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Module Garbage Collecting   Topic List   < Prev Topic  |  Next Topic >
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Hi,

I am using the ModuleManager and IModuleInterface for loading and
unloading Modules in Flex. My question is regarding effective garbage
collecting on unloading a loaded module. I am following the norm in
regards to removing listeners and as many references to the loaded
module as I can trace but for some reason tracing System.totalMemory
is still showing a big fat amount chunk of memory not clearing on
module.unload().

Any tips, tricks, advice etc.

Cheers,

Simon



Fri Aug 1, 2008 2:34 pm

simon927546
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Hi, I am using the ModuleManager and IModuleInterface for loading and unloading Modules in Flex. My question is regarding effective garbage collecting on...
Simon Bailey
simon927546
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Aug 1, 2008
2:34 pm

Hello All, Is there any way to listen a port in an air application? Thanks, // i think it is not possible, but i wanted to ask anyway. ANIL...
Ali Anil SINACI
sinacianil
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Aug 1, 2008
2:52 pm

You¹ll have to look to Flash Player 10 for the real answer. http://gskinner.com/blog/archives/2008/07/unloadandstop_i.html Rick Winscot ... Re: [flexcoders]...
Rick Winscot
rwinscot
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Aug 1, 2008
4:52 pm

Thanks Rick, I have had a good read of that article already :) you never know if any one out there has struck oil on FP9 though so I thought I would throw it...
Simon Bailey
simon927546
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Aug 1, 2008
5:05 pm

It will be interesting to see how unloadAndStop works in AS3. Most modules stick because they bring in new CSS type selectors that get registered with the...
Alex Harui
alex_harui
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Aug 1, 2008
5:52 pm

Yes I agree Alex, I look forward to seeing how this is tackled in Flash Player 10 also. Regarding my issue using Flash Player 9 I actually have made good ...
Simon Bailey
simon927546
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Aug 4, 2008
10:39 am
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