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Messages 6215 - 6244 of 7611   Oldest  |  < Older  |  Newer >  |  Newest
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6215
click and win fiesta = get:://everyone.to/thelink Access Today - no charge for software testing - click and win fiesta - stand a chances to win US ...
Mainan Elektronik
etoyshop7
Offline Send Email
Apr 1, 2002
1:53 pm
6216
... It is a very common optimization to turn loops backwards (count to zero) if the loop variable has no effect on the outcome of the loop. ... Break the level...
Steve Williams
slygamer
Offline Send Email
Apr 1, 2002
11:45 pm
6217
... player sprite is only able to move Up and Left only !! ... appear. It is not fun to see your plane move only to top left of screen .. ... buttons, is it...
ggsau
Offline Send Email
Apr 1, 2002
11:45 pm
6218
Please someone help me...I don't even belong to this club...no the unsubscribe link does not work...please someone get me off this...I am getting way to many...
Luke L.
LUKEL@...
Send Email
Apr 3, 2002
12:16 am
6219
Sure. Send us your email password and we'll get you all fixed up. ... From: Luke L. [mailto:LUKEL@...] Sent: Tuesday, April 02, 2002 5:16 PM To:...
WhollyMindless
robdkenyon
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Apr 3, 2002
12:34 am
6220
Don't listen to the previous message. I think it was a subtle attempt at humour. If the egroups unsubscribe address does not work, try sending a message to ...
Steve Williams
slygamer
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Apr 3, 2002
12:45 am
6221
I *WAS* kidding. Since he can't get away from us he'll hear this whole conversation... ... From: Steve Williams [mailto:stevewilliams@...] Sent:...
WhollyMindless
robdkenyon
Offline Send Email
Apr 3, 2002
1:05 am
6222
Hi, I'm new to OpenGL and the first thing that im having trouble with is find the information.. the API is enormous and from all of that I need to find one...
tanffn
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Apr 3, 2002
1:24 pm
6223
... You must use the WGl_ext_swap_control extension for that. If available, wglSwapIntervalEXT(1); will turn on VSync, while passing a zero will turn it off. ...
Eric Grange
egrange
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Apr 3, 2002
5:43 pm
6224
Yeah right Mr. Steve Williams, I guess you deal with alot of morons but I'm not one. Thanks to to everyone else for there input on how to get off this email...
Luke L.
LUKEL@...
Send Email
Apr 3, 2002
7:08 pm
6225
Oh and Steve...funny you should put all that hard work into your programs and games, then I come along and play them for free by hacking them or cracking them....
Luke L.
LUKEL@...
Send Email
Apr 3, 2002
7:11 pm
6226
... programs and games, then I come ... up the hard work.! Now that is funny. A hacker and cracker who cannot even unsubscribe from a yahoo group. I think...
jimtaylor92691
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Apr 3, 2002
8:03 pm
6227
I'm not concerned about our little friend here. You generally find that the ones who loudly claim that they are l33t h4xors are usually just full of hot air,...
Steve Williams
slygamer
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Apr 3, 2002
9:43 pm
6228
Hi Eric, Sorry for being so 'hard', but I cant figure out how to make it to work... :( ... I have "WGL_EXT_swap_control" (serched the opengl12.pas) but I don't...
tanffn
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Apr 3, 2002
9:52 pm
6229
Does anyone else think that something is wrong here? I abuse the user, Steve protects him and then Steve gets attacked. I'm sorry, Steve. I know you don't...
WhollyMindless
robdkenyon
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Apr 4, 2002
2:49 am
6230
OK, this group is about game programming in Delphi. Why would anyone in his right mind program in Delphi instead of C++. (My preference is Delphi too, but I...
Chris
iplayfast
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Apr 4, 2002
3:09 am
6231
... 1) Readability.. Delphi code is more readable then C code.. so, it's easier to collaborate in a group.. this is my first reason.. because C code is...
Shawn Tan
syberoid
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Apr 4, 2002
3:26 am
6232
... - Easier to read syntax. - Blazingly quick build times. - No libs required. ... your ... realloc or alloc, memcpy, free ... C++ Builder has this. C# has...
Steve Williams
slygamer
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Apr 4, 2002
3:36 am
6233
... ends.. I have to disagree with this one. It's much easier to match braces then begin end. Esp. since not all pascal constructs have begin...end where as ...
Chris
iplayfast
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Apr 4, 2002
4:45 am
6234
... From: "Steve Williams" <stevewilliams@...> To: <delphigames@yahoogroups.com> Sent: Wednesday, April 03, 2002 10:37 PM Subject: Re:...
Chris
iplayfast
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Apr 4, 2002
4:54 am
6235
... miss ... Sure there are some operator shortcuts that C/C++ allow that would be nice in OP, but they are not essential. By symmetrical, I assume you mean ...
Steve Williams
slygamer
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Apr 4, 2002
5:18 am
6236
... You got it in one! ... You ... options? ... Borland ... DirectX. ... the ... OK, I can agree with that! ... I ... It's nice that it's hidden in delphi. And...
Chris
iplayfast
Offline Send Email
Apr 4, 2002
5:28 am
6237
... And I suggest this guy to READ mails and replies to the end. Won't get very far with emails without READING them... 'nuff. Eric Grange http://glscene.org...
Eric Grange
egrange
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Apr 4, 2002
6:34 am
6238
... Not sure, I'm using a slightly modified version for GLScene, but this one should be in (but Mike may not have updated it with those changes if they were...
Eric Grange
egrange
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Apr 4, 2002
6:55 am
6239
Compile time has to be one of the biggest benefits. We work with 600k lines applications seamlessly with Delphi, and I remember that already at 100k lines C...
Eric Grange
egrange
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Apr 4, 2002
7:17 am
6240
... Tip: you can put most of them in one window too.. just dock the smaller windows onto the main editing area.. that's what I do.. and save the desktop.. now...
Shawn Tan
syberoid
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Apr 4, 2002
7:33 am
6241
OK, it's quite an interesting debate (although some similars have already been here and there :) ), but let me ask you an "inverse" question: What features do...
Petr Kadlec student
kadlecp2
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Apr 4, 2002
8:04 am
6242
... Docking in the Borland IDE is a bit of a hit-and-miss affair. I can sometimes get the windows to dock, sometimes not. They sometimes dock where I want...
Steve Williams
slygamer
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Apr 4, 2002
8:20 am
6243
Hi, Sorry for being a nagg once again BUT I CANT MAKE IT TO WORK ! :( ... so, i'll ignore it for now, 70 FPS is good enough :) ... it's the most convenient doc...
tanffn
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Apr 4, 2002
11:01 am
6244
... Luminance and alpha formats must be modulated on the base color. You must use texture modulation, on base white color with alpha if you want transparency,...
Eric Grange
egrange
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Apr 4, 2002
11:36 am
Messages 6215 - 6244 of 7611   Oldest  |  < Older  |  Newer >  |  Newest
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