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Scripted Karate Library   Message List  
Reply | Forward Message #81 of 253 |
Re: Scripted Karate Library

You might want to try Poser again. It is designed for what you are
describing. Unfortunately, it is difficult with any tool to generate
human-like animation - good animation takes a lot of skill and practice.

Your best choice might be to buy/acqurie motion capture data that
represents the motion that you are interested in. Many companies sell
motion capture data, which can then be imported into many tools
(Poser, Maya, DANCE) and displayed and played back at various speeds.
If you can't find it for purchase, you can always capture the motion
data yourself in a motion capture studio.

Regards,

Ari Shapiro

--- In dancedev@yahoogroups.com, "Gregory Bleiker" <gregory@...> wrote:
>
> Hi dancedev Group
>
> I am starting a project that should be a virtualization of Karate
> katas (a predefined movement sequence, perhaps more people know Tai
> Chi, very similar). The main aim is to help students learn the
> movements, so they should be able to do trackball turning in the
> render window and also be able to control the speed of the animation.
> Furthermore, a scripting interface should be provided so that
> movements can be put into a sequence and transitions get caluculated,
> so that patterns can be reused. As timing is paramount, an intuitive
> way of editing the timeline would also be quite important. I tried
> Poser, but it started to mess up pretty quickly and rotate arms and
> feet of the dummy arbitrarily. I had a go at doing it in Blender,
> however that was too time consuming.
>
> My question: is DANCE the right tool for this? The pieces that are
> used look right (ie. python, imagemagic, povray) If anyone has done
> anything similar (maybe for dancing or an other martial art) I would
> be very interested in your experiences.
>
> Gregi
>





Wed Sep 19, 2007 4:19 pm

shapiroari
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Message #81 of 253 |
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Hi dancedev Group I am starting a project that should be a virtualization of Karate katas (a predefined movement sequence, perhaps more people know Tai Chi,...
Gregory Bleiker
gregory_bleiker
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Sep 17, 2007
9:15 pm

You might want to try Poser again. It is designed for what you are describing. Unfortunately, it is difficult with any tool to generate human-like animation -...
shapiroari
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Sep 19, 2007
4:19 pm

Hi Gregory, Being able to script natural looking animations is a very interesting concept, but quite an endeavour! You cannot simply interpolate in XYZ space...
Sébastien Quirion
squirion@...
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Sep 20, 2007
2:53 am

Hi all-- For what it's worth, I think there was a poster at SCA this year about putting together Ballet movement animations for teaching purposes. If I...
Brian Allen
dexter_allen
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Sep 20, 2007
3:06 am

I have retreived some of the papers from the project you are refering to: http://www.ncd.matf.bg.ac.yu/casopis/08/NCD08067.pdf (free) ...
Sébastien Quirion
squirion@...
Send Email
Sep 20, 2007
2:49 pm

Dear group Thank you for your various input. I looked at your links and the "Grochow's work" one looks nice and close to what I'm looking for, although I never...
Gregory Bleiker
gregory_bleiker
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Sep 20, 2007
3:28 pm

Gregory, These are the current motion capture/keyframe features that you can do right now in DANCE without programming: - load mocap - play mocap - keyframe...
Ari Shapiro
shapiroari
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Sep 20, 2007
3:41 pm
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