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Messages 80 - 130 of 248   Oldest  |  < Older  |  Newer >  |  Newest
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80
Hi dancedev Group I am starting a project that should be a virtualization of Karate katas (a predefined movement sequence, perhaps more people know Tai Chi,...
Gregory Bleiker
gregory_bleiker
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Sep 17, 2007
9:15 pm
81
You might want to try Poser again. It is designed for what you are describing. Unfortunately, it is difficult with any tool to generate human-like animation -...
shapiroari
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Sep 19, 2007
4:19 pm
82
Hi Gregory, Being able to script natural looking animations is a very interesting concept, but quite an endeavour! You cannot simply interpolate in XYZ space...
Sébastien Quirion
squirion@...
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Sep 20, 2007
2:53 am
83
Hi all-- For what it's worth, I think there was a poster at SCA this year about putting together Ballet movement animations for teaching purposes. If I...
Brian Allen
dexter_allen
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Sep 20, 2007
3:06 am
84
I have retreived some of the papers from the project you are refering to: http://www.ncd.matf.bg.ac.yu/casopis/08/NCD08067.pdf (free) ...
Sébastien Quirion
squirion@...
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Sep 20, 2007
2:49 pm
85
Dear group Thank you for your various input. I looked at your links and the "Grochow's work" one looks nice and close to what I'm looking for, although I never...
Gregory Bleiker
gregory_bleiker
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Sep 20, 2007
3:28 pm
86
Gregory, These are the current motion capture/keyframe features that you can do right now in DANCE without programming: - load mocap - play mocap - keyframe...
Ari Shapiro
shapiroari
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Sep 20, 2007
3:41 pm
87
any idea why I'm getting this linker error (and one more like this) when trying to build the solution(sorry about the length): File: msvcprtd.lib "Error 1error...
mudmen7
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Oct 28, 2007
6:56 am
88
In which project are you getting this linker error? Ari -- ... Ari Shapiro, Ph.D. ashapiro@... 310-429-1181...
Ari Shapiro
shapiroari
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Oct 28, 2007
5:43 pm
89
I just uploaded a version of the 2006 DANCE version that compiles cleanly with Visual Studio 2005. Also, I updated the ODE version to 0.9. The file can be...
shapiroari
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Oct 30, 2007
7:06 am
97
Hi! How can I connecte the articulated object to a static position.For example I want to let the left hand of the human hold the some static object and move...
cxyzhao
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Jan 23, 2008
8:28 am
98
The version of DANCE that is currently available online (dance_v3_binary_072506.zip & dance_v3_072506_1625.zip) cannot perform that function, although I do...
shapiroari
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Jan 24, 2008
6:01 am
99
Thank you! Hope to see the new vision in time , I have waited for it for a long time:) By the way , I can help you to do something if you need some help for...
cxyzhao
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Jan 24, 2008
11:52 pm
102
I've successfully compiled DANCE in VC9 (Visual C++ 2008). Hereafter the troubles I had, and how I solved them. But: last trouble is not solved yet :-( 1....
ciapistess
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Feb 24, 2008
1:02 am
109
Hi All, I've downloaded DANCE visual studio 2005 source code and it have compiled ok, but I've got the same problem as Andrea in tutorial 6. Any idea? Thanks a...
xavierllrod
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Apr 9, 2008
2:06 pm
110
The crash can be fixed by changing the code in Sensor/Sensor.cpp at line 87 from: danceInterp::OutputMessage("Sensor '%s' has been enabled."); to ...
shapiroari
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Apr 10, 2008
6:21 pm
117
I downloaded dance_v3_072506_1625_vs2005, ImageMagick-6.2.8-5-Q8-windows-dll and python-2.4.3 to compile. when i compiled it in VS 2005 i got the following...
muniraj_143
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May 30, 2008
8:37 pm
118
Assuming that you have the directory c:\dance_v3, try setting: DANCE_DIR to c:/dance_v3 (note the forward slashes, not backwards) and FLTK_DIR to...
shapiroari
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May 31, 2008
7:45 pm
119
I got bvh from somewhere on the web, loaded on "MotionPlayer" by "Load Motion" option, then converted it to simulated character by clicking on "Convert to...
jlastsong
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Jun 1, 2008
5:58 am
120
hi, could anyone give me tips on how to make skeleton model kick a ball ( from tutorial 3)? I want to make two characters pass balls to each other.. any help...
jlastsong
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Jun 1, 2008
11:37 am
121
when I save a session of working ragdoll simulation, and reload it again, the system crashes and closes. How can I fix this? Also, how do I incorporate...
jlastsong
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Jun 2, 2008
10:17 pm
122
hi I deleted everything and reinstalled again and it works well thanks for the help Regards Muniraj shapiroari <shapiroari@...> wrote:...
muni raj
muniraj_143
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Jun 3, 2008
1:14 pm
123
This is an extremely difficult task if you want to do it during physical simulation. You would need to write a controller (look at TestController) that would...
shapiroari
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Jun 5, 2008
5:06 pm
124
The sessions are saved as python commands in the .dpy file. If you open that file, you will see all the DANCE commands that are necessary to reconstruct your...
shapiroari
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Jun 5, 2008
5:11 pm
125
Thank you for your help. Can I ask one more question? How can I make a ragdoll hang onto a bar that will be hanging in the midair? When I throw a ball at it...
Jamie Park
jlastsong
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Jun 8, 2008
5:43 am
126
Thank you very much for your help. I attached the dpy file. I loaded the Tutorial 3 script "Skeleton with Pose control and collision" and just added another...
Jamie Park
jlastsong
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Jun 8, 2008
8:12 am
127
I have a newer version of DANCE that allows you to attach bones to other characters or to fixed points in the scene. You cannot do it easily with this version...
shapiroari
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Jun 10, 2008
4:37 am
128
Jamie, Can you send me the entire dancesession.test directory as well? That contains the specific poses and geometry of each skeleton. Regards, Ari Shapiro ......
shapiroari
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Jun 10, 2008
4:41 am
129
OMG I am very interested in the new version!!! I am so eager to try it! I think the new version will help me greatly!! Thank you ... From: shapiroari...
Jamie Park
jlastsong
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Jun 13, 2008
7:46 am
130
I attached the entire dance session. Thank you so much for your help. ... From: shapiroari <shapiroari@...> To: dancedev@yahoogroups.com Sent: Monday,...
Jamie Park
jlastsong
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Jun 13, 2008
7:49 am
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