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gameaudiopro · Game Audio Pro is an open forum for audio professionals who

Group Information

  • Members: 1881
  • Category: Multimedia
  • Founded: Sep 3, 1998
  • Language: English
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Activity within 7 days:

3 New Members - 4 New Messages - New Questions

Description

Game Audio Pro is an open forum for audio professionals who
work in the computer and video game industry. Hobbyists,
semi-Pro, and game music fans are welcome as well.

Topic includes theoretical, technological, and aesthetical
issues in sound design and musical composition for games.

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Re: tonality
I'm sorry you seemed to take offense at the plainness of my analogy. It is in fact a great analogy. Tone is a highly ambiguous term, as it has a broad
Posted - Mon May 21, 2012 4:40 pm
Dan R
dan_r74
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Re: tonality
Hi Dan, I think it depends on the game you're working on. If you're after a continuous flow, you could choose not to surprise a player too much with
Posted - Mon May 21, 2012 8:33 am
Sander H.
sendermender
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Re: tonality
Thanks for the feedback folks!
Posted - Mon May 21, 2012 8:12 am
Dan Davies
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Re: tonality
Actually, no it's not. It's like asking the question I asked. My sense is that we should cultivate a sense of community here. Cutting down each other's
Posted - Mon May 21, 2012 8:12 am
Dan Davies
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Re: tonality
I try to avoid stagnant tonality when possible--I will use tonality when designing sounds. Sent from my iPod
Posted - Sat May 19, 2012 2:52 pm
Dan Reynolds
dan_r74
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Message History

Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec
2012 13 13 29 23 13
2011 16 17 25 6 16 42 10 15 7 21 10 16
2010 19 42 48 24 49 18 11 17 7 27 26 5
2009 24 47 39 39 67 11 23 56 70 75 30 10
2008 41 103 14 14 73 30 74 90 26 41 21 5
2007 63 137 54 25 136 137 49 40 64 34 64 12
2006 113 92 70 29 34 29 10 129 101 92 80 30
2005 155 109 148 71 117 524 31 364 170 198 149 164
2004 47 49 53 32 33 81 64 31 78 65 20 24
2003 74 87 157 81 108 26 58 51 113 67 77 63
2002 108 108 212 251 181 138 148 196 203 75 146 108
2001 189 332 102 151 85 134 174 188 124 169 129 163
2000 142 92 180 138 98 219 117 222 124 206 109 186
1999 159 141 413 243 164 200 184 124 158 89 124 41
1998 329 206 121 156
1997 1
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