I heard a great conference presentation from a presenter who characterised the baby-boom generation as the ones who when they found the Mac easy to use didn't...
9226
Eric Hodges
eric.hodges@...
Aug 1, 2000 9:50 pm
If you see reflections in the monitor your ambient light levels are too high. Auto parts stores sell a large multi-facted rear view mirror that can provide...
9227
Johannes Brodwall
johannes@...
Aug 1, 2000 10:24 pm
From: Ron Jeffries [mailto:ronjeffries@...] ... (squares) ... of ... can ... Well, for one thing, it is easier to automatically test it this way. The ...
9228
Johannes Brodwall
johannes@...
Aug 1, 2000 10:24 pm
From: Don Wells [mailto:don@...] ... I believe it would be very useful for e.g. XP Magazine to have stories of how people have run into...
9229
Johannes Brodwall
johannes@...
Aug 1, 2000 10:38 pm
... Is this what is commonly known as "defensive programming" ;-) (Remember to keep your nerf gun close at hand) j'hannes...
9230
Dave Thomas
Dave@...
Aug 1, 2000 10:38 pm
... There's a philosophical question here. Some people view unit tests as standalone: you test the thing in question, and everything else is stubbed. Sometimes...
9231
Mark Wilden
mark@...
Aug 1, 2000 11:07 pm
... From: "Eric Hodges" <eric.hodges@...> ... Yet I can achieve (almost) the same results without the air horn......
9232
glen_stampoultzis@...
Aug 1, 2000 11:17 pm
... Yep, nice idea but seems to take time and experience to master. Interesting how test first programming seems to naturally promote it. -- Glen Stampoultzis...
9233
glen_stampoultzis@...
Aug 1, 2000 11:26 pm
... http://c2.com/cgi/wiki?HttpUnit _____________________________________________________________________ CAUTION - This message may contain privileged and...
9234
kjray
kjray@...
Aug 1, 2000 11:41 pm
Johannes Brodwall <johannes@...> on 8/1/00 3:24 PM wrote: [...] ... What happens to your design if the chess board is simply a two-dimensional array,...
9235
adam_shelly@...
Aug 2, 2000 12:09 am
... [...] ... I think this group gives 'Real Engineering39; too much credit. Or at least focuses on the wrong part of it. There is a spectrum of real engineering...
9236
Peter Booth
pbooth@...
Aug 2, 2000 12:29 am
I think that software development has even less to do with engineering than it does with science. I'd analogize it somewhere between carpentry, graphic design...
9237
John Judd
John.Judd@...
Aug 2, 2000 12:50 am
... I think a distinction needs to be made here. Programming is not a craft, it is a science. A computer can only do what it is told to do. And it must be told...
9238
Eric Hodges
eric.hodges@...
Aug 2, 2000 2:30 am
Brian Eno said something in his diary about this. I can't find the quote, but it was something like this: Science is how we plan for the future. Art is how...
9239
Miles Thompson
miles@...
Aug 2, 2000 2:56 am
... Bearing in mind that Math is regarded as a field in the "arts" as well as "sciences" - at least as far as cross-crediting points goes ;-) I dont believe...
9240
John Judd
John.Judd@...
Aug 2, 2000 2:58 am
... Ahhh, but that isn't programming, it's design. There is no ambiguity in programming. When was the last time a statement in a programming language did...
9241
John Judd
John.Judd@...
Aug 2, 2000 3:12 am
... Ok then... physics... Those water fountains that shoot water at angles into various orifaces. ... Agreed. There can be vary precise forms of art. ... So...
9242
C & C Helck
pp002531@...
Aug 2, 2000 3:23 am
I'm trying to do XP in a PSP environment. I need to produce a process script that describes the phases that I plan to go through, the entrance and exit...
9243
Eric Hodges
eric.hodges@...
Aug 2, 2000 3:51 am
... From: "John Judd" <John.Judd@...> To: <extremeprogramming@egroups.com> Sent: Tuesday, August 01, 2000 9:57 PM Subject: Re: [XP] It's not about...
9244
David Seibert
seibertron@...
Aug 2, 2000 4:10 am
... Just to clarify some things. Nobody's looking down thier noses. I want to be just like you guys when I grow up. I been designing special machinery for 20...
9245
John Judd
John.Judd@...
Aug 2, 2000 4:10 am
... Elaborating on what you describe later in this post, we could call it 'design in the middle'. ... Touche. Fair point. :-) ... I'd probably say Engineering...
9246
Kevin Smith
sent@...
Aug 2, 2000 4:34 am
... as ... I've struggled with similar problems, like when I hacked together a quick backgammon game, and when I was working on an adventure game. They were...
9247
Kevin Smith
sent@...
Aug 2, 2000 4:34 am
... One other note. I probably wouldn't have "executeMove" as a method of Piece. I'd probably put it in the Game object (because my gut tells me so). But what...
9248
Erik Meade
emeade@...
Aug 2, 2000 5:33 am
Chimp has invisible monkey powers! http://www.thinkgeek.com/brain/bazaar/mart/cart.cgi?action=view&type=item&it emid=2940 ( watch the word wrap on the url ) ...
9249
Eric Hodges
eric.hodges@...
Aug 2, 2000 5:47 am
... From: "John Judd" <John.Judd@...> To: <extremeprogramming@egroups.com> Sent: Tuesday, August 01, 2000 11:11 PM Subject: Re: [XP] It's not about...
9250
Bram Cohen
BRAM@...
Aug 2, 2000 6:04 am
... I wouldn't even have a Piece class. -Bram Cohen...
9251
jayu@...
Aug 2, 2000 7:37 am
Pardon my ignorance, but what is PSP? I've seen the acronym crop up several times on this list. Best I can gather is that it is a giant methodology. TIA, j ...
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Johannes Brodwall
johannes@...
Aug 2, 2000 7:50 am
... of Piece. ... This is an interesting statement. Could you elaborate? j'hannes =================================================================== EASY and...
9253
m.m.van.der.voort@...
Aug 2, 2000 8:56 am
... The cases you name are the hardest cases to test and program since they rely on previous state of the game. Most other moves can be validated by looking at...