Hi Ahmed and everybody of the group, On my final project that I made 2 years ago, I proposed some ideas about how to parallelize ATTILA. I'll enclose it and...
Miguel, Many thanks for your kind help, and I have to congratulate you for the excellent work in evaluating Attila. I have tried to pthread the shaders, but...
Ahmed Al Maashri
asa161@...
Dec 4, 2008 7:20 pm
218
Hey, ... A year ago, I was researching upon the possibility of using OpenMP/pthreads to make attila parallel. However, by doing so I encountered the same set...
Kenneth Ostby
kenneo@...
Dec 5, 2008 10:23 am
219
Kenneth I appreciate your comment, at least now I know its not as straightforward as I thought. -Ahmed Kenneth Ostby wrote: Hey, ... shaders are ... memory...
Ahmed Al Maashri
asa161@...
Dec 5, 2008 10:28 am
220
Hi, Victor and everyone in the group, Thanks for answering all our questions about Attila for us and reading the posts really helped understand the tool more. ...
In file: sim/Shader/ShaderDecodeExecution.cpp In function: ShaderDecodeExecute::startExecution These three lines: threadInfo[numThread].outpBankWrite[resReg] =...
Hi, Yes that's a bug on the code to control WAW (write after write) dependences. It shouldn't affect the functional behaviour of the simulator because the...
I've been getting the following panic with Attila: panic("ShaderFetch", "clock", "Non ready threads in the current thread group."); I feel that there must be a...
Just an update. I guess the readyGroups is a queue which explains the 2*numGroups size. Also, readyThreads holds the number of threads that are ready for any...
I am getting the following error when I am using gl2attila on the game traces provided at Attila wiki after processing a few hundred frames. "File: support.cpp...
Hi, The size of the GPU memory configured in bGPU.ini seems to be too small for those traces. Set the 'MemorySize' parameter to a larger value like 256 or 512...
Hi, Could someone post the english translations of the documents published on the website http://attila.ac.upc.edu/wiki/index.php/Publications. Also please let...
It is my understanding that there is no English translation for the documents that are in Spanish/Catalan. If you search for previous posts, pretty much that...
Hi, I am trying to simulate UT2004 scene taken from the website. After using gl2Attila and then bGPU-Uni, I am not getting any scenes after this. Even though i...
When I was simulating Doom3 scene, I was not getting any image files with default number of cycles. On increasing 1000000 number of cycles, I am getting the...
Quite simply as the error message describes, what this means is that one of the instructions sent to the simulator is an AGP_REG_READ transaction. However the...
I haven't actually worked with the stats files, but I would suggest you look at Miguel Ángel Martínez del Amor's report "Evaluating ATTILA, a cycle-accurate...
Actually, I got the solution. The issue was that I was creating AGP trace files for only one frame and was trying to simulate more number of frames and...
Hi, I want to run the Attila simulator in debug mode. But I am not getting how to do that. I compiled the source as make bGPU-Uni debug and then ran the...
The 'debug' compilation parameter is to build the binaries unoptimized with debug information to use gdb or any other source code debugger. If you want to get...
Hi, I'm a student of the UPM doing the master thesis on the rasterization stage, and taking the Attila GPU as the main example of how it works. I've seen that...
Hey all.. Is there a way to get the actual vertices of a triangle being assembled.. ? I actually took the first parameter of the QuadFloat vextex and used...
I'm thrilled to see the work on the DX9 driver progressing! I've used Attila for some research in the past and really wished I could branch out from OpenGL...
We reverse engineered the format but we have not published our findings. Myself I would publish it or the code (with the hope that Microsoft won't bother to...
Hi, We have decided to release the full source code for the ATTILA open source version. Three years ago we released the ATTILA simulator source code with...
Hello, Victor, As one of the people who has asked for the source code of the OpenGL library, I really appreciate your effort to make it happen. It will...
I also want to say thanks for continuing to push for this release. I unfortunately don't think I will be working with simulators anymore, but I am sure it will...