howdy, just a little request for future versions of Crawl... That when you remove armour or un-wield a weapon, it checks whether doing so will result in...
I having problems getting the source code to compile for dos using my bloodshed dev-c++ compiler. I dont really know what to do. Any help would be great......
Yep, also when you target an attack spell/wand at yourself. Also, when you step into a teleport trap, it should require you hit spacebar to continue. Theres...
I was really far into debt. Like Most I was in Financial dispair. I could not seem to get ahead no matter how hard I tried. Untill I found this place. ...
Have the tangles been removed? Is the spaghetti closer to the meat balls? Has the maze straightened out? oh no.. a dead end? Has summon_ice_beast_etc been...
// Have the tangles been removed? // Is the spaghetti closer to the meat balls? // Has the maze straightened out? oh no.. a dead end? It's somewhat better....
... Waterloo? Do tell -- I didn't know you were a UW.. student? alumnus? And when did 4.0 unfold, that you're working on 4.1? I've got to read these digests...
... That post (and the other one just like it) appear to be the result of a virus. Fortunately, it doesn't seem to work properly from the yahoo groups display...
Bugs: 1. When throwing a large rock you'll always have ZERO chance to hit, unless you enchant your rocks with scrolls of Enchant Weapon I. 2. "Fractional...
Just do what I do: Put some kind of armor on top of the pile. Monsters won't pick it up, and they won't pick up anything other than the top item of a pile....
Heehee. I don't think it's a bug that traps have unlimited ammo. The only things you could do with those spears are: 1. Throw them (but you shouldn't really...
// Bugs: // 1. When throwing a large rock you'll always have ZERO chance to hit, // unless you enchant your rocks with scrolls of Enchant Weapon I. Feature....
// Just do what I do: Put some kind of armor on top of the pile. // Monsters won't pick it up, and they won't pick up anything other than // the top item of a...
... just a note, that I for one read every message in the group but don't contribute because the only machine I have here in alaska is a classic OS powerbook,...
// Heehee. I don't think it's a bug that traps have unlimited ammo. It was a feature in the old versions. I've got them working on ammo now because it was...
... in ... Priest. ... go ... they ... particularly ... bottom ... really ... the ... anyway). ... spell ... probably ... Annihilations ... I just thought I'd...
... Your color is predetermined. A purple draconian spellcaster can be identified at the beginning by the fact that the number in parentheses next to your...
... Ditto: I've got a ghoul going at the moment and they're not that hard. The trick is to throw away the short sword :). Once they get to high level they're...
so what are your general strategies for keeping a ghoul alive? I've tried quite a few times, but I can't seem to get past the initial hump. Now spriggans, on...
... parentheses ... mage, ... Poison ... Hmm? That sounds like it should be fixed somehow--I thought players weren't supposed to be able to figure out what...
// so what are your general strategies for keeping a ghoul alive? I've tried // quite a few times, but I can't seem to get past the initial hump. Now //...
// Hmm? That sounds like it should be fixed somehow--I thought players // weren't supposed to be able to figure out what draconian they are in // advance, at...
... Pretty much. I got fed up with C++'s lack of flexibility and poor integration with scripting languages so I started looking for alternatives. I've been...
... player ... experience ... that Whoops. I guess I misread the source. ... is ... was far ... and Well, I was thinking more of just letting them go to a ...
hi everyone, sorry if this is a FAQ, but I've been out of the loop for a while. I've just started using XP and noticed that the dungeon floor character no ...