Hello all, I have downloaded the SQLite branch and started to look into getting it going on Mac OS X. The first trick was to start adding the right files to...
Hello all, I'm wondering if the best approach would be something like compiling SQLite into a libsqlite.a and then doing the same kind of magic we do for...
... Hi! It's fine with me if you want to go ahead and do an Xcode version. I'll commit my latest set of changes in a few minutes. That'll be pretty much the...
... I just realized that you might not be able to see how I built it for Windows. I just imported the SQLite source files into the Frontier project file (I put...
I may be able to see how you did it if I crank up my Virtual PC. My only reason for thinking about a library was the Cursor definition conflict. It's not...
... I'm not exactly sure what you mean about the Cursor definition conflict, but I'm assuming OS X and SQLite both define a cursor. Perhaps some exploring of...
... OK, it's almost 5am, so I'm not entirely lucid, but I did find a reference to OS X in the SQLite book: "It's used in OS X as part of their CoreData...
Hey David, ... Exactly. QuickDraw, an older Mac OS drawing system, typedefs Cursor as does SQLite. ... I'll look at the archive to see if I can see any...
... And Hipp would know. I guess it wouldn't be cool to limit this functionality to Mac users running 10.4, eh? Seriously, though, thanks for taking the time...
Hey David, Well thank you. Not sure how much I helped, I got stuck. But perhaps I've gotten the ball rolling on Mac. ... Now that is one messed up sentence!...
... As much as it pains me to say this (since I'm still on 10.3.9): given the group's limited resources, perhaps it's fine for SQLite support to require 10.4....
Hello all, I think if we go with adding the source files to the project or linking to a library, we'll be able to provide support for OSes older than 10.4 with...
... Is there a simple ifdef for Mac OS X version? If so, I'm thinking the easiest way to get this integrated quickly would be to throw in that ifdef and move...
... In AvailabilityMacros.h, you have: MAC_OS_X_VERSION_MIN_REQUIRED So you can do: #if MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_4 ... That's as of...
Ok I got the branch and tested the compile on my intel/10.4 machine. After changing the sdk and gcc versions, I got the error regarding Cursor redefined (and a...
Hi all, I think the problem is the inclusion of Quickdraw.h AND sqlite declarations. The source files for sqlite shouldn't include Quickdraw.h! That said, ...
... Unfortunately, that's a known problem at Sourceforge's end: http://sourceforge.net/tracker/index.php?func=detail&aid=1538801&group_id=1&atid=200001 The...
... IIRC, I used CodeWarrior to compile the OPML editor, just as UserLand presumably did for Frontier 9.x. The crash on exit you observed could be a compiler...
... Hi Andre! I didn't even think of CodeWarrior. I don't have a copy of that anymore, so I couldn't test against it. My little script hack worked to fix the...
... and having digged an hour through the frontier include jungle, I gave up and renamed the Cursors in SQLite. It compiles, it runs, it refused to load...
... I don't like having to tinker with the sqlite3 source. One way to fix the problem is as follows: Create another target that Frontier depends on. That...
... I agree wholeheartedly. Sometime after I started developing the Frontier extensions, SQLite upgraded from 3.3.4 to 3.3.7, including some new features and...
Hi Henri, Am 05.09.2006 um 17:56 schrieb Henri Asseily: ... Yes, it's end-of-spine-ugly and I did it just see if it compiles & runs. It wasn't meant for public...
I've completed the first draft of the SQLite docs on the Frontieropedia. Each of the verbs is documented, along with some resources and design notes. ...
Hi David, it runs... and crashes immediately on sqlite.open() But first things first: - sqlite.open() needs a unix path. I hardcoded it into the test script...
... Heh. Thought so. :) ... I read on the web a similar comment by someone, and it seemed he notified the developer who wasn't too keen on it. I'll try...