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eternity · Discussion of the "Eternity" puzzle.
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Messages 7733 - 7762 of 7762   Oldest  |  < Older  |  Newer >  |  Newest
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7733
... Since Guenters algo didn't finish this night, the factor is 1000 or more. My explanation is that my 11-path-table and the most-constraint-position-first...
drdietmarwolz
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Jul 11, 2003
7:26 am
7734
... right ... You need N-way hardness scoring. Tile a small shape, and keep a huge array of scores for pairs, triples, quadruples,... every combination of...
Patrick M Hamlyn
patrick_hamlyn
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Jul 14, 2003
10:06 am
7735
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the eternity group. File :...
eternity@yahoogroups....
Send Email
Jul 15, 2003
1:14 am
7736
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the eternity group. File :...
eternity@yahoogroups....
Send Email
Jul 15, 2003
1:51 am
7737
OK I uploaded a compressed and tidied version of the file, so ignore the first upload msg u got. File EHEX16.TXT contains the pair-score table in text form....
Patrick M Hamlyn
patrick_hamlyn
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Jul 15, 2003
1:53 am
7738
found sol#7, but I need some time to reconstruct the run which found it. I built a batch tester for evaluating the new endgames generated from my new...
drdietmarwolz
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Jul 26, 2003
1:37 pm
7739
Have confirmed sol#7 now and found another one. sol#7 was found during an batch evaluation of endgames using breadth 24000 up to depth 181 and full DFS from...
drdietmarwolz
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Jul 27, 2003
6:31 am
7740
Nice going Dietmar. Only a few things left to do I reckon. 1. Find an Eternity solution with all the hint pieces in the right place. 2. Solve Brendan's...
Patrick M Hamlyn
patrick_hamlyn
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Jul 27, 2003
7:30 am
7741
... why ? ... how difficult were the pieces ? I don't remember. We found that indeed a lot depends on the pieces'-hardness. Just remove the best piece and...
sterten@...
sterten2000
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Jul 27, 2003
8:55 am
7742
... place. ... You are still interested in solving a puzzle which has already been solved by yourself and others, has little or no intrinsic mathematical merit...
Patrick M Hamlyn
patrick_hamlyn
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Jul 27, 2003
11:14 am
7743
... ahh, yes sometimes I feel guilty for doing this. But IMO. it's not quite so meritless, you can apply what we learned to other tiling-problems and maybe...
sterten@...
sterten2000
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Jul 27, 2003
12:13 pm
7744
... been ... mathematical ... Dietmar: For me as a computer scientist it was an interesting challange to speed up an algo which needs more than a year down to...
drdietmarwolz
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Jul 30, 2003
12:15 am
7745
... Absolutely. I believe that almost any non-trivial algo can be improved by orders of magnitude. Even now we might still find a trivial way to speed it up...
Patrick M Hamlyn
patrick_hamlyn
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Jul 30, 2003
1:59 am
7746
... but I ... Time will show whether you are right. Of course you can parallelize the search, but this would be no algorithmical improvement. My feeling is we...
drdietmarwolz
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Aug 9, 2003
7:23 am
7747
I didn't get this post. Found it on the webpage now. ... iterate until you get it below 1 sec. ! ... never say *always* ! You can watch how most algos converge...
sterten@...
sterten2000
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Aug 9, 2003
1:41 pm
7748
In mid-2000 I outlined my approach to solving Eternity - simultaneously solving my mathematical representation of the Eternity Puzzle. My approach broke down...
ericvs_2000
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Aug 10, 2003
5:49 am
7749
... OK, I found that post in the archive. ... I don't think, this is a promising approach. You are probably losing information, if you encode E. this way. I'm...
sterten@...
sterten2000
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Aug 10, 2003
7:01 am
7750
... mathematical representation of E ... ... Even though this group falls under the "programming language" category, I felt another approach to solving E. (in...
ericvs_2000
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Aug 10, 2003
10:38 pm
7751
... suppose, E. had slighly less tilable pieces , would you still claim that the method can solve E. ? I don't see, how the hardness of the pieces comes into...
sterten@...
sterten2000
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Aug 11, 2003
2:33 am
7752
It seems the solution rate of ca. 10 days/Ghz can be further confirmed. Was on vacation for some days and therefore spend no more than 2,5 days finding sol#9...
Dietmar Wolz
drdietmarwolz
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Aug 15, 2003
8:35 am
7753
Perhaps 10 days / solution per 1GHZ was too pessimistic? There is still an open question: The theoretical solution rate computed with additional pieces is by...
Dr. Dietmar Wolz
drdietmarwolz
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Aug 17, 2003
12:56 am
7754
Solutions #11 and #12 will bet the last ones computed by me, I will no longer study this puzzle. The last things I did were to test alternative endgame forms...
Dr. Dietmar Wolz
drdietmarwolz
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Sep 8, 2003
5:36 pm
7755
... and thus (probably) also the best tilability. BTW. for symmetrical shapes take care that the solver avoids to redo symmetrical placements ... this...
sterten@...
sterten2000
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Sep 10, 2003
6:05 am
7756
This has absolutely nothing to do with Eternity, but I wonder if any of you can help me in solving the attached task or point me in the right direction of...
Steen Gro­e
steengrode
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Dec 4, 2004
4:13 pm
7757
here is the link : double your money http://www.jt.suksesnet.com happy is everything : http://www.truehappy.suksesnet.com make new : http://egold.suksesnet.com...
max_c08
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Jul 6, 2005
2:49 am
7758
my email account has been hacked..plz kindly notify me if you get any mails that seems conspicuous 2u thanx tania Send free SMS to your Friends on Mobile from...
tania dg
taniadg7
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Dec 29, 2006
10:29 pm
7759
now that EternityII is announced ,see _http://games.groups.yahoo.com/group/eternity_two/_ (http://games.groups.yahoo.com/group/eternity_two/) here is an...
sterten@...
sterten2000
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Jan 24, 2007
6:19 pm
7760
... manner ? ... protected ... protected... But any ... the ... copying ... kid ... it any ... you could xor-combine it with another copyrighted text, in which...
guenter stertenbrink
sterten2000
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Aug 7, 2007
5:44 am
7761
... science at ... know, ... solution ... some ... maybe you can ask him about E2 now ?...
guenter stertenbrink
sterten2000
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Aug 7, 2007
5:47 am
7762
thanks Louis Verhaard for the survey. I summarize it as : current estimate = 10^29 years to solve E2. Not much progress on algorithms or optimization since...
sterten@...
sterten2000
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Apr 12, 2008
11:53 am
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