What is faster - using the glib or stl?
--- In autotrace@yahoogroups.com, Masatake YAMATO <jet@...> wrote:
>
> > Can we do something similar in pure C without using that lib?
Some
> > simple example code?
>
> I can do nothing with pure C :-P
>
> Here is the code from glib/glib/garray.c:
> static void
> g_array_maybe_expand (GRealArray *array,
> gint len)
> {
> guint want_alloc = g_array_elt_len (array, array->len + len +
> array->zero_terminated);
>
> if (want_alloc > array->alloc)
> {
> want_alloc = g_nearest_pow (want_alloc);
> want_alloc = MAX (want_alloc, MIN_ARRAY_SIZE);
>
> array->data = g_realloc (array->data, want_alloc);
>
> #ifdef ENABLE_GC_FRIENDLY
> memset (array->data + array->alloc, 0, want_alloc - array-
>alloc);
> #endif /* ENABLE_GC_FRIENDLY */
>
> array->alloc = want_alloc;
> }
> }
>