Hello, I'm writing a map editor for rts game in delphi using pure opengl and its extensions. My shader is based on vertex lighting. Recently I started working...
I`am using delphiX component for creating a full-screen game scenes. The problem is... how can i creating a menu for it....? Using TPanel in front of the...
Draw your own menus using DirectDraw on top of whatever else you are drawing at the time. It is then up to you to process the input (keyboard and/or mouse) to...
<http://www.gamasutra.com/php-bin/news_index.php?story=1984> Dominique http://www.DelphiGamer.com := go on, write a game instead; [Non-text portions of this...
... You forgot to add a couple of '1's at the end of those exclamation marks. Je vous prie d'agréer, madame, monsieur, l'expression de mes sentiments ...
Hello, More that 1 year ago, I was activily joined this group and then beacuse of my busy work, then I unsubscribe. Now, I am rejoin to this group as I can't...
You might want to take a look at the GL Scene Stuff as opposed to DelphiX for graphics. http://glscene.sourceforge.net/index.php This is based on the...
Well, I am downloading some files from the site, I have no experiences using openGL thought ... Where could I find resources for it's tutorial or maybe mailing...
http://nehe.gamedev.net is a very good place to start for OpenGL tutorials. http://www.delphi3d.net has a range of tutorials from simple to very advanced. Sly...
Nice WebSite :) I have a pre-development question, as long as I know OpenGL only covers the graphic for my game. And how about sound and input devices, should...
It is simple to use DirectInput and DirectSound in conjunction with OpenGL. Just because you use DirectX does not mean you must use DirectDraw or Direct3D. Sly...
I've never implemented DirectSound & DirectInput from outer DelphiX, is there any Delphi Component which is encapsulate our neccesity of DirectSoudt/Input...
I use FMOD (http://www.fmod.org) for my sound requirements. I don't know of any other components just for DirectInput or DirectSound. You might also want to...
who can help me to put pixels and read on back d3dpp.Flags:=D3DPRESENTFLAG_LOCKABLE_BACKBUFFER ; //to lock procedure TDiv3D.PutPixel(X, Y: Cardinal; Value:...
Hi All, I am looking for the URL for the Delphi Games Developer Forum -- online discussion website. If you have the website details then could you pls post...
Hello, I have no experience in script engines usage. But it is a time for me to integrate one of them into my upcoming engine. I've heard that LUA offers...
Hello, Sorry beginner question :) I have tried some demos on GLScene and got confused by those animation files... I know 3D Studio MAX and the 3Ds meshes, but...
The GLScene animation demo uses an MD2 file... these files (from quake 2) contain "key frame" information and a mesh... Within the file format it holds groups...
Can anyone tell me where to get a copy of delphiX that works properly with delphi 7. I know that someone made a hacked/edited version for delphi 6, and ...
Great News just in... Dominique http://www.DelphiGamer.com := go on, write a game instead; ... Subject: Delphi game wins Retro Remakes competition. Date: Tue,...