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Why Crunch Mode Doesn't Work   Message List  
Reply | Forward Message #108007 of 152306 |
Re: Why Crunch Mode Doesn't Work

I think crunch mode does work.

Wooo, who through something at me!?

Here is MY definition/situation of crunch mode:
Schedule has slipped (and the following is key) at the "end" of
the schedule. (We are not 1/3 along the way, we are in the
straight-a-way and heading for the finish line).
Pending features are well defined.
Order of feature implementation is defined.
Team is excited for the chance to deliver.
It is the teams choice and idea to crunch, not some manager's
idea.
We enter crunch mode!
After we deliver everyone gets the following friday and monday off
for a four day weekend!

Crunch mode may work under those circumstances (and others)
but we all know it is not sustainable.

My fear is that management says, "look, they CAN work 60 hours
a week, they COULD do it all the time if they were dedicated. WE
do 60 hours a week in MEETINGS alone!"

Another concern is that if we enter this well defined crunch mode
and we fail, morale takes a big hit. After crunch mode people are
tired and if you didn't succeed you have to keep working. Tired,
low morale, tempers will flare, communication will decrease,
and trouble is looming. So, with the risk of failure and the results
of the failure one should carefully weigh the consequences of
entering crunch mode.

I didn't read the article yet. sorry.

Geoff

--- In extremeprogramming@yahoogroups.com, William Pietri
<william@s...> wrote:
> Here's a nice article explaining why crunch mode is generally a
very bad
> idea:
>
> http://www.igda.org/articles/erobinson_crunch.php
>
> It's focused on game development, but the lessons are broadly
> applicable, and he has a number of nice references to studies
and
> historical examples.
>
> I think there's one important point that isn't in the article.
Perhaps
> that's because it applies less to games. But for the rest of us, I
think
> it's important to remember that there's a key difference
between
> manufacturing widgets and making software: bad widgets
ship, but bad
> software stays around, impeding future progress. That makes
high quality
> much more important in our world, just as surely as a failure to
wash
> 10% of your dishes each meal eventually leads to an unusable
kitchen.
>
> William





Wed Jun 8, 2005 11:02 pm

SirGilligan
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Ian Collins wrote: > Does anyone know of any studies on where the gains stop, 40 > hours, 30?? > > Cheers, > > Ian There aren't that many studies on the...
Paul Sinnett
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Jun 10, 2005
4:39 pm

I think crunch mode does work. Wooo, who through something at me!? Here is MY definition/situation of crunch mode: Schedule has slipped (and the following is...
SirGilligan
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Jun 8, 2005
11:02 pm

... Maybe that's why there are so many poorly performing managers out there. These studies should be directed at them, rather than the converted. Ian...
Ian Collins
masumanz
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Jun 8, 2005
11:39 pm

I once did a crunch of the kind you describe, even down to giving the team a few days off after we pulled the job off. I was thanked for the crunch and given...
Charlie Poole
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Jun 8, 2005
11:51 pm

From: "Dale Emery" <dale.at.dhemery.com@...> To: "extremeprogramming@yahoogroups.com" ...
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Jun 10, 2005
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... That was a ranged weapon from a First-Person Shooter. You have never worked a game project, right? Ahh, the refreshing innocence! ... If you _know_ your...
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Jun 9, 2005
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... Worst of all I seem to have an ability to go into a negative amount of "programisone" at about 2 o'clock at night (if I have programmed all day). As...
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... of ... smart ... I don't know all of the statements Kent Beck has like the one above. But I can say it too, "I can only work so late before I start...
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Hi Geoff, ... How do you detect when you've started removing value? I don't have a good answer for that. I've noticed that the first thing I lose is my...
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Nice "plug" for refactoring and other good practices. ... a ... duplication ... I ... look ... This ... However ... don't ... is ... amp ... remains...
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Jun 9, 2005
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Dale Emery wrote: > Jerry Weinberg has a trick he uses for his writing: He plays > solitaire on his computer. If he loses, he knows he's lost > his...
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... Wut urly woring signz? I don' nnee no ztinkin dorning signz! sleep is 4 totle wussies ;-) -- Brad Appleton <brad@...> www.bradapp.net Software CM...
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Edmund Schweppe
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Jun 10, 2005
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... Not to mention the local time of day of my post at the time (the voices in my head are gone now but they keep trying to whisper to me. BEGONE you spawns of...
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... solitaire on his computer. If he loses, he knows he's lost his ability to think clearly, so he throws away whatever he's been writing. Which variant of...
Edmund Schweppe
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Hi Edmund, ... I don't know. Not one of the Windows variants, though. Jerry uses a Mac. Dale -- Dale Emery, Consultant Inspiring Leadership for Software...
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