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Reply | Forward Message #30 of 103 |
This is a kinda important issue that I'm having.

I'm currently working on a simulated life 2D rendering project (Yes I've
talked about this before), and I need help.

I have the program set up to create and to load the creatures.  Now, I need a
way to set up the environment in which they live.  I want it to be visual (so
I can see what's happening), and I also want it to be realistic.  2D entities
see in 1D, so I need a way to identify a circle, square, triangle, and other
objects from the side.

If you want to take a crack at it, the source is at
www.crew868.org/temp/tdprog.txt.

Thanks for all your help,
Diskman


Sun Apr 22, 2001 11:52 pm

Diskman461@...
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This is a kinda important issue that I'm having. I'm currently working on a simulated life 2D rendering project (Yes I've talked about this before), and I need...
Diskman461@...
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Apr 22, 2001
11:52 pm
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