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Messages 7094 - 7123 of 7611   Oldest  |  < Older  |  Newer >  |  Newest
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7094
I am creating a record that holds the map data for my game. I seem to have hit a snag as I am using a array as part of the record structure. I have attached...
Ian Munro
ianathome12345
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Feb 9, 2004
9:23 am
7095
I've never liked Pascal's file routines, so I use TFileStream almost exclusively. procedure WriteMapData(FileName: String; const Item: PackageItem); var ...
Steve Williams
slygamer
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Feb 9, 2004
9:37 am
7096
Thanks Steve, I have changed my code based on yours and it worked perfectly first time. Many thanks for you fast response. Ian. ...
Ian Munro
ianathome12345
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Feb 9, 2004
10:45 am
7097
Cool. I was waiting on the data archive for our PS2 game to build while I was typing that response. :) Sly...
Steve Williams
slygamer
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Feb 9, 2004
10:58 am
7098
In addition to other considerations, since you are using a dynamic array as part of a record, be sure to finalize the array before disposing of the record (if...
Jon Jacobs
jon_q_jacobs
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Feb 9, 2004
10:52 pm
7099
Hi Ian The rason you cannot have a file of type TPackageItem is that TPackageItem is not a fixed length record. Due to the fact that it has a dynamic array in...
William Cairns
cairnswm
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Feb 10, 2004
5:45 am
7100
Hello, as a project for university I'm trying to make an Eye-Toy-like program with Delphi. I have made code for filtering images using a background image and a...
Maassen, H.A.M.
coamithra
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Feb 10, 2004
2:03 pm
7101
On http://www.sulaco.co.za there is a demo application with source that shows how to use DirectShow to capture images from a webcam and put them into an OpenGL...
Steve Williams
slygamer
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Feb 10, 2004
9:34 pm
7102
... Thanks a lot, with some massive "programming by coincidence" I got it to work now. :) Je vous prie d'agréer, madame, monsieur, l'expression de mes...
Maassen, H.A.M.
coamithra
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Feb 11, 2004
4:58 pm
7103
... Can you put together a demo or example and share it with us? I'm very interested in what you got working....
Doug Chamberlin
dougchamberlin
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Feb 11, 2004
8:26 pm
7104
... Sure! Right now we've got a basic game, a webcam screenshot-making unit and a filter-unit, and we're planning to combine those three tomorrow. If things go...
Maassen, H.A.M.
coamithra
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Feb 11, 2004
10:29 pm
7105
... No! The code is what is valuable. You should not be embarrassed by it. After all, it is more than I've got going! We understand it is a first attempt....
Doug Chamberlin
dougchamberlin
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Feb 11, 2004
10:43 pm
7106
Does anyone else just get a chuckle every time they see this subject go by? Rob ... From: Doug Chamberlin [mailto:yahoogroups@...] Sent:...
Rob Kenyon
robdkenyon
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Feb 12, 2004
2:37 am
7107
It's what you get from a badly fitting webcam. Or from using a webcam too much. Sly...
Steve Williams
slygamer
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Feb 12, 2004
2:42 am
7108
Hello all, I'm currently working on an image acquisition software that does live frame processing i.e. it stacks frames in "real time" and simultaneously does...
Axel Canicio
acanicio
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Feb 17, 2004
10:18 pm
7109
One Word - SpeedStep http://support.intel.com/support/processors/mobile/pentium4/sb/CS-007499 .htm At least that's my bet... Rob ... From: Axel Canicio...
Rob Kenyon
robdkenyon
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Feb 18, 2004
3:50 am
7110
Well I thought the demo application that Steve linked me to worked, but apparantly it doesn't. The capture unit has a "processbuffer" function that the...
Maassen, H.A.M.
coamithra
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Feb 24, 2004
5:03 pm
7111
Hi Dude Jan Horn (RIP) created a similar project and posted the code on Sulaco. Have a look at the code and just ignore the OpenGL stuff, since you probably...
Maarten Kronberger
sulacomcclaw
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Feb 25, 2004
7:46 am
7112
I believe that's the link he was referring to that I gave him earlier. :) Sly ... From: "Maarten Kronberger" <sulacomcclaw@...> To:...
Steve Williams
slygamer
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Feb 25, 2004
7:51 am
7113
HEHE My Mistake :) Serves me right, for not reading the previous mail ;) Regards Maarten “McCLaw” Kronberger www.sulaco.co.za ... From: Steve Williams...
Maarten Kronberger
sulacomcclaw
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Feb 25, 2004
8:07 am
7114
Is it possible to manually animate a smd actor during runtime? For example to bend the actor's arm you need to rotate the joint at the elbow. How can this be...
odiegrey
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Feb 28, 2004
12:05 pm
7115
Hi, I'm trying to learn how to use cg shaders in glscene, but i have some problems. I have ATI Radeon 9200SE and i installed the cgcomiler, but only few demos...
Slavisa Milojkovic
slaki.geo
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Mar 4, 2004
5:02 pm
7116
Hi! ... My guess is that you are using a DX or NV profile (that is, dx8vs, vp20, etc.). You have to use an OpenGL profile that is supported by the ATI graphics...
Petr Kadlec
kadlecp2
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Mar 4, 2004
10:35 pm
7117
Have a look at this link http://www.caperaven.co.za/gls/onlinedocs/documents/cg.htm Apparently you also need to download the CGToolkit Regards Maarten "McCLaw"...
Maarten Kronberger
sulacomcclaw
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Mar 5, 2004
1:50 pm
7118
Hello, I want to ask if anybody knows how to start codibf a Massively Multiplayer Online game (MMOG). What do we need to make one, let say I have a skill in...
Sundawa, Yoppy
ysundawa
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Mar 12, 2004
7:22 am
7119
Hi, I'm no specialist on this subject, but I think you need a VERY powerfull server with very powerfull hosting solutions... Don't forget MMOG usually have a...
Armand Postma
thelion36
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Mar 12, 2004
2:07 pm
7120
Read these two articles about developing middleware for Wish, a MMORPG by Mutable Realms. http://www.acmqueue.com/modules.php?name=Content&pa=showpage&pid=115 ...
Steve Williams
slygamer
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Mar 12, 2004
2:18 pm
7121
I think if you can pull it off and get it just like legend of mir with is allso done in delphi you be on to a winner :) GOOD LUCK ...
Simon
djgalaxy2002
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Mar 12, 2004
3:32 pm
7122
Well, what steve said is a little scary :) Thanks for the links, I am opening it now. -= ysundawa =- ... From: "Steve Williams"...
Sundawa, Yoppy
ysundawa
Online Now Send Email
Mar 15, 2004
1:26 am
7123
Hello! :) I have been trying to use the OpenAL EAX extensions in Delphi, but get exceptions each time I call EAXSet. I tested to see if the extension was ...
Armand Postma
thelion36
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Mar 17, 2004
11:43 am
Messages 7094 - 7123 of 7611   Oldest  |  < Older  |  Newer >  |  Newest
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