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Including music (mp3, ogg) in games   Message List  
Reply | Forward Message #7496 of 7611 |
Re: [DelphiGames] Re: Including music (mp3, ogg) in games

There should be some sample Delphi code in the FMOD distribution.


ai_no_kareshi wrote:
> Thank you. And please. Some sample code would be *much* appreciated. I
> have very limited experience in using things like these in Delphi.
>
>
> --- In delphigames@yahoogroups.com, "Ian Munro" <ian.munro@...> wrote:
>
>> I agree with Steve, FMOD is very good. I've used it many times to play
>> mp3 tunes in my games. If you need some sample code to get you going I
>> can post some.
>>
>> Ian
>>
>> ________________________________
>>
>> From: delphigames@yahoogroups.com [mailto:delphigames@yahoogroups.com]
>> On Behalf Of Steve Williams
>> Sent: 18 July 2007 08:58
>> To: delphigames@yahoogroups.com
>> Subject: Re: [DelphiGames] Including music (mp3, ogg) in games
>>
>>
>>
>> Take a look at FMOD (http://www.fmod.org/ <http://www.fmod.org/> ). It
>> is free to use for
>> freeware and is very easy to get things working. There are even Delphi
>> interfaces with it.
>>
>> --
>> Sly
>>
>> ai_no_kareshi wrote:
>>
>>> Hi. I am new to the world of DirectX, and have only been experimenting
>>> with a nifty component set I downloaded somewhere which vastly
>>> simplifies tasks with DirectDraw, sprites and such. However, I intend
>>> to venture deeper into this field soon.
>>>
>>> One vital thing that has occurred to me is that the components I use
>>> do not allow mp3 or ogg playback. Every game needs background music,
>>> and as such, I was hoping to learn how to play mp3 and/or ogg files
>>> through DirectX. Most of the guides online are demonstrated in C,
>>> which I know nothing about. Could someone please help me?
>>>
>>>
>>>
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This message and its attachments may contain legally privileged or confidential
information. This message is intended for the use of the individual or entity to
which it is addressed. If you are not the addressee indicated in this message,
or the employee or agent responsible for delivering the message to the intended
recipient, you may not copy or deliver this message or its attachments to
anyone. Rather, you should permanently delete this message and its attachments
and kindly notify the sender by reply e-mail. Any content of this message and
its attachments, which does not relate to the official business of the sending
company must be taken not to have been sent or endorsed by the sending company
or any of its related entities. No warranty is made that the e-mail or
attachment(s) are free from computer virus or other defect.




Fri Jul 20, 2007 6:27 am

slygamer
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Message #7496 of 7611 |
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Hi. I am new to the world of DirectX, and have only been experimenting with a nifty component set I downloaded somewhere which vastly simplifies tasks with...
ai_no_kareshi
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Jul 18, 2007
7:54 am

Take a look at FMOD (http://www.fmod.org/). It is free to use for freeware and is very easy to get things working. There are even Delphi interfaces with it. ...
Steve Williams
slygamer
Offline Send Email
Jul 18, 2007
7:59 am

I agree with Steve, FMOD is very good. I've used it many times to play mp3 tunes in my games. If you need some sample code to get you going I can post some. ...
Ian Munro
ianathome12345
Offline Send Email
Jul 18, 2007
8:13 am

Thank you. And please. Some sample code would be *much* appreciated. I have very limited experience in using things like these in Delphi. ... and may contain...
ai_no_kareshi
Offline Send Email
Jul 20, 2007
6:17 am

There should be some sample Delphi code in the FMOD distribution. ... This message and its attachments may contain legally privileged or confidential...
Steve Williams
slygamer
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Jul 20, 2007
6:33 am

Could I ask that you please offer me some guidance as to what/which file(s) to download from the FMOD site? I've been staring at the downloads section and I'm...
ai_no_kareshi
Offline Send Email
Jul 20, 2007
6:41 am

Hello, Assuming you are running Windows (32bit) I would recommend you download version 4.06.22 (stable release) 22nd June 2007 ...
Ian Munro
ianathome12345
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Jul 20, 2007
8:04 am

No, you are right. I think I'll go for the BASS solution. Thank you for providing me with this option as well, though. ... and may contain confidential or...
ai_no_kareshi
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Jul 20, 2007
8:12 am

Hello, Due to an unnaturally low level of coffee in my blood stream I thought that my games used FMOD when I actually meant BASS. I have used FMOD but couldn't...
Ian Munro
ianathome12345
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Jul 20, 2007
8:09 am

Indeed, we programmers need our coffee. I am sorry to hear about the recent lack of activity in this group. I'll try to come by as often as possible; after...
ai_no_kareshi
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Jul 20, 2007
8:29 am

If you want to know how play MP3 wih DirectX with Delphi, you can visit my website http://juhara.com/article-4-multimedia-player-with-directshow-part-1.html ...
Zamrony P Juhara
zzz_is_cool
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Jul 19, 2007
6:43 am

I have just uploaded a simple test program that plays mp3 tunes and wav effects using Bass (http://www.un4seen.com/). You will find it in the groups files...
Ian Munro
ianathome12345
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Jul 19, 2007
10:18 am

Thank you for the response. I have downloaded and looked at your example. At the risk of revealing my ignorance on the subject, how do I obtain the Bass.dcu or...
ai_no_kareshi
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Jul 20, 2007
6:13 am

Hello, If you download the latest Bass package from here http://uk.un4seen.com/files/bass23.zip you will find the bass.dll and bass.pas file in the Delphi...
Ian Munro
ianathome12345
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Jul 20, 2007
7:51 am

Thank you so much for your help. This looks like it's exactly what I've been looking for! I am especially delighted to learn that it supports OGG files, as...
ai_no_kareshi
Offline Send Email
Jul 20, 2007
8:05 am
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