Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the delphigames group. File :...
delphigames@yahoogrou...
Jun 1, 2003 12:58 pm
6864
ok guys ive done it....i just got DGC working for delphi 6 i put it in the files thing but not under delphi games creator 7.6, oops and i dont know how to move...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the delphigames group. File : /Delphi...
delphigames@yahoogrou...
Jun 1, 2003 4:27 pm
6867
ok i found a stupid mistake but anyway i reuploaded it dgc7.6_nhc.zip is in the delphi games creator folder sorry for the mess but anyway its there...
Can anyone advise on the best way to scroll a screen using SDL or DirectX ? I am writing a game which is basically as follows. A space ship in the middle of...
Hi Ian, Maybe you can define a world in coordinates, including the coordinates for the rocks, floor, etc. Then you just define what should be drawn depending...
I have 3 more questions in Direct 3D now. DelphiX, Retained Mode. 1. When some object are 5000 away, I can not see it. 2. Object do not lay shade on others. 3....
... I do not work in Retained Mode, but I hope some notes will help you. ... The object is probably clipped. Only objects in the viewing frustum are visible....
Thank you, it works. and you do get many talent words, I like them. ... you. ... frustum are ... clipping plane ... Casting ... techniques, but ... have your ...
Hello, I'm looking for programming examples that show how to simply use Directshow's Samplegrabber filters with Delphi. (Delphi 3) I need to overcome some...
... For DirectShow go to http://www.progdigy.com/ -- Robert Marquardt (Team JEDI) http://delphi-jedi.org +++ GMX - Mail, Messaging & more http://www.gmx.net...
Hi Robert, Thank you for the link. It does not seem to be compatible with Delphi 3... I'll have to work this out... I'll also see if I can finally understand...
I need to read in data from a file to populate a list. This data describes where the positions of my sprites will be during a game. Can any one recommend a...
Hello, Does anybody here have an easy example how I can fade in/out a 16-bit Background graphic with DelphiX? And is it also possible to fade in/out a Sprite,...
Erick Ritmeester
eritm@...
Jun 11, 2003 9:57 am
6878
Hi Erick, I think you can only fade in/out the whole screen (with the gamma structs). Else, you may try it with an alpha-blending method. There is a alpha ...
It depends what your game needs. If you write a cross-platform game, I'd say do it with XML, if it's a Windows game without networking, then use normal file...
Thanks Martin for your reply, I don't have the time right now to find and try code, so I might come back for more help :-) By the way I have read your...
Erick Ritmeester
eritm@...
Jun 11, 2003 3:51 pm
6881
If it is just for internal use by the program and you don't expect end users to edit it then choose the format that works best for you - keep in mind that you...
For games development, I've been using DelphiX 6 primarily, with my copy of Delphi 6. Anyway, I've been having a problem with DelphiX as of lately, so I'm here...
Hi, I got this bug too. The cause is you have a 'bad' version of DXRender.pas in the DelphiX source. You should download DelphiX for Delphi6 from another...
Hi Erick, Yes, I can help (if I have the time). However, I am wondering why so less people have a look at my library. I guess the only reason is because it is...
Hi Martin, ... I do not dispute that XML is a great format for cross-platform information storage, but I just wanted to clarify that Delphi/Kylix or to be more...
Hi ??? Here are the files you need. Martin ... _________________________________________________________________ MSN 8 helps eliminate e-mail viruses. Get 2...
Hi Martin, You told me about FlegelX. I have looked at its homepage a while back but lost the link, maybe you can repeat the address? Speaking for myself, I...
Erick Ritmeester
eritm@...
Jun 15, 2003 7:42 pm
6892
Hello. I'm here again to ask for some help regarding the DXSpriteEngine supplied with the DelphiX component. I've been experimenting a lot with it recently,...
Hi Erick, The URL of the FlegelXLib is: http://get.to/flegelx It's not hard to 'translate' code from delphiX to FlegelX. The basic things look much the same...