e-Clippings 1.7.2007 *Not Latin for Fair and Balanced
"Legero. Cogito. Scribero."
The Prediction Issue & Year-in-Review Issue
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eLearnInternational World Summit 2004
Edinburgh, Scotland
18-19 February 2004
http://www.elearninternational.co.uk/
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This email is provided for information purposes only. Mention or
discussion of a product, company or person does not represent any
official endorsement or criticism of the same. All authors and
organizations retain complete copyright.
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The Lycos 50 2003 Review of Most Searched Terms
http://50.lycos.com/2003review.asp
Predicting 2004 by Dan Gillmor
http://weblog.siliconvalley.com/column/dangillmor/archives/001625.
shtml#001625
Two Steps Forward, Two Steps Back: Bob's Predictions for 2004
By Robert X. Cringely
http://www.pbs.org/cringely/pulpit/pulpit20040101.html
2003 Year-End Google Zeitgeist: Search patterns, trends, and surprises
http://www.google.com/press/zeitgeist.html
The 2003 Economy According to eBay
http://www.usatoday.
com/money/industries/retail/2003-12-29-ebay-cover_x.htm
(Free registration required)
NYTimes.com's Most Emailed Stories of 2003
http://www.nytimes.com/2003/12/29/technology/29MOST.html?
ex=1073624400&en=58dc239ecba9e8cd&ei=5070
(Free registration required)
Media and Technology in 2004 By THE NEW YORK TIMES
THE convergence of media and technology, long predicted but not yet
fulfilled, is at last showing signs of happening - with high-speed
Internet access making much of it possible. The battles brought on by
these changes are likely to occupy the media and technology
industries in 2004.
http://www.nytimes.com/2003/12/29/business/media/29look.html?
ex=1073365200&en=5ab676043abb5276&ei=5062&partner=GOOGLE
(From Terra Nova)
2004: Predictions and Resolutions: Though Terra Nova managed to
missed the traditional "Year in Review" discussion, perhaps we can
redeem ourselves by asking the collective what they think will or
should happen in 2004 (in MMOGs, VWs, etc). I don't have any clue, so
won't venture any thoughts.
http://terranova.blogs.com/terra_nova/2004/01/2004_prediction.html
2003 in Review: DRM Technology: December 31, 2003
By Bill Rosenblatt
http://www.drmwatch.com/drmtech/article.php/3294391
Top Spam Topics of 2003
http://news.bbc.co.uk/1/hi/technology/3362489.stm
Ed Blogging 2003 by Will Richardson at Weblogg-ed
http://www.weblogg-ed.com/2003/12/30#a1260
The Fantasy and Reality of 2004 (from WIRED)
"So we asked a dozen experts in fields that are apt to touch all
our lives this year -- privacy, defense, spam, security, open source,
technology development, life online and human rights -- to answer
this question: "What do you wish would happen in 2004, and what do
you think will actually happen?""
http://www.wired.com/news/culture/0,1284,61726,00.html?tw=wn_tophead_3
'Most influential' websites named: Google, eBay and Friends Reunited
are among key influential websites which have had the biggest impact
on UK web users, say analysts Nielsen Netratings.
http://news.bbc.co.uk/1/hi/technology/3356903.stm
Top ten stories of 2003 : 10:00 01 January 04
NewScientist.com news service
"The most popular stories published by New Scientist.com during
2003 cover a diverse range of scientific subjects, from fundamental
physics to falling satellites, and brain prosthesis to
masturbation."
http://www.newscientist.com/news/news.jsp?id=ns99994513
2003: the year in technology: Computer viruses ran riot and the music
industry took file-sharers to court, but robots and futuristic
aircraft also made headlines 10:00 29 December 2003
http://www.newscientist.com/news/news.jsp?id=ns99994512
2003: The year in biology and medicine: SARS rampaged across the
world, super-lethal viruses were created, fertility doctors sparked
outrage, while stem cell research offered hope 10:00 27 December
2003
http://www.newscientist.com/news/news.jsp?id=ns99994517
2003: The year in space and astronomy: Disaster struck with the
explosion of space shuttle Columbia, but the year got better with the
sharpest map of the infant universe, evidence for dark energy and
missions to Mars underway 10:00 24 December 2003
http://www.newscientist.com/news/news.jsp?id=ns99994511
2003 In Review (A List of Lists from music to guilty pleasures from
BlogCritics.org)
http://blogcritics.org/archives/2003/12/30/134028.php
What Will 2004 Bring? by Kevin Kruse of e-Learning Guru.com
http://www.e-learningguru.com/articles/art_misc_4.htm
Top business products introduced in 2003
http://reviews-zdnet.com.com/4002-6033-5113765.html?tag=bpoy
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NEWS
This is easily one of the most powerful moments and demonstrations of
a company that gets it, that I have seen in a dog's life. The bar
has now been set. Go look at the http://ncsp.forum.nokia.com/ which
is the Nokia Content Syndication Program (NCSP). I am stunned. Just
look at the first entry in the FAQ: "Why is Nokia allowing other web
sites to publish Nokia content? Forum Nokia will never be the only
resource developers use when creating mobile applications and mobile
content, and there's no reason it should be. Instead, Nokia wants to
help other developer communities by providing simple, free access to
quality Nokia content like toolkits, documents, images, and videos."
They get it. Nokia is not only making all of this content available
and for free, but they are doing it with RDF, RSS and JavaScript.
Just imagine for a moment that all the data in your company's
collective brain is available via a series of RSS feeds.
My head is spinning.
Blog, Blog, Blog: The Navy Tests Web Logging For Team Communications
Blogging, or keeping a weblog, is often seen as a solitary effort. An
individual can type frequent updates onto their log, sharing opinions
or ideas with anyone with Internet access. The future of blogging
could look a lot different. The Office of Naval Research and the
Naval Undersea Warfare Center (NUWC) are testing out the idea that
weblogs can be powerful communication tools to bring together teams
of people
http://www.sciencedaily.com/releases/2003/12/031231083143.htm
101 Ways to Save the Internet By Paul Boutin
http://www.wired.com/wired/archive/12.01/internet.html?
pg=1&topic=&topic_set=
Take Back the Net By Cade Metz December 30, 2003
http://www.pcmag.com/article2/0,4149,1404045,00.asp
EMERGING TECH SECTION
Live TV on Your Phone: December 18, 2003
By Bruce Brown: Product: MobiTV
Direct price: $9.99 monthly (in addition to normal Sprint PCS service
fees)
Requires: Sprint PCS Vision service
Company info: Sprint Spectrum, www.sprintpcs.com
http://www.pcmag.com/print_article/0,3048,a=114842,00.asp
TRENDS AND RESEARCH SECTION
A Group Is Its Own Worst Enemy – Clay Shirky
A speech at ETech, April, 2003
Published July 1, 2003 on the "Networks, Economics, and Culture"
mailing list.
http://shirky.com/writings/group_enemy.html
*You have to promise to read the WHOLE thing.
The Blogging Iceberg - Of 4.12 Million Hosted Weblogs, Most Little
Seen, Quickly Abandoned: Perseus Development Corp. randomly surveyed
3,634 blogs on eight leading blog-hosting services to develop a model
of blog populations. Based on this research, Perseus estimates that 4.
12 million blogs have been created on these services: Blog-City,
BlogSpot, Diaryland, LiveJournal, Pitas, TypePad, Weblogger and Xanga.
http://www.perseus.com/blogsurvey/thebloggingiceberg.html
12 Variables for Understanding Online Communities
http://www.mindjack.com/feature/12ocvar.html
Integrating communication and information through ContactMap
By Bonnie A. Nardi, Steve Whittaker, Ellen Isaacs, Mike Creech, Jeff
Johnson, John Hainsworth : Published in April, 2002 by ACM in
Communications of the ACM (1), Volume 45, Number 4, pp. 89-95. A PDF
version of this paper is available.
http://www.izix.com/pro/lightweight/contactmap.php
We-Learning: Social Software and E-Learning
By Eva Kaplan-Leiserson: Early e-learning traded technology for human
interaction. Now, the personal element is being added back in. New
social software tools borrowed from business and the younger
generations combine tech and touch for the best of all possible
worlds (including virtual ones)
http://www.learningcircuits.org/2003/dec2003/kaplan.htm
The revolution should not be eulogised : Weblogs may not be as
innovative as some claim but they do have real potential as a form of
personal publishing, argues Rebecca Blood : Thursday December 18, 2003
http://www.guardian.co.uk/online/weblogs/story/0,14024,1108306,00.html
**The following from Lawrence Lessign really sends a chill into my
soul.
WalMart's way to the future: WalMart's launched a music
downloading service. For just 88 cents, you can download a song in a
Windows Media Player format. I tried the service. For 88 cents I
bought a Beatles song (they've got a total of 12 available.
Wuhoo!). When I went to play it, however, it wouldn't.
LiquidAudio's
server was not found. But the real devil here is not that the service
doesn't (yet) work. It is the details of the TOS. These are among
the
most restrictive in the business, authorizing 10 burns from 3
machines,but requiring you promise: "You may not reproduce
(except as
noted above), publish, transmit, distribute, display, broadcast,
re-broadcast, modify, create derivative works from, sell or
participate in any sale of or exploit in any way, in whole or in
part,
directly or indirectly, any of the Products, the Service or any
related software. You may not reverse engineer, decompile,
disassemble, modify or disable any copy protection or use limitation
systems associated with the Products. You may not play and then
re-digitize any Products, or upload those Products to the Internet.
You may not use the Products in conjunction with any other
third-party
content (e.g, to provide sound for a film). You may not sell or offer
to sell the Products, including but not limited to, posting any
Product for auction, on any Internet auction site. All Products are
sublicensed to you and not sold, notwithstanding the use of the terms
"sell," "purchase," "order," or "buy"
on the Service or in this
Agreement."
http://www.lessig.org/blog/archives/001647.shtml
*Get it? You just paid for something and didn't actually get to
buy anything. You just got a license to do exactly what Wal-Mart tells
you to do with it – and nothing more. Think that something like
that just impacts people downloading music? Just wait till our books
and newspapers are all downloaded. What about the photographs you
uploaded to Yahoo Groups?
What the net did next By Mark Ward BBC News Online technology
correspondent The internet is set to become the basis for just about
every form of communication, according to net pioneer Vint Cerf, and
he should know what he is talking about.
http://news.bbc.co.uk/1/hi/technology/3292043.stm
MOBILE COMPUTING SECTION
GAMING SECTION
Video Gaming, Education and Digital Learning Technologies Relevance
and Opportunities
D-Lib Magazine: February 2002: Volume 8 Number 2
ISSN 1082-9873: John Kirriemuir
Ceangal: http://www.ceangal.com/
gaming@...
Abstract: This article presents an overview of video gaming and
discusses how gaming is related and relevant to digital libraries and
digital learning technologies. It suggests that these relationships
are worthy of more detailed investigation. The article begins with
information about video games and gaming consoles, a comparison of
consoles and the PC, and some observations on the network
capabilities of consoles. Next, the relevance of gaming to academia is
highlighted, and the relevance of games and consoles to learning
technologies is considered. Emerging gaming platforms are explored,
and the article concludes with some observations on future directions
in video gaming and how the best and most relevant aspects of gaming
can help create engaging and beneficial digital learning and research
technologies.
http://www.dlib.org/dlib/february02/kirriemuir/02kirriemuir.html
(From Technology Review)
Playing Politics: Continuing to explore innovative uses of digital
tools for campaigning, Howard Dean, this year's cybercandidate, has
commissioned his very own computer game. The game simulates the
process of getting out the vote in Iowa, including pamphleting,
canvasing, placing signs, and moving people to the local precinct to
caucus. The game was developed by game designer and theorist Gonzalo
Frasca, working with Ian Bogost, as another illustration of news
gaming. Information about the game was sent first to selected
bloggers, including yours truly, before being released to the
mainstream media.
http://www.technologyreview.com/blog/blog.asp?blogID=1211
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