(this not a job advertisement) What be the average costs for charging for delvelopement and design?? I'm putting together a bid for a website. If anyone would...
Not sure how many have seen this yet, but I'd be intrigued to see what kinds of good stuff people might turn up. As it is, I'm not even real sure where to...
... the list lately. I've noticed the same thing here and on a local Flash list. Not sure if it's because the programmers who're drawn to Flash tend to be...
I could be way off, but Scott I couldn't tell if you were joking or not. (Because you are also referring to the FlashCoders list too) And if you're not, could...
Yea, I am confused. I read every post on flashmn list and I have not noticed any condescendence. But then again maybe I am one of the offenders? ;-) The...
Wow, sorry if I ruffled any feathers. ... condescendence… Guess I meant to say that I see a lot more juvenile attitudes on Flash lists in general, as opposed...
Scott, ... I don't think you ruffled any feathers, speaking for myself, I just viewed your comments as coming from left field at least concerning this list. ...
I was looking for a image of angostura bitters for a website i am designing and i ran across their site http://www.angostura.com/ Something about the design...
I am glad this is all cleared up. We are all brothers and sisters again! yay! :-) --nate ... From: Steve Killingbeck, MMCP, ACE To: flashmn@yahoogroups.com ...
I'm a little confused. I have two sets of skits and I've placed them in two separate scenes. How do I programatically flip between the two scenes when...
Does anyone know if FlashDevelop integrates with a cheap and easy revision control (e.g. CVS). Also what revision control system do you recommend. I want...
hey now!! steve may be your brother from another mother but nate is a brother to this brother! BAM!! sorry I had too.... i'm done now. m ... From: Bert Fraher...
Saviz, Scenes are an author time construct, they don't exist in the swf, I also don't recommend using them anyway, use movieclips instead Scenes work this way....
I recommend SVN with tortoiseSVN, as far as I know you can't integrate it with FlashDevelop tortoiseSVN ties in with the file system (shell) so you right click...
Ignore the word "labels" in my last post (I was puking out 2 thoughts) Yes, you can use labels or frame numbers with the alternative syntax of gotoAndPlay() ...
I'm familiar with Tortoise. How does SVN compare say with CVS? As far as functionality and ease of install? Saviz ... From: Steve Killingbeck, MMCP, ACE To:...
When every I try using boundaries in a game it for some reason only allows me to put in four. n,s,w,e only anymore and they will not work, help please....
I don't have any experience with CVS, google CVS vs SVN. -- Flash4Hire http://www.flash4hire.com ________________________________________ Steve Killingbeck,...
Hi all, This is a general gaming question. Since I know few of the members are into creating games I thought I ask. Basically I'm looking for open source or...
So I'm creating my own classes. During debug I like to have the class name when I print out "this". So I did this: public function toString() { return typeof...
SVN is basically a newer version of CVS. Its great! I've used both in the past and I prefer SVN. If you don't want to manage your own SVN server I suggest...
So is there no way to use reflection so that the correct name appears without me having to hard code the string to return it? Saviz ... From: Danny Patterson ...
Do you really need the name or just a reference to it? Also you could use the instanceof operator to test if its an instance of a certain class Kind of like...
... are into creating games I thought I ask. Basically I'm looking for open source or cheap text based game engine. This is basically an engine that can...
AS2 has no reflection. But AS3 has a form of reflection. To get around this a lot of people set a read-only property in the class that holds the class name...
Thanks Dan. This helps. Saviz ... From: Danny Patterson To: flashmn@yahoogroups.com Sent: Monday, October 09, 2006 9:11 AM Subject: RE: [flashmn] toString...