This is a kinda important issue that I'm having.
I'm currently working on a simulated life 2D rendering project (Yes I've
talked about this before), and I need help.
I have the program set up to create and to load the creatures. Now, I need a
way to set up the environment in which they live. I want it to be visual (so
I can see what's happening), and I also want it to be realistic. 2D entities
see in 1D, so I need a way to identify a circle, square, triangle, and other
objects from the side.
If you want to take a crack at it, the source is at
www.crew868.org/temp/tdprog.txt.
Thanks for all your help,
Diskman