Hello everyone,
I just posted a new version (in the files section). Here are the few
changes:
(1) there is a princ(x:float,n:integer) method that prints a float
with n digits precision
(2) I have added a bunch of macros to enable the addition,
multiplication, division and substraction of a float and an integer or
conversely
(3) I have included a smart GC protection modification proposed by
Sylvgain that removes a potential bug
(4) a few minor optimizations with no visible effects
I plan to deliver another release in a few month with a few
fixes/substitution for some of the hard problems that were posted last
year.
I also plan to post some "code samples" as opposed to libraries, to
make some of my pet projects available for comment/improvements.
-> game theory simulation
-> finite event simulation (OAI project)
Cheers,
-- Yves