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Multiple Engineering positions, NVIDIA, Santa Clara,CA   Message List  
Reply Message #3008 of 3020 |
Please send resume to rkhanna@...

Nvidia Tegra: Overview by Michael Rayfield, General Manager of the Mobile
BU,http://www.youtube.com/watch?v=AXinHWiat2s
________________________________

SYSTEM SOFTWARE ENGINEER #1206133

Positions are on the system software engineering group
for GPUs on Windows platform. Ideal candidates should have a thorough
understanding of operating system internals and microprocessor architecture,
multithreading, capable of designing clean and robust software architectures
and have extremely strong full-system debugging and C programming experience.
Candidate should be confident and proficient in reading and understanding large
amount of C/C++ source code quickly. You will work closely with an
international team of hardware, system and software engineers designing and
implementing the next-generation of visual computing devices. Knowledge and
experience in video codecs, image processing is a big plus but not required,
but the drive to learn is crucial.

MINIMUM REQUIREMENTS:
- Excellent C programming skills, ability to read and
understanding lot of C/C++ code
- Excellent analytical and debugging skills
- Familiarity with computer system architecture, x86
microprocessors, PCI bus architectures.
- Familiarity with operating system concepts such as
power management, memory management,
scheduling, virtualization, security

________________________________
KERNEL MODE DISPLAY DRIVER ARCHITECT #1134588

NVIDIA?s Kernel Mode Display Driver group is looking for an
accomplished system level software specialist to architect our kernel
mode graphics driver. This driver is critical to the success of
NVIDIA?s highly successful GPU business. The performance and stability
of this driver are of utmost importance and an individual capable of
identifying architectural weaknesses, foreseeing new developments which
will require re-architecture of the driver and designing and driving
those architectural changes.

The Kernel Mode Display Driver architect should have a very strong
background in architecting complex system level software. A strong
background in the Windows and Vista kernel and driver models is
essential. Knowledge of CPU and GPU architecture would be highly
advantageous. This role requires excellent communication skills and the
ability to work cross group and cross discipline. A key aspect of this
job is interacting with NVIDIA?s GPU hardware architects.

This is an exciting and challenging role and offers enormous
potential for positively impacting our business and customer
experiences.

MINIMUM REQUIREMENTS
- BS in computer science with at least 8 years experience. MS or PhD in computer
science or related discipline is advantageous
- Proven track record architecting systems level software
- Strong systems software design and implementation skills
- Experience with Windows kernel and driver model
- Knowledge of CPU and/or GPU architecture
- Knowledge of graphics drivers and hardware is highly advantageous
- Excellent communication skills

________________________________
SR. SYSTEM SOFTWARE ENGINEER #1203990

NVIDIA is looking for software engineers to maintain and develop complex
automated test infrastructures.

MINIMUM REQUIREMENTS:
- BS or MS degree in EE/CS/CE
- Strong experience with automated testing for mobile products
- Very strong problem solving and debugging skills
- Ability to self-manage, show leadership, and communicate well
- Strong C/C++ programming skills
- Strong scripting skills; Python experience is a plus

EOE
________________________________
SR. SOFTWARE BUILD ENGINEER #1203988

NVIDIA is looking for cross-functional software engineers to
maintain and develop complex build and release systems. They must
thrive being in the critical path.

MINIMUM REQUIREMENTS:
- BS or MS degree in EE/CS/CE
- Strong experience with build/release engineering for mobile products
- Very strong problem solving and debugging skills
- Ability to self-manage, show leadership, and communicate well
- Strong C/C++ programming skills
- Strong scripting skills; Python experience is a plus
- Experience w/ automated testing is a plus

EOE

________________________________

SYSTEM SOFTWARE MANAGER #1198046

DESCRIPTION / RESPONSIBILITIES:
- Lead and manage a team of
system software engineers to develop and support GPU products,
including customizations and enhancements for key OEM customers
- Provide scheduling, resource planning, and technical task direction for
assigned projects
- Enable team members to design, implement, and debug kernel level drivers and
software
- Coordinate customer support with other development managers and software
program managers
-
Use your experience in system-level software, PC architecture, and
operating system fundamentals to help support the deployment of GPU
technology into customer solutions

MINIMUM REQUIREMENTS:
- BSEE/CS or equivalent
- 5 years of
experience in developing complex low-level or embedded projects,
including 2 or more years of management or technical lead experience
- Detailed knowledge of operating system internals, C/C++ language, PC
architecture
-
Detail-oriented with proven ability to multitask in a fast moving
environment with shifting priorities and changing requirements
-
Low-level operating system knowledge, familiarity with development on
prototype hardware, experience in memory/resource management
- Excellent communication skills, especially when working with customers and
their particular requirements
-
Experience with complex system debug, Windows device drivers, 2D/3D
graphics, ACPI, power aware design, and hardware level and remote debug
invaluable

EOE

[Non-text portions of this message have been removed]




Wed Jul 15, 2009 12:49 am

yuvi123
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Message #3008 of 3020 |
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Please send resume to rkhanna@... Nvidia Tegra: Overview by Michael Rayfield, General Manager of the Mobile...
Yuvraj Khanna
yuvi123
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Jul 23, 2009
1:56 am
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