Hi, How can an orc priest smite my character when he can't see him? My hill orc fighter was surrounded, but managed to activate his ring of invisibility and ...
4914
Brent Ross
vibrattler
Aug 2, 2002 7:47 pm
// How can an orc priest smite my character when he can't see him? My hill orc // fighter was surrounded, but managed to activate his ring of invisibility and...
4915
Kat Soots
krawlkat
Aug 2, 2002 9:19 pm
... I think orc priests can cast a spell that allows them to see invisible for awhile: "The orc priest's eyes begin to glow." At least, I always presumed they...
4917
Brent Ross
vibrattler
Aug 6, 2002 3:06 pm
// --- In crawl-dev@y..., Kat Soots <krawlkat@y...> wrote: // > --- John Norris <jnorris@m...> wrote: // > > Hi, // > > // > > How can an orc priest smite my...
4918
Jeremy W. Murphy
tergiversato...
Aug 12, 2002 1:55 pm
Howdy, apologies in advance if these topics have already been dealt with. * Should a ring of fire/cold affect a rod? When wearing a ring of fire, and evoking...
4920
e9701501
Aug 15, 2002 9:48 am
hi, I compiled a w32 version of beta 24, you can grab it there : http://www.nulix.com/dc400b24-w32.zip -- Best regards Laurent...
4921
genomancer
Aug 16, 2002 4:37 pm
... Could you post a quick review of your compiler setup to do this, and any mods you had to make? In any case, thanks :) G...
4923
genomancer
Aug 16, 2002 4:59 pm
... The previous poster was right in that it requires evocations to use a crystal ball or any of the 'misc' items correctly. However, the good news is that...
4924
e9701501
Aug 17, 2002 11:45 pm
... sure, I applied all the diff from the mingw patch for beta23 and I just had to do one more change : #elif defined(MAC) to #elif...
4925
Guus Sliepen
guus@...
Aug 18, 2002 8:03 pm
... Subject: Bug#156698: crawl: Examining unidentified scrolls/potions shows their properties Reply-To: Daniel Burrows <dnb114@...>, 156698@......
4926
krawlkat
Aug 19, 2002 4:58 am
I burned a scroll of enchant armor I found to get rid of the cursed leather armor of the Turtledove that I put on...except that the armor stayed cursed, and my...
4927
Brent Ross
vibrattler
Aug 20, 2002 12:13 am
// > * Crystal ball of energy not working // // The previous poster was right in that it requires evocations to use a // crystal ball or any of the 'misc'...
// I burned a scroll of enchant armor I found to get rid of the cursed // leather armor of the Turtledove that I put on...except that the armor // stayed...
4930
Jesse Jones
jesjoness
Aug 22, 2002 9:00 pm
1) Towards the top of make_room() there's some code that looks like this: for (ry = sy+1; ry < ey; ry++) { find_door += good_door_spot(sx,ry); find_door +=...
4931
gclipford
Aug 29, 2002 2:42 pm
Hi all, Long time no chat.. I've been lurking when time permits. Having a bit of a slow morning at work, so I thought I'd grab the latest beta and build it....
4932
mannix
great_throwdini
Aug 29, 2002 2:54 pm
... *cough* Does your build suffer the same woe as the one earlier provided by Laurent, namely that character names cannot be entered at game start, but only...
4933
gclipford
Aug 29, 2002 3:02 pm
... Oops, yes. I'll fix that and repost. Cheers, Gordon...
4934
gclipford
Aug 29, 2002 3:12 pm
To whomever is currently holding the baton (Brent?): There is a very simple fix for the odd string input on win32. Just change line 20 of libutil.cc as...
... Wield which item (- for none)? You are caught in an extremely strong localised spatial distortion! Ouch!!! e - an uncursed runed dagger of distortion...
4938
mannix
great_throwdini
Sep 8, 2002 6:26 am
Character slain on level one of the Orcish Mines. Scorefile records instead that character was slain on level two. - don...
4939
mannix
great_throwdini
Sep 8, 2002 6:40 am
Terence picks up a stack of 100+ stones that I had left on a level. Upon encountering Terence, he proceeds to throw, on average, one stone for each of five...
4940
e9701501
Sep 8, 2002 11:49 am
... No pun ;-) my build was free from the bug as I did the same fix ( as said in message 4924 ), the bug was in the dos build version posted by somebody on...
4941
mannix
great_throwdini
Sep 8, 2002 1:59 pm
... Apologies. I confused one build with the other. - don...
4942
gclipford
Sep 8, 2002 8:35 pm
Hi Laurent, ... Yeah, and I didn't see your message until _after_ I'd found the same problem and posted the same fix. Ah well. I'm looking forward to the...
4943
gclipford
Sep 9, 2002 4:24 pm
Around line 1289, in player_AC(). This code won't have quite the effect that the comment says: // brown gives: +2, +4, +5 AC +=...
4944
gclipford
Sep 10, 2002 12:05 pm
Hi all, I've been playing beta 24 quite a bit, with characters varying from draconian gladiators to spriggan assassins to high elven hunters, and I have to...
4945
mannix
great_throwdini
Sep 10, 2002 12:37 pm
... That's odd. I've been playing beta 24 quite a bit with a favored "weak" combination (Sludge Elf Thief) and have found the early game to be a bit softer...