Well, for the server you'll need a set of data in the mysql database accessible by the information provided in the config file. Without any data, the server won't do much (actually I think it probably won't even start). We've been really busy out here in the desert getting ready to go home soon, so time for development has really been off and on, but I'm sort of making a little progress. I'm not really sure how well the whole XML thing that I was experimenting with is going to pan out.. right now it seems like extreme overkill for what actually needs to happen, and it's just adding a layer of complication. In the end, it may be that it is only used as a medium for storage with the data, and not actually a format for describing the world.
I'm still working with Qt Script and trying to find the best approach to make it all work fluidly with multiple types of objects, as well as allowing for online editing, hot-swapping, reloading, and saving the used scripts. The way I am envisioning it working is a nice cooperation between C++ classes and scripts. That way functionality and the world itself can either be described in compiled C++ modules or through script modules. Slowing working my way to that goal.
I'm glad you like the wiki setup.