Hi Diego, ... Our Windows.pas is quite like the original Delphi version since after all WDOSX has a Win32 API emulator which serves us quite well. Writing...
Hello, I've just changed the project description a bit at SourceForge. I hope you don't mind. It was confusing since it talked about Kylix and Linux, etc. ...
Hello Laszlo, ... dwpl\lib\delphi is the destination for the native Delphi components units. These units will never linked into DWPL programs. They are only to...
Hello Laszlo, ... The new one is now: "The Delphi WDosX Project Library, short DWPL, is an Open Source cross platform library to use Borland Delphi/Kylix for...
Hello Diego, ... In history there are to Windows.pas units in the library. One was in source\rtl\wdosx and the other one was in source\rtl\win. Currently both...
Hi Laszlo, nice link! :-) Your experience with OpenDOS 7.01 and multitasking is not unusual. I'm told by other people that it is much more stable in 7.03,...
Hi Immo, ... But then it would be better to place the sources of these units into separate folders. Shall we compile these units during a normal build? ... ...
Hello Laszlo, I did some tests with dwpmake. With D5 it worked fine at WinXP and also with VMWare WinNT4. Then I tried D7 with WinXP and it failed. There are...
Hi Immo, I've fixed the problems with D7. However I did not test the new script. ... And why? Isn't dcc32 intelligent enough the build everything what's needed...
Hi Immo, thanks for your heavy testing. Alright, the development of dwpmake is now "paused". Maybe it will later "reborn" as a completely different thing but I...
Hello Joe and Laszlo, I think it is a great idea and the right way from Laszlo. And I got it to run for D5 and D7 too. Problems are only with WinMe and may be...
Thanks, Immo. So, the concept is right, but there are some compatibility issues created by M$. I asked the question earlier, because it seemed like Laszlo had ...
Hello, this message is a bit off-topic. First of all let me clearly state the following: The console subsystem of Win9x/ME (all non-NT systems) is a horrible...
Hello, here's the deal: let's forget dwpmake for a little time. We should take care of other topics, like threads, tcp/ip, graphics. Maybe later I will start...
Hello, did anyone do any tests in the past with Michael Tippach's vbe unit that comes with wdosx? Since it seems that it also works fine under NT (unlike...
... Hello, Laszlo I think before implementing the graphics-mode GUI followed anyway (like CLX-TV or emulating gdi32.dll, user32.dll, comctl32.dll in WDOSX), we...
Hi Ma or Bingyao, to have Unicode is also one of my biggest wishes. There are some contacts from china to use to have our machines. :D But to change kernel32...
Hi Thomas & Bingyao, let's clear some things up. This is another example of the WDL vs. Delphi-only implementation of something. (the GUI is also the same) I...
Hi Thomas, I think it's time to move this graphics project onto this list instead of private mails. I am now going to do some tests with vbeFindMode altough...
Hi Bingyao, (welcome back) ... Yeah, but how big it is? ... If it's large we must think of a solution for programs that do not use unicode at all. (I mean the...
hi Laszlo, ... who want somthing else then Delphi. ;D ... dito. ... Here you are totaly wrong! If you work on CAD-Systems or Graphic tools, then you see that...
Hi Laszlo, yes vbe and oodpmi is better then the old think. But oodpmi is not used in DWPL. So my test starts with old alpvbe. An it runs good under Win98SE....
Hello, Laszlo, ... use ... of ... The unicode table size is 128KB at most.(In fact it's smaller than this size). So I think it is not very large to add it into...
Hello, uh, this thing is actually damned impressive. memory leaks are not present anymore (since we use statically allocated strings, they are now limited to...