Hello,
I'm converting an old board game to a computerised version. Its based on
the Great Western Railway so I need to convert all the station locations
into some sort of database. The starting point is Paddington station and
the rest of the stations branch out like a tree. At the moment I'm
trying to think of the best way to store this data. I need to
programmatically be able to travel to any location from any location
base on rules. These rules could be that certain station must be visited
or avoided. Some stations may have several lines associated with them so
that several different directions could be selected. Can anyone suggest
a solution for storing / accessing this data. Is there a mathematical
solution that I could apply to the data to create a tree ( a binary
split approach ?). I'd be grateful for any ideas or suggestions.
Ian
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