Hello everyone! I'm just starting out in this whole Delphi Games stuff. I actually teach Delphi at a high school to senior student (ages 16-17), and only just...
Hello [Craig]; I have just started using a component Set called "GLScene" It is OpenGL. Which in my opinion, Is better. You can take a look at some of the...
... But, comparing apples to apples, in my experience, raw OpenGL is much easier to learn and use than raw Direct3D. When it comes to Delphi component sets...
... Hash: SHA1 ... DelphiX is for DirectX and SDL uses the SDL libraries.. both are equally easy/difficult to use.. if you're already used to using the canvas...
Hi, I'm new here, I've played for years with C++ / OpenGL but right now I need to switch to Delphi / DirectX. I'm suprised to see there are so few websites...
Never mind. I have found something. Peter ... now I need to switch to Delphi / DirectX. ... Delphi. I have bought a book about DirectX, but all sample code is ...
Thanks for different replies so far! Looks like GLScene or JEDI-SDL are preferable to DelphiX. I had a quick look at GLScene website, and it looks pretty...
Hello Craig; Also, if you have recommendations for 3d world and character editors, let me know as well! One of the Top Tools that are used for designing scenes...
Since you are already familiar with OpenGL, why not Delphi + OpenGL? It is quite straigtforward. My book (see http://home1.gte.net/jqjacobs/index.htm) deals...
... Hash: SHA1 ... Oh, I'm not sure about GLScene, but SDL is a full suite of libraries useful for design games.. besides just 3D graphics rendering, it is ...
Hi Craig, I think if students of 16/17 year can make 3D applications with Delphi (in a relative short time/course) I think they are very smart. I am working ...
Yes, I don't expect them to be full-on 3d developers in a short-time. I'm hoping I can give them a taste of it, by providing a skeleton in 3d looking ...
Hi all, I'm working on a Delphi DirectX game (DirectDraw) and I've noticed that now the images of my sprites have become a bit larger (now about 700x1100...
<-- CUT --> ... Try Blender, www.blender3d.com. And there are more utilities to use with, on sourceforge.net. "Blender is a fully integrated 3D creation suite,...
If I could choose I would stick to OpenGL, but the choice is not personal, the company I'm going to work for uses DirectX. Thanks for your insight, Peter ... ...
Peter, You might have a look at 'Clootie's page'. This guy is specialized in Delphi & DirectX 3D (DX8&9). He also has a lot of samples. I dont know the URL of...
Does anybody know what caused the problem of drawing the large bitmap (in GDI)? It still looks corrupt.... I'm still hoping somebody can give me the answer. ...
I'm a bit beginer; I have maden an 3Ds file with 3D Studio Max 5. and I saved it as .x, but I don't see it when I load to a Dx application. Addition to I tryed...
Hi, I'm a beginner too ;) But these may be the causes: 1. Scale is too high or too low. 2. A problem with materials / textures. 3. If none of the above (like...
Thanx. The problem with the .x file solved. The DelphiX didn't recognized, but the C++ is Ok. What sort of 3d file do you recommend me for a game. .3ds or .x...
Hi all! I am now working on using AVI files as a base format for animated textures. Everything goes fine, I am already able to render using the animated ...
Hi all, This is ramin-zaghi. Messages of the http://groups.yahoo.com/group/DelphiGames_Dev/ eGroup is now open to you (accesible for anyone). Take a look at...
Hello, I'm writing a map editor for rts game in delphi using pure opengl and its extensions. My shader is based on vertex lighting. Recently I started working...
I`am using delphiX component for creating a full-screen game scenes. The problem is... how can i creating a menu for it....? Using TPanel in front of the...
Draw your own menus using DirectDraw on top of whatever else you are drawing at the time. It is then up to you to process the input (keyboard and/or mouse) to...
<http://www.gamasutra.com/php-bin/news_index.php?story=1984> Dominique http://www.DelphiGamer.com := go on, write a game instead; [Non-text portions of this...