... It is a very common optimization to turn loops backwards (count to zero) if the loop variable has no effect on the outcome of the loop. ... Break the level...
... player sprite is only able to move Up and Left only !! ... appear. It is not fun to see your plane move only to top left of screen .. ... buttons, is it...
Please someone help me...I don't even belong to this club...no the unsubscribe link does not work...please someone get me off this...I am getting way to many...
Luke L.
LUKEL@...
Apr 3, 2002 12:16 am
6219
Sure. Send us your email password and we'll get you all fixed up. ... From: Luke L. [mailto:LUKEL@...] Sent: Tuesday, April 02, 2002 5:16 PM To:...
Don't listen to the previous message. I think it was a subtle attempt at humour. If the egroups unsubscribe address does not work, try sending a message to ...
Hi, I'm new to OpenGL and the first thing that im having trouble with is find the information.. the API is enormous and from all of that I need to find one...
... You must use the WGl_ext_swap_control extension for that. If available, wglSwapIntervalEXT(1); will turn on VSync, while passing a zero will turn it off. ...
Yeah right Mr. Steve Williams, I guess you deal with alot of morons but I'm not one. Thanks to to everyone else for there input on how to get off this email...
Luke L.
LUKEL@...
Apr 3, 2002 7:08 pm
6225
Oh and Steve...funny you should put all that hard work into your programs and games, then I come along and play them for free by hacking them or cracking them....
Luke L.
LUKEL@...
Apr 3, 2002 7:11 pm
6226
... programs and games, then I come ... up the hard work.! Now that is funny. A hacker and cracker who cannot even unsubscribe from a yahoo group. I think...
I'm not concerned about our little friend here. You generally find that the ones who loudly claim that they are l33t h4xors are usually just full of hot air,...
Hi Eric, Sorry for being so 'hard', but I cant figure out how to make it to work... :( ... I have "WGL_EXT_swap_control" (serched the opengl12.pas) but I don't...
Does anyone else think that something is wrong here? I abuse the user, Steve protects him and then Steve gets attacked. I'm sorry, Steve. I know you don't...
OK, this group is about game programming in Delphi. Why would anyone in his right mind program in Delphi instead of C++. (My preference is Delphi too, but I...
... 1) Readability.. Delphi code is more readable then C code.. so, it's easier to collaborate in a group.. this is my first reason.. because C code is...
... - Easier to read syntax. - Blazingly quick build times. - No libs required. ... your ... realloc or alloc, memcpy, free ... C++ Builder has this. C# has...
... ends.. I have to disagree with this one. It's much easier to match braces then begin end. Esp. since not all pascal constructs have begin...end where as ...
... miss ... Sure there are some operator shortcuts that C/C++ allow that would be nice in OP, but they are not essential. By symmetrical, I assume you mean ...
... You got it in one! ... You ... options? ... Borland ... DirectX. ... the ... OK, I can agree with that! ... I ... It's nice that it's hidden in delphi. And...
... And I suggest this guy to READ mails and replies to the end. Won't get very far with emails without READING them... 'nuff. Eric Grange http://glscene.org...
... Not sure, I'm using a slightly modified version for GLScene, but this one should be in (but Mike may not have updated it with those changes if they were...
Compile time has to be one of the biggest benefits. We work with 600k lines applications seamlessly with Delphi, and I remember that already at 100k lines C...
... Tip: you can put most of them in one window too.. just dock the smaller windows onto the main editing area.. that's what I do.. and save the desktop.. now...
OK, it's quite an interesting debate (although some similars have already been here and there :) ), but let me ask you an "inverse" question: What features do...
... Docking in the Borland IDE is a bit of a hit-and-miss affair. I can sometimes get the windows to dock, sometimes not. They sometimes dock where I want...
Hi, Sorry for being a nagg once again BUT I CANT MAKE IT TO WORK ! :( ... so, i'll ignore it for now, 70 FPS is good enough :) ... it's the most convenient doc...
... Luminance and alpha formats must be modulated on the base color. You must use texture modulation, on base white color with alpha if you want transparency,...