... Brent, this should be quite easy to fix. In monplace::place_monster, remove the check for 0 speed monsters inside the 'if (pval == 2)' condition, and...
4136
Le Chat Noir
tergiversator@...
Sep 2, 2001 3:22 pm
... Hope it helps, cheers....
4137
Daniel Ligon
maglorn@...
Sep 4, 2001 1:05 am
I was looking through the code for beheading/killing Hydrae from fight.cc, ... wants to test to see if the character is wielding a weapon that can behead the...
4138
bluedragon@...
Sep 4, 2001 8:21 am
I think that everybody agree we need more data-driven code. One thing which might help is bitfield description of player races. My idea (and I'm sure I'm not...
4139
bwross@...
Sep 4, 2001 5:35 pm
... Probably. We should probably have front functions to things like damage_type(), in this case a player_damage_type() that doesn't take any parameters......
4140
Daniel Ligon
maglorn@...
Sep 4, 2001 11:48 pm
... Ahh. Nicely spotted. 10 is SPWPN_VORPAL. I certainly did misread the code. Note also that the regular damage still takes place, but further up in the...
4141
eberhardy@...
Sep 6, 2001 6:47 pm
... unmodified ... The mingw patch didn't include the new makefile.w32 I used. (Sorry!) I just fixed that on the yahoo group site. I also uploaded a ...
4142
eberhardy@...
Sep 7, 2001 12:56 am
in view.cc::show_map (line 1721 I think) char buffer2[GYM * GXM * 2]; // buffer2[GYM * GXM * 2] segfaults my box {dlb} I just noticed that when not...
4143
Le Chat Noir
tergiversator@...
Sep 7, 2001 2:43 pm
... I'm in the same boat as you, but even more time on my hands. :) I keep putting off doing it to the next release... ... I had 80x43 working under DOS with...
4144
crawl-dev@yahoogroups...
Sep 7, 2001 3:58 pm
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the crawl-dev group. File :...
4145
tarvo.talu@...
Sep 10, 2001 1:02 pm
Hi. Could someone explain me how to sacrifice items and corpses? And what god should a monk worship? Btw, is there a way to cook meat? Taku...
4146
bluedragon@...
Sep 10, 2001 2:36 pm
... To sacrifice corpse - pray ("p") and then butcher corpse ("Shift-d") with some sharp weapon (knife, dagger, sword, axe, glaive...) To sacrifice items (and...
4147
Daniel Ligon
maglorn@...
Sep 11, 2001 2:29 am
I've been playing a game for about four weeks now, and my Naga Summoner has reached experience level 22. I've only experienced the item bug on three levels,...
4148
Le Chat Noir
tergiversator@...
Sep 11, 2001 4:24 am
... This also once happened to a Wraith or some such creature that was granted to me by Yredelemnul....
4149
Daniel Ligon
maglorn@...
Sep 16, 2001 12:34 am
Scrolls of enchant armour still cause an indexing error when the character is not wearing body armour. Around line 3243 of item_use.cc,...
4150
lar@...
Sep 23, 2001 5:43 pm
Is someone currently working with the source? Messaging on the list has been dead since the 15th, and I'm a bit unclear as to whether anyone is actively...
4151
Daniel Ligon
maglorn@...
Sep 23, 2001 8:16 pm
... I believe that Brent has claimed the baton: - To: crawl-dev@yahoogroups.com - From: Brent Ross <bwross@...> - Date: Fri, 10 Aug 2001...
4152
bluedragon@...
Sep 24, 2001 4:39 pm
Brent has baton. But I know nothing about his progress. Michal...
4153
Josh Fishman
josh@...
Sep 24, 2001 7:24 pm
acr.cc: line 43 - #include <values.h> + #include <limits.h> Linux's values.h claims it is an obsolete file, and limits.h (and float.h, if necessary) should be...
4154
Brent Ross
bwross@...
Sep 26, 2001 10:44 pm
// To: crawl-dev@yahoogroups.com // // Brent has baton. // But I know nothing about his progress. Things were a bit slow at first, but since I'm now layed off ...
4155
Daniel Ligon
maglorn@...
Sep 27, 2001 1:52 am
... I'm sorry to hear that. ... Wow! That's gotta be a heckuva job, but one that'll pay big dividends. Thanks much. ... Yuck. ... OK, but I'm really looking...
4156
lipford@...
Sep 27, 2001 9:35 am
... My condolences. Well, unless you hated your job, in which case a hearty congratulations may be in order. ;) <snip welcome changes> ... Me too! The...
4157
lar@...
Sep 29, 2001 4:53 pm
Taking note that Gordon has been able to compile the source using BCPP 5.01, I thought I'd give it a spin with the command line tools (BCPP 5.5.1) using VIDE...
4158
d.brodale
lar@...
Sep 30, 2001 3:40 am
nothing like replying to one's own unresearched post ... I've isolated a few of the underlying issues (I think) - 1] libw32c.h (lines 43-46) // I think the...
4159
Guus Sliepen
guus@...
Sep 30, 2001 9:54 am
... Would the patch I posted to this mailing list on 14 Jul 2001 16:36:56 -0000 help? It changes all occurences of string into std::string, as required by the ...
4160
Le Chat Noir
tergiversator@...
Oct 2, 2001 11:33 am
Hi, an Orc Wizard picked up some gold, I killed it, walked over its corpse, and repeatedly picked up 0 gold pieces until I hit Ctrl-C. I'm running pre-19, with...
4161
Linley Robert Henzell
linley.henzell@...
Oct 3, 2001 1:01 pm
Hello everyone, Glancing at the newsgroup, I noticed this problem in a char dump: Jewellery e - a ring of invisibility f - the ring of robustness This ring...
4162
Linley Robert Henzell
linley.henzell@...
Oct 3, 2001 1:04 pm
Of course, [crawl-dev] Digest Number 666 had to be a bug report. Linley...
4163
Daniel Ligon
maglorn@...
Oct 7, 2001 2:18 am
... It's an unrandart. Michal, IIRC, added about 35 new ones. As another poster pointed out, a player cannot now determine the plusses of (un)randart rings. ...