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crawl-dev · A forum for developers to discuss changes to Linley Henzell's dungeon Crawl game.
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Messages 5047 - 5077 of 7196   Oldest  |  < Older  |  Newer >  |  Newest
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5047
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the crawl-dev group. File :...
crawl-dev@yahoogroups...
Send Email
Mar 6, 2003
7:32 pm
5048
... Well, there comes a time when you have to stop fiddling with things and push it out the door. This seems like a good time to get this new code out (I...
Brent Ross
vibrattler
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Mar 6, 2003
7:46 pm
5049
Not much more to add to the subject line. I've mirrored the sources at ftp.dungeoncrawl.org and added a brief notice to the "News" page there. I've been...
d.brodale
great_throwdini
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Mar 6, 2003
8:02 pm
5050
Just ran through the spellings quickly and turned up the following list of typographical errors. When I have time, I'll go through things a bit more closely to...
d.brodale
great_throwdini
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Mar 6, 2003
10:18 pm
5051
Good catches on the spelling errors, and congrats to all involved for getting a new beta out. From: "d.brodale" <yahoo@...> ... I'm too lazy to look at...
wtanksleyjr@...
wtanksle
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Mar 7, 2003
12:11 am
5052
... Doubtful. It's the description for Sigmund. As a counter, I would propose usage of the word 'spry' to convey a meaning similar to 'sprightly' above -- ...
d.brodale
great_throwdini
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Mar 7, 2003
5:53 am
5053
P.Lucas has contributed a MS-DOS compile that I'm now ... After a long break, I decided to get back to Crawl. So I compiled the game for DOS, and apparently it...
d.brodale
great_throwdini
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Mar 7, 2003
6:37 am
5054
Howdy, just wondering where the general opinion on stringstreams stood? Is there too much disparity between compilers at the moment to use them safely? I just...
Jeremy W. Murphy
tergiversato...
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Mar 7, 2003
11:03 am
5055
... there ... safely? Pretty much... there's still a fair amount of old and broken implementation out there... and it's just not worth the trouble for a system...
Brent Ross
vibrattler
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Mar 7, 2003
2:17 pm
5057
... Looking at makefile.dos it would appear as though someone was trying to migrate from conio to PDCurses, though I don't recall that ever to have been a...
d.brodale
great_throwdini
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Mar 8, 2003
9:00 am
5058
Just a couple of quick notes: Other than the llist thingery which was previously reported, I got a warning from the compiler when using g++ 2.95.4 under...
genomancer
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Mar 8, 2003
5:30 pm
5059
... I maintain the Debian package of crawl, it compiles without those warnings. Please try it out and let me know if the Debian package also experiences the...
Guus Sliepen
guus@...
Send Email
Mar 8, 2003
5:51 pm
5060
Easy to fix, but rather drastic in effect ;) It looks like someone was testing out one of the high level fire miscasts (specifically, ground zero fireball.....
Gavin Duggan
genomancer
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Mar 9, 2003
6:31 am
5061
These are from testing with a DOS build compiled with djgpp (gcc 3.04). 1) performance is very slow in windowed mode on my 1.7 GHz Win2K Pro machine, much...
Christopher Shumway
el_sant0
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Mar 9, 2003
7:53 am
5062
... The last available MS-DOS builds I have (betas 23 and 24) exhibit similar (mis)behavior w/r/t the arrow keys and long walk. I'm not certain that this is a...
d.brodale
great_throwdini
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Mar 9, 2003
8:20 am
5063
... try http://www.softline.com/~shumway/crawl24f.zip fun bug: accidentally open a b25 savegame with the b24 exe...all skills level 255! Don't forget to back...
Christopher Shumway
el_sant0
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Mar 9, 2003
8:31 am
5064
... Alas, the offered build doesn't appear to be for MS-DOS (nor was it built with djgpp). There isn't a problem with that build at all. However, I still...
d.brodale
great_throwdini
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Mar 9, 2003
8:49 am
5065
... Hmm. Sorry about that, must have downloaded that version. ... Sounds good. I bet that the performance hit I'm seeing has the same cause. Anyone...
Christopher Shumway
el_sant0
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Mar 9, 2003
9:49 am
5066
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the crawl-dev group. File :...
crawl-dev@yahoogroups...
Send Email
Mar 9, 2003
7:38 pm
5067
(As the little message indicated ;) I've uploaded a win32 zip with the source, docs, macros, init and crawl.exe file.. the long walk seems to work fine and...
Gavin Duggan
genomancer
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Mar 9, 2003
7:41 pm
5068
... Unfortunately, the file is less than 1 KB in size ... at least, that's all I can get off the Yahoo! files section. BTW, do you have a mingwin makefile? The...
d.brodale
great_throwdini
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Mar 9, 2003
7:48 pm
5069
... Oops, fixed.. forgot the recursive flag for zip. ... Yep, although it's basically just the linux makefile with the binary names for g++ and strip changed...
Gavin Duggan
genomancer
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Mar 9, 2003
11:51 pm
5070
Ok, because I like databases, I added a DB table to the yahoo group (look under the Database link over there on the left) where people can record their general...
Gavin Duggan
genomancer
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Mar 10, 2003
12:20 am
5071
... The Win32 build indeed fixed both the long walk and performance problems. Time to get a new compiler (or finally port to Visual Studio)... Thanks, -- ...
Christopher Shumway
el_sant0
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Mar 10, 2003
12:48 am
5072
I just released a new version of Crawl5. You can download the source and/or browse it online at <https://sourceforge.net/projects/crawl5/>. The changes from...
Jesse Jones
jesjoness
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Mar 10, 2003
12:23 pm
5073
... It's funny, I was just about to mention this. ... "A few days"? Crawl's been in version 4.0.0 pre-releases for over a year now, hasn't it? It's silly to...
Jesse Welton
jwelton@...
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Mar 10, 2003
3:52 pm
5074
From: Jesse Jones <jesjones@...> ... Congrats, and good job so far. Good luck. ... Good. ... Not so good. A* implies omniscience on the monsters' ...
wtanksleyjr@...
wtanksle
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Mar 10, 2003
10:58 pm
5075
... and ... a ... future, ... of ... to ... It's also not really a retrogression... I just make them up when I export the code... like pr24, I just made up a...
Brent Ross
vibrattler
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Mar 10, 2003
11:02 pm
5076
... should ... Ah, so you went into the code, but you missed the most important part: // Now that we have a long format, I'm starting to make this // more...
Brent Ross
vibrattler
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Mar 11, 2003
3:40 am
5077
... Well, to be more specific it's based on the monster's intelligence. Everything, but really stupid monsters (like insects) uses A* to head for the player if...
Jesse Jones
jesjoness
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Mar 11, 2003
5:56 am
Messages 5047 - 5077 of 7196   Oldest  |  < Older  |  Newer >  |  Newest
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