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Messages 7438 - 7467 of 7611   Oldest  |  < Older  |  Newer >  |  Newest
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7438
Hi all, The annual Pascal Game Development competition will be announced in the new year. As Eric Grange showed how great GLScene was last year ( ...
Dominique Louis
dominiqueats...
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Dec 1, 2005
4:18 pm
7439
Waaaa... links are dead! Any other place i can download the sources? :) ... http://www.pascalgamedevelopment.com/competitions/PGDCompetition2005.html ... ...
Sly Adventure
sly_adventure
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Dec 2, 2005
1:41 am
7440
Hello, I wonder if I can retreat property of a Class by code, I imagine this kind of method function getPropertie(aClass : TClass) : Tstrings; which will...
ysundawa
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Dec 16, 2005
2:04 am
7441
Look at TypInfo.pas in the source directory. It has everything you need. Tom...
Thomas G. Grubb
tom_grubb
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Dec 16, 2005
3:46 pm
7442
thanks Tom, this is what I was looking for ! great .. ... need....
ysundawa
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Dec 19, 2005
2:52 am
7443
You know the game where you guide a snake around a screen and eats up dots that make it longer? How would you guys track it? I would make an array containing...
Hajile
sly_adventure
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Jan 9, 2006
1:40 am
7444
You know the game where you guide a snake around a screen and eats up dots that make it longer? How would you guys track it? I would make an array containing...
Hajile
sly_adventure
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Jan 9, 2006
1:45 am
7445
... No need to move arrays at all. I would implement it as a 2D array that represents the playing area. Each cell in the array is either empty, a snake section...
Steve Williams
slygamer
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Jan 9, 2006
2:09 am
7446
... Instead of moving all the data in the array, try just tacking on the new data point and adjusting the starting and ending indexes that you are displaying....
Doug Chamberlin
dougchamberlin
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Jan 9, 2006
2:15 am
7447
Instead of shifting the whole of the array, you can make an integer point to the head/tail and increase that by one. X X X X X 3 2 X X X 1 X X X 0 X Here the...
Maassen, H.A.M.
coamithra
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Jan 10, 2006
2:02 pm
7448
I'm looking to create a utility similar to "Mappy" for creating levels for my next game. I could use Mappy but I want something I can customize to my specific...
Ian Munro
ianathome12345
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Jan 16, 2006
5:02 pm
7449
Hi All, I am looking for help to debug my game, called "Frog". It is a retro-remake of an old Commodore PET game, circa 1981. I use bitmap character fonts and...
Peter W.
pwill99au
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Jan 17, 2006
5:49 am
7450
I'm looking to design a simple protocol for sending data from a client to a server. As this is to be used in a network game I'm trying to keep the size as...
Ian Munro
ianathome12345
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Feb 14, 2006
4:10 pm
7451
Seems pretty reasonable to me. It is reminiscent of the protocols I used to use when sending commands to machinery and instrumentation. Your AABBCCXXXX ...
JonJacobs
JonJacobs@...
Send Email
Feb 14, 2006
10:55 pm
7452
Actually, MSN uses that same method. The following isn't exactly how MSN works, it's just a rough idea of how it handles transmissions. Note that the commands...
Sly Adventure
sly_adventure
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Feb 15, 2006
2:00 am
7453
For example, i have ten labels i want to rename. In visual basic i would copy and past the same control on the form 9 more times. That way i have labels named...
Hajile
sly_adventure
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Feb 15, 2006
8:12 am
7454
... for i := 0 to componentcount -1 do begin if components[i] is TLabel do begin TLabel(Components[i]).Caption = 'Label'+IntToStr(i); end; end; -- Rusydan...
Rusydan Muslih
rusydanm
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Feb 15, 2006
10:41 am
7455
Hello Hajile, ... If I remember correctly, Delphi will create label1, label2, etc. If you want to use them in an array you have to declare such array and ...
Igor Stojkovic
jimyiigor
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Feb 15, 2006
2:55 pm
7456
Is anyone in this group familiar with Truevision3D engine ? I am using it with Delphi but am a bit lost with creating some simple gui controls with it (an edit...
Ian Munro
ianathome12345
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Feb 21, 2006
9:30 am
7457
Thanks for your replies. They were very insightful. So the common way is to manually assign each control to an array. Ok, i can work with that, just a few more...
Sly Adventure
sly_adventure
Online Now Send Email
Feb 22, 2006
3:16 am
7458
Hi Ian, If you download the full install there are about 13 delphi tutorials included. If you follow the links on their websites the other websites provide a...
Grant Cause
grantcause
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Feb 23, 2006
3:40 am
7459
hi join this group for free and a monthly salary http://greenhorse.com/join_now.ghc?r=130271435...
mehrdad3296
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Feb 25, 2006
10:45 pm
7460
Does anyone know if there are any Delphi controls for displaying AutoCAD DWG files ? [Non-text portions of this message have been removed]...
Ian Munro
ianathome12345
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Mar 23, 2006
4:36 pm
7461
I have not found any specific Delphi controls for doing what you ask, but there are essentially two high-quality routes to choose from that I know of: #1 -...
Carl Olsen
beammachining
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Apr 21, 2006
6:38 am
7462
There is a lot out there to pick from, you just have to know how to find it. Unfortunately, I believe it will be very difficult if impossible to find any ...
win95progman@...
win95progman
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Apr 21, 2006
8:34 pm
7463
That looks like a really good option. I notice also that they support DWG up to release 2006, which is exceptional. I agree that this would be a good place...
Carl Olsen
beammachining
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Apr 21, 2006
8:56 pm
7464
Thanks for all your help. I have tried out a few libraries and have got an idea of what is available. The project that required this functionality is only in...
Ian Munro
ianathome12345
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Apr 24, 2006
1:06 pm
7465
Anyone going to the Delphi Road show in London on the 9th ? http://www.delphi-2006.com/ [Non-text portions of this message have been removed]...
Ian Munro
ianathome12345
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Apr 28, 2006
4:24 pm
7466
Hello "Ian Munro" ... Would love to, but to far away from me. (Live in NC USA) And do not have the extra funds for the trip. Hopefully those that will attend...
Delphian @ ®Carrz...
dreaminkisscarr
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Apr 28, 2006
5:34 pm
7467
Ok, I had no problem when using windows 2000. Switched to Xp ages ago, dxtimer framerate is going bonkers, as is all threaded timers. Something VERY weird...
dlpb_dlpb
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Jun 11, 2006
11:33 pm
Messages 7438 - 7467 of 7611   Oldest  |  < Older  |  Newer >  |  Newest
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