I cleaned up the graphics system for polyhedra.org, see http://polyhedra.org/ I switched to flat shading, largely because I can use backface culling to...
... I believe this is by design; we don't want to do a mouse grab, but I'll check to make sure. ... Hmm, do you have any sample code where you're not getting...
Hi Can someone tell me what version of firefox this call is working in? I've tried to write an extension to capture and save web pages imageas using a...
I believe this only works in xul (basically extensions and greasemonkey) but I would love to know if there is a version that has this working in HTML?...
toDataURL() should work for web content starting with Firefox 2, with some restrictions -- specifically, a canvas becomes "write only" if an image from a...
... Cheers Vlad, but sheesh... that's disappointing. If I get a trunk firefox will that have it in? -- Nic Ferrier http://www.tapsellferrier.co.uk for all...
pretty nice demo Arve, and simple enough to make the images. How come it comes up as PNG? is that the default format of toDataURL? Ah, do you guys know if...
Hi Arve, thanks for the links. I already use excanvas, but the feature to store the canvas back to an image or so would be very useful in cases like an image ...
Hey, Anyone know of ways to measure the memory footprint of canvas usage in firefox? or on IE via excanvas? I'm wondering if there is anything i need to be...
... For Firefox, it's only dependant on the size of the entire canvas -- 1000x1000 will take up about 4MB of memory. However, some additional memory will be...
Hi, I am playing with the "webdep" library which was developed by Dave Hoover and Aslak Hellesøy. It builds nodes and dependencies using Canvas. Please check...
Hello to all, maybe this question is adressed especially to Vladimir Vukicevic, but I am looking for the Canvas OpenGL (3d context) extension for Firefox ...
Hi Michael, ... I'll have to apologize here -- I haven't had time to do finish up the extension for the moz-gles11 context since XTech; I've been swamped with...
This relates to the integration of html and canvas with each other. may look naive. Suppose I want to develop a web app. Use the whole page area for canvas. I...
... What you talk about is basically implementing Qt in canvas? That would be quite a bit of a work and quite likely slow. If you want some kind of framework...
I saw Canvascape a long time ago, and recently became interested in how far that idea could be pushed. I've ended up with something that seems conceptually...
... I am very impressed with that demonstration. A few months ago I was starting to work towards advancing canvascape to a doom style raycaster but did not...
You should totally continue to develop this engine as well - it seems really fast also - or if not continue to develop it - put it up on some code hosting...
... http://canvex.lazyilluminati.com/84/play.xhtml is using Doom's E1M1 geometry (automatic conversion plus some manual tweaking because my code only likes...
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There are already a few interesting canvas experiments out there (I found Canvex to be a truly impressive piece of work), a number of real canvas-based...
I've got a version of polyhedra.org that lets people spin models with the mouse, see http://devel.polyhedra.org/ It's not ready to go into production. It...