Hi Ari, As you may remember I am using Dance v3 because Michael Neffs custom plugins only work with DANCE v3 at the moment. Unfortunately DANCE hangs when I...
Hi Tyler, I took a brief look yesterday, and tracked down the problem on Windows, but didn't find a solutions (something to do with corrupt memory). I'm...
Hi I created a simple pendulum in Dance. I need to generate graphs like Displacement Vs Time. So i need the values of the displacement and time. what should i...
Ok, I figured out the problem: The MotionPlayer plugin was not deleting the Characters, and during the Debug execution of DANCE, I dump out all the memory that...
Hi Muniraj, A relatively easy way to accomplish this is to use the controller scripting interface. There are functions in the scripting interface that can read...
I've attached the DumpData.py file in case there is any problem in copy/pasting this file. Ari ________________________________ From: "muniraj_143@..."...
I added that bit to the destructor for MotionPlayer but there a still maaaany undelete objects getting dumped. In CharJoint.cxx I modified the destructor so...
The fastest way to avoid this problem is to change eliminate the debug checking by changing dance_v4/core/src/main.cxx from: #ifdef _DEBUG // Memory leaks...
Hi thanx for the reply and help. I get the following error. Please can u help me to resolve it thanx Muniraj Pose #0 - 'DumpData' added... Pose 'DumpData' has...
It looks like you have the DANCE version 3 code (dance_v3), which doesn't have the python scriptiing interface.The dance_v4 version of the code includes the...
If you rebuild the ImageMagick library with the configure option: --with-quantum-depth=8 you should be able to see the textures properly. So you might do: ...
Hi, Ari. I have rebuilt ImageMagick library (in debug mode as I am running DANCE codes in debug mode) with #define MAGICKCORE_QUANTUM_DEPTH 8 by using...
When you enter the command: identify -list format do you see GIF as a valid format? Does this only happen for .gif files or for others as well? (say, .jpg) ...
Is "identify -list format" a python command? Anyway, this happens for all other file formats including .jpg and .png. It seems ImageMagick is having a...
Hi, Ari. I am trying to export a model (which has complex bone structures so very difficult to bind to bones by manual translation) with weights from Maya and...
can u please tell me the Technique or algorithm used in the ragdoll simulation. Is featherstone's algorithm used in the simulation of ragdoll? can u give me...
Hi Muniraj, The physics simulator is from the Open Dynamics Engine - you can read about the algorithm and its implementation on www.ode.org. Joint limits are...
Hello, I am interested in using dance to create controllers that track MoCap data. To do this, I want to generate geometry for the character based on the MoCap...
For the problem with cube orientation, you can try selecting the particular piece of geometry (which is named the same as the bone) and then use 'Rotate X/Y/Z'...
Hi Ari, I am currently evaluating DANCE to see if I can use it for my research project, so I'm looking for more permanent solutions. It certainly has a lot of...
Hi Joel, Thanks for the code fixes. These days I work full time for a visual effects company (Rhythm & Hues) and can only work on DANCE outside of work when I...
Hi Ari, I appreciate that it is difficult for you to provide full support. I'm continuing to try to automatically create a properly setup character based on an...
Hi Joel, As you pointed out, the asf/amc file formats include bone axes get removed when you create a simulated character. However, the data should convert...
Well the problem is that without this axis information, the bone rotation is too global. This may just be a design decision but for me it is inconvenient. Here...
Right - I think it was oversight, more than intentional design. The original code was written primarily for physical simulation, and not primarily for motion...
Ok, so I downloaded VC++ Express 2008, and here's what you need to do to get DANCE compiling with it: When you first open the DANCE projects in Visual C++...
Hello, i've got a question about using DANCE: is the post n°199 the only way to get the state (position, velocity, etc.) of the objects in the DANCE world? Is...
Hi, I want to implement a new plugin in DANCE. While this plugin is created it will create some other plugins with some defualt values, such as: It will create...