Hi Bernd, ... I'd come to that conclusion, but it's nice to hear comments from others. ... It's not the time so much as having to remember to compile before...
Hoi Robert, ... You could use a makefile, so you just has to type "make" before running the script. ... That's why I've done it. My first thought was to tell...
Hi Bernd, ... To me one of the nice things about working with ARexx is not having to remember to "compile"; so I'll probably continue using my "include"...
Hi, here it never worked. I get always with all scripts: +++ Error 47 in line 1: Arithmetic conversion error I tried "RX {f}", "SYS:Rexxc/RX {f}" (AmigaDOS). ...
Hello Stellan, ... I don't use DOpus 5 but DOpus 4 and suffer on the same problem some years ago. Seems to be a feature of the rx command which don't like...
... Yep, it is the same wiht DOpus5. Thanks for the hint! It works. :-) Examples: With {o} and CD source (works): cd "DH1:Dev/ARexx/" stack 65536 rx...
Hello StellanInDerMailingliste@..., ... OK. [...] ... Yes of course. as i already wrote it's a feature of the rx command. :-) With quotes you can execute...
... Ok, forgot that feature but what about this?: assign ARexxScripte: Tools:Dev/ARexx/ 13. Tools:Dev/ARexx> rx "ARexxScripte:ASCII_Table.rexx" (works) Why...
Hello StellanInDerMailingliste@..., ... No i don't want to forget that feature because it's sometimes very handy. (BTW: take also look into your Arexx...
... I use that feature too but at that time my mind was blocked for that info. :D ... I meant compared to the second command line but no more interesting. ... ...
Hello StellanInDerMailingliste@..., ... All are correct if you really wish a cleared memory. :-) ... See in System includes include/exec/memory.h Here is...
Hello StellanInDerMailingliste@..., ... Hmm, then maybe you should learn something about the binary number system. 00 01 00 02 (hex) are 32 bits. in binary...
... I know a bit about binary numbers system but never need to use them and I didn`t know what (1L<<1) does mean. As you said set bits is really easy. I`ll...
Hoi, ... Sort of. The "<<" is the shift left operator. What 1L<<1 means is shift the bits of the value 1L (= 1 long) to the left by 1: 1L => 00000000...
... I liked my explanation much more. ;D Thank you for the right one. ... Ok, 0L means 00000000 00000000 00000000 00000000 and shift makes no sense. ... Thanks...
Hello StellanInDerMailingliste@..., ... [...] ... The first 1 is the initial Value and the second 1 is the value how many times the initial Value should be...
Hello StellanInDerMailingliste@..., ... I think you know it alreay but for correctness: Your explanation is only correct for the 1L initial Value. ... ...
(I have already asked in the appropriate forums related to Ambient, the desktop of MorphOS, and have received no reply....) From a script I'm sending a command...
Hoi Paolo, ... Maybe you have to add the Point too? ViewList views. Or the argument must be given? ViewList STEM views Or both? ViewList STEM views. Sorry,...
Hoi Paolo, ... Maybe you have to declare "options results" first? ... I don't know. I think the variables are declared for the script context. So if the REXX...
Paolo, Just a few questions: 1. Do you have a link to the forum that states this info? 2. I'm guessing this is for AMBIENT the MorphOS and not Ambient...
Hi Paolo I think the command is not implemented. I can't say that for sure, because I am far from my peg atm. But I can't find anything like "ViewList" in the ...
... Cool :) Enjoy it! Just make sure you've your disks with rexxsyslib.library of your old computer available when you look into arexx using morphos :) ...