Hi dancedev Group
I am starting a project that should be a virtualization of Karate
katas (a predefined movement sequence, perhaps more people know Tai
Chi, very similar). The main aim is to help students learn the
movements, so they should be able to do trackball turning in the
render window and also be able to control the speed of the animation.
Furthermore, a scripting interface should be provided so that
movements can be put into a sequence and transitions get caluculated,
so that patterns can be reused. As timing is paramount, an intuitive
way of editing the timeline would also be quite important. I tried
Poser, but it started to mess up pretty quickly and rotate arms and
feet of the dummy arbitrarily. I had a go at doing it in Blender,
however that was too time consuming.
My question: is DANCE the right tool for this? The pieces that are
used look right (ie. python, imagemagic, povray) If anyone has done
anything similar (maybe for dancing or an other martial art) I would
be very interested in your experiences.
Gregi