adrian Rossiter
adrianrossiter Send Email
Feb 5, 2010
3:35 pm
... That should have said prism instead of pyramid (there were no pyramids!) Adrian. -- Adrian Rossiter adrian@... http://antiprism.com/adrian...
4262 Alan M
a.michelson Send Email
Feb 6, 2010
2:03 am
Each perpendicular line segment is really the cross product of the area of the face. For example, if each face were a parallelogram, then the resulting...
4263 Roger Kaufman
vortexswirling Send Email
Feb 7, 2010
2:07 pm
Hi Adrian, ... This was a bit of a panic on my part. The code works on everything unitile2d produces. But is possible to create a tiling by hand such that the...
4264 Adrian Rossiter
adrianrossiter Send Email
Feb 9, 2010
11:58 am
Hi Gerald and Marcelo ... If the strut ends are the vertices of an icosahedron then the value is phi/2 = 81% approx. On the subject of naming, I like...
4265 Roger Kaufman
vortexswirling Send Email
Feb 10, 2010
6:54 pm
Hi Adrian, I think I already know the answer to this. If I grep the src directory code for .verts() grep "\.verts()" *.cc I find that most of the places it...
4266 Adrian Rossiter
adrianrossiter Send Email
Feb 10, 2010
9:42 pm
Hi Roger ... Everything used to be get_verts(). I wanted to be able to pass geometries to functions as constants and so I needed a constant function to access...
4267 Roger Kaufman
vortexswirling Send Email
Feb 11, 2010
2:20 pm
Hi Adrian, ... Good think I asked then, because I was going to start using get_verts()! I found cases of get_verts() in c_hull.cc bravais.cc lat_util.cc ...
4268 Roger Kaufman
vortexswirling Send Email
Feb 11, 2010
2:36 pm
Hi Adrian, I have to impliment a graph traversal to find all the "internal cycles". The triangles have now been made into skeletons containing the edges of the...
Messages 4239 - 4268 of 7749   Oldest  |  < Older  |  Newer >  |  Newest
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