Hi Roger ... I thought they were distributing source as well, but apparently not. The binary doesn't work for me. ... ptile works for me. If you have tcl/tk...
Hi Adrian, I installed ActiveTcl and could get ptile to work. I also installed the program Tess, but it appears to work with periodic structures. Since I'm new...
... This is only about periodic tilings, but it seems to me that if Conway Notation were written to act on general polyhedra, that the same thing should work...
Adrian, Thanks for the link. I will have a look at it when I have time. I've got a lot of different things going on, but eventually would like to tackle this. ...
Hi Adrian, I'm writing an application that colors particular polyhedra by octant number. That means the face colors can be used to determine the xyz axes...
Hi Roger ... Antiview uses a left-handed coordinate system. As I had previously been making models with POV-Ray I chose that when writing antiview. ...
Hi Roger ... This is what I do inside antiview to switch to synchronise with a left-handed view. ... That needs fixing, as they should show the same thing. I...
... I have a few programs done. I should test off2txt more, but m2off probably could be included if you want. ... documented ... Then off2pov will be the only...
Hi Roger ... If you like I could include it in the coming release undocumented, and then document and announce it for the following release. ... I will change...
... First I'd like to test the lighting simulation. It should work with the OFF file below but off_color -l <file>, while it doesn't complain about it, doesn't...
Hi Roger ... The -l option is just to provide the lights. To use them to colour an element type you specify L e.g. geodesic 5 | off_color -l lights.off -f L |...
... I didn't read it close enough to figure it out! ... Hold of on this one! It turns out these lights are the ones that simulate default Live3D lights in...
Hi Roger ... If you mean the Antiprism features, then that is the direction that development is heading. The aim of the modularisation I have been doing is so...
... I was just filling in the date for this in the documentation and it looks like Antiprism 0.13 will be released on Friday 13th! Adrian. -- Adrian Rossiter ...
Hi Roger ... I have looked at this and the off2* programs should now all show the same thing and transform in the same way. Antiview, off2pov and off2vrml...
Hi Adrian, ... I know that some viewers tilt the object automatically. I suppose this is for a 3D effect or something, but they always seem to make it an...
Hi Roger ... It may be that it can't be done that closely because of differences between coloured lights being reflected off a white surface and white lights...
Hi All Here is an Antiprism snapshot including source, Windows binaries, and updated documentation (4Mb) http://www.freewebtown.com/adrian/tmp/anti_bin_59.zip ...
Hi Adrian, ... I tried various starting colors (and also no color) for the original globe, but it doesn't seem to affect the final color. I don't know if its...
Hi Roger ... No, the face colour is taken entirely from the lights. ... It is possible, but I think the patchiness and unexpected colouring I got was a general...
Hi Adrian, ... I wondered what is going on when JavaView was doing an "ambient light". If there was a formula for that, maybe if a light is placed at 0.0 0.0...
Hi Roger ... The way OpenGL does it is described here http://fly.cc.fer.hr/~unreal/theredbook/chapter06.html ... The effect is a blend of the color values of...
Hi Adrian, Thanks for the info on lighting. I was looking up "vrml ambientlight" in Google and what comes up? A page about a system called vrmlconvert. This...
Hi Adrian, You should consider putting smoothing in off2vrml. It goes in as a creaseAngle statement in the IndexedFaceSet. It ranges from 0 to PI and allows...
... Hi Adrian, Just a bit of good news. The coordinate systems seem to be working now in antiview and vrml. All the octants are in the right places. I didn't ...