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Messages 195 - 224 of 396   Oldest  |  < Older  |  Newer >  |  Newest
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195
Has anyone tried this on a page with a doctype statement. When I tried it with <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" ...
jwj729
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Apr 5, 2006
6:22 pm
196
One workaround is to position the canvas in the absolute upper left corner (0, 0). At least that's what I did for ...
Dave Hoover
redsquirreld...
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Apr 5, 2006
6:31 pm
197
I see. It looks like any css positioning does the trick, so it can be non-zero coordinates and it can be relatively positioned....
jwj729
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Apr 6, 2006
4:37 pm
198
Ah, excellent. That's great news. Thanks....
Dave Hoover
redsquirreld...
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Apr 6, 2006
4:52 pm
199
On Thu, 30 Mar 2006 02:55:04 +0200, Mike Shaver <mike.shaver@...> ... Sorry to respond so late after the initial posting, but: 1) No, we did not announce...
Arve Bersvendsen
yrandomtox
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Apr 7, 2006
10:11 am
200
Anyone interested in rendering mathematics using Canvas? I am very interested in this posibility and i know of people who is doing similar work on SVG. ...
juanrgonzaleza
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Apr 10, 2006
5:30 pm
201
In looking at existing ways of putting math on a web page, you might look at jsMath: http://www.math.union.edu/~dpvc/jsMath which allows the math to be...
jwj729
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Apr 10, 2006
5:50 pm
202
After playing around with the HTML Canvas for a bit, I decided to reimplement an old favorite game of mine, NS-Tower. The results are at ...
danvk1984
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Apr 10, 2006
9:42 pm
203
This is very cool! And I'm suprised at how smoothly it runs. Very impressive! Perhaps its time to build out some libs for 2d game developers using canvas and...
Andrew
triptych999
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Apr 11, 2006
2:16 pm
204
... That would be a great project -- there's a lot of stuff that people often end up reinventing the wheel for. In a different vein, PlotKit is a great...
Vladimir Vukicevic
vvukicevic
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Apr 11, 2006
5:16 pm
205
... I agree - it should be relatively simple to create a generic framework for platform games that takes care of the rendering, scrolling, jumping, and...
danvk1984
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Apr 11, 2006
10:28 pm
206
Here are two sites that describe how javascript inheritance works: http://www.cs.rit.edu/~atk/JavaScript/manuals/jsobj/ ...
Andrew
triptych999
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Apr 12, 2006
3:07 am
207
This is probably very basic stuff to many people on this list, but if you're just getting started with canvas, let me know if you find this article helpful: ...
Dave Hoover
redsquirreld...
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Apr 17, 2006
8:19 pm
208
I stumbled across this article after looking at Oliver's Laszlo stuff. It's different from other text rendering techniques in that it's positioning HTML text...
Andrew
triptych999
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Apr 17, 2006
8:35 pm
209
Hey, I am doing some tests with speed of canvas on FF1.5, on a Mac G4 (876Ghz, 768MB RAM) and noticed its very slow to draw to multiple canvases compared to...
Ram Yalamanchili
firstoneonsun
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Apr 24, 2006
9:01 am
210
On Mon, 24 Apr 2006 11:01:03 +0200, Ram Yalamanchili <ramyinc@...> ... I suggest you try the same test case in Opera 9. Try the latest weekly build at...
Arve Bersvendsen
yrandomtox
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Apr 24, 2006
9:19 am
211
Hi, I've been experimenting with basic 3d primitives in canvas, but I'm having a problem filling 3d line drawings. I yanked the Actionscript code from here...
Justin Palmer
encytemedia
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Apr 25, 2006
7:19 am
212
... Hmm, I'm not sure what you're asking -- the code you gave draws two trapezoids (the top and bottom faces), and then 4 discrete lines connecting the points...
Vladimir Vukicevic
vvukicevic
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Apr 25, 2006
7:40 am
213
... filling ... points ... (http:// ... places to ... Thanks Vlad, I was suspecting that might be the answer....
Justin Palmer
encytemedia
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Apr 25, 2006
8:10 am
214
When executing an drawImage operation, such as: canvasContext.drawImage(srcImgObj,destX,destY); or...
Sandro Bilbeisi
bilba2002us
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Apr 26, 2006
4:12 am
215
Ok, I've set up a demonstration page for the Explorercanvas drawImage bug. it's at:http://www.locationset.com/test/drawImage_Bug/ cheers, Sandro Bilbeisi...
Sandro Bilbeisi
bilba2002us
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Apr 29, 2006
12:33 am
216
I'm fairly new (as in about an hour) to the canvas... I've done extensive 2D work mainly in windows but have long been looking for a suitable web browser based...
Adam Versteegen
adamvesty
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May 2, 2006
6:07 pm
217
... In general I think it would be hard to do this in pure javascript, there is a lot of math going on. I've needed something very similar for a dynamic SVG...
Chris Nokleberg
chris_nokleberg
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May 2, 2006
6:21 pm
218
... Not sure if that would work for me... I'm looking to create an in browser drawing application that would need the ability to draw lines as explained above....
adamvesty
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May 2, 2006
7:37 pm
219
Howdy, I've been working on improving and optimizing the <canvas> support for Firefox 2; I've put up a build with the latest patches at ...
Vladimir Vukicevic
vvukicevic
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May 4, 2006
12:31 am
220
Hi Vladimir, Looks great! I notice some improvement in drawing, but there is still the problem i mentioned before of some overheard during drawing when you...
Ram Yalamanchili
firstoneonsun
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May 4, 2006
10:52 pm
221
Hi Ram, Thanks for giving the build a shot.. some comments below. ... Do you have a test case/benchmark for this? Based on your earlier email, the main thing...
Vladimir Vukicevic
vvukicevic
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May 5, 2006
2:20 am
222
http://www.aflax.org/wordpress/?p=27 "AFLAX.Canvas is a cross-browser, cross-platform "canvas" tag that degrades. That is, if running on FireFox or Safari it...
Manish Jethani
manish_jethani
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May 5, 2006
8:43 am
223
Is there any functionality to save the canvas as an image? Or any workarounds for that matter? please copy wulabscanvas@... in your response, thanks!...
wulabscanvas
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May 17, 2006
7:19 am
224
On Wed, 17 May 2006 09:17:41 +0200, wulabscanvas <wulabscanvas@...> ... You can use the toDataURI method present on the HTMLCanvasElement to get an image...
Arve Bersvendsen
yrandomtox
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May 24, 2006
12:15 pm
Messages 195 - 224 of 396   Oldest  |  < Older  |  Newer >  |  Newest
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