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Messages 216 - 245 of 4279   Oldest  |  < Older  |  Newer >  |  Newest
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216
We developed the http://kids.nationalgeographic.com/ site, with me doing a few of the Flash things (at the same time as trying to complete the custom...
Colin Holgate
colinholgate
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Dec 1, 2006
1:44 pm
217
... All is ok, I had a movieclip with _alpha == 0, that happened to overlap the X. Hope nobody has spent much time checking into this! Is there an easy way to...
Colin Holgate
colinholgate
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Dec 1, 2006
1:52 pm
218
We getting close to things actually working for real, and I've just realized there may be a big problem, which the client may have a heart attack about when...
Colin Holgate
colinholgate
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Dec 1, 2006
9:39 pm
219
Anyone having any trouble getting the total time of a streaming video? I'm using the mediaReady listener and I always get 0:00 back when it gets fired off....
hsunelson
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Dec 1, 2006
11:32 pm
220
Again, this stems from a difference in vision about what cue points are and what you need then to be. When developed, cue points were not intended to be...
brightcove_todd
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Dec 2, 2006
3:56 am
221
For streaming content, you should access the length from the TitleDTO's length property. The actual stream length is requested from FMS, so there is a delay...
brightcove_todd
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Dec 2, 2006
4:38 am
222
... The only cuepoints I want to remove are the ones I've added in this session, and that are all coded so I know that they're one of mine. The rules for...
Colin Holgate
colinholgate
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Dec 2, 2006
4:44 am
223
Something I've seen in other players, not just the Brighcove ones, is that sometimes more than one audio stream is being heard. One way that might easily...
Colin Holgate
colinholgate
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Dec 2, 2006
4:17 pm
224
I am brand new to brightcove and I was hoping someone could point me to a good resource on how to handle streaming ads. Also what would be a good way to gage...
Ron Petersen
interactivec...
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Dec 4, 2006
12:21 am
225
Hi there - Probably the best next step is to speak to one of our biz dev reps who can describe to you your options around the different services and how ...
libbyfreligh
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Dec 4, 2006
1:18 am
226
We're supposed to have our custom player live tomorrow, so I've been working the whole weekend (and perhaps tonight!) getting things fixed. One thing that's...
Colin Holgate
colinholgate
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Dec 4, 2006
1:20 am
227
When will you be able to have sub-lineups within Brightcove? It would be great to have n lineups inside of a lineup. The flat lineup system seems very...
Michael Stearne
mstearne
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Dec 4, 2006
1:56 am
228
If you are sure that the single cue point is only getting added once, then that sounds like a bug within the player. The player itself is programmed to fire a...
brightcove_todd
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Dec 4, 2006
5:41 am
229
Hi Ron - Much depends on the type of account you have with Brightcove (Network or Premium); in the Network, Brightcove handles all the sales and operational...
libbyfreligh
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Dec 4, 2006
5:41 am
230
Hi Michael - We hope to add nested hierarchies to player templates sometime next year but for premium publishers building from scratch, we do have an instance...
libbyfreligh
Offline Send Email
Dec 4, 2006
5:49 am
231
hi colin - i'm here but have no useful information for you. i'm sure one of the engineers will be able to help you tomorrow, maybe there's a way you can tap...
libbyfreligh
Offline Send Email
Dec 4, 2006
5:53 am
232
What you've said about how the cues are removed seems to only be partly true. I can scrub back a little and the cue happens again, but if I do let the title...
Colin Holgate
colinholgate
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Dec 4, 2006
1:38 pm
233
Our show and tell this morning went ok, and we have another review at 2pm, with the hope of going live at 6pm. Unfortunately the missing feature that is deemed...
Colin Holgate
colinholgate
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Dec 4, 2006
6:33 pm
234
Some buttons of mine that are on top of the player area require two mouse clicks in order for the on (press) to work. Does the player have its own onPress or...
Colin Holgate
colinholgate
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Dec 4, 2006
7:25 pm
235
The player shouldn't be the cause of the onPress problem you described. ________________________________ From: brightcove-dev@yahoogroups.com ...
Crystal West
crystlwest
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Dec 4, 2006
7:37 pm
236
No - are you testing in IE? Sounds like you might be encountering IE's new security feature where you have to click to use the control. You can work around...
waleed anbar
waleedhanbar
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Dec 4, 2006
7:39 pm
237
I haven't seen the multiple cuepoints issue you describe at all - are you absolutely sure that your cuepoints aren't being added multiple times? Like maybe...
waleed anbar
waleedhanbar
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Dec 4, 2006
7:51 pm
238
Have you tried re-fetching the title from the server when you want to clear its cuepoints? ... at 2pm, with the hope ... deemed to be the most ... out...
waleed anbar
waleedhanbar
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Dec 4, 2006
7:52 pm
239
Thanks guys, it was a false alarm. A setfocus was doing bad things....
Colin Holgate
colinholgate
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Dec 4, 2006
7:59 pm
240
... When I asked earlier about removing cuepoints someone said that there was no way, so I haven't tried fetching the title again. I will try that when our...
Colin Holgate
colinholgate
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Dec 4, 2006
9:37 pm
241
I've been round all of my code to take out any traces, and still "disable:true" and "disable:false" are being traced. What generates those?...
Colin Holgate
colinholgate
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Dec 4, 2006
9:45 pm
242
This is a known issue - there are some extraneous trace statements in there from the player code. ... "disable:true" and...
waleed anbar
waleedhanbar
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Dec 4, 2006
10:01 pm
243
... It's not much trouble. There's quite a few BM traces too, which is ironic as I have that turned off in the Console....
Colin Holgate
colinholgate
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Dec 4, 2006
10:24 pm
244
... It's funny, you should have been around when I was begging for the ability to clear out the cuepoints! It does seem that doing a fetch of the current...
Colin Holgate
colinholgate
Offline Send Email
Dec 5, 2006
4:13 am
245
i had just assumed you'd tried that already?...
waleed anbar
waleedhanbar
Offline Send Email
Dec 5, 2006
4:42 am
Messages 216 - 245 of 4279   Oldest  |  < Older  |  Newer >  |  Newest
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